#N canvas 233 253 645 300 10; #X obj 90 43 propertybang; #N canvas 0 0 450 300 with 0; #X obj 110 126 propertybang; #X obj 110 146 t b b; #X obj 135 166 print property; #X obj 110 200 outlet; #X connect 0 0 1 0; #X connect 1 0 3 0; #X connect 1 1 2 0; #X restore 86 172 pd with propertybang; #X obj 86 196 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X text 184 44 enables the "property" menu for abstractions; #X text 90 77 usage:; #X text 140 77 put a [propertybang] object into your abstraction; #X text 139 94 put your abstraction into your patch; #X text 61 224 note: the [propertybang] is PER ABSTRACTION! having multiple [propertybang]s within one abstraction \, will trigger them all at the same time.; #X text 127 114 --> the [propertybang] will send out a bang \, everytime you right-clock on your abstraction instance and select "Properties" ; #X text 369 275 (c) IOhannes m zmoelnig @ iem \, 2010; #X connect 1 0 2 0;