#include "m_pd.h" #ifdef _WIN32 # define IEMNET_EXTERN __declspec(dllexport) extern # include # include #else # define IEMNET_EXTERN extern # include #endif typedef struct _iemnet_chunk { unsigned char* data; size_t size; } t_iemnet_chunk; void iemnet__chunk_destroy(t_iemnet_chunk*); t_iemnet_chunk*iemnet__chunk_create_empty(int); t_iemnet_chunk*iemnet__chunk_create_data(int, unsigned char*); t_iemnet_chunk*iemnet__chunk_create_list(int, t_atom*); t_iemnet_chunk*iemnet__chunk_create_chunk(t_iemnet_chunk*); /* sender */ #define t_iemnet_sender struct _iemnet_sender EXTERN_STRUCT _iemnet_sender; t_iemnet_sender*iemnet__sender_create(int sock); void iemnet__sender_destroy(t_iemnet_sender*); int iemnet__sender_send(t_iemnet_sender*, t_iemnet_chunk*); int iemnet__sender_getlasterror(t_iemnet_sender*); int iemnet__sender_getsockopt(t_iemnet_sender*, int level, int optname, void *optval, socklen_t*optlen); int iemnet__sender_setsockopt(t_iemnet_sender*, int level, int optname, const void*optval, socklen_t optlen); /* receiver */ #define t_iemnet_receiver struct _iemnet_receiver EXTERN_STRUCT _iemnet_receiver; typedef void (*t_iemnet_receivecallback)(void*x, int sockfd, int argc, t_atom*argv); /** * create a receiver object: whenever something is received on the socket, * the callback is called with the payload */ t_iemnet_receiver*iemnet__receiver_create(int sock, void*owner, t_iemnet_receivecallback callback); void iemnet__receiver_destroy(t_iemnet_receiver*);