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-rw-r--r--xmlrpc++/src/XmlRpcSource.h55
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diff --git a/xmlrpc++/src/XmlRpcSource.h b/xmlrpc++/src/XmlRpcSource.h
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+
+#ifndef _XMLRPCSOURCE_H_
+#define _XMLRPCSOURCE_H_
+//
+// XmlRpc++ Copyright (c) 2002-2003 by Chris Morley
+//
+#if defined(_MSC_VER)
+# pragma warning(disable:4786) // identifier was truncated in debug info
+#endif
+
+namespace XmlRpc {
+
+ //! An RPC source represents a file descriptor to monitor
+ class XmlRpcSource {
+ public:
+ //! Constructor
+ //! @param fd The socket file descriptor to monitor.
+ //! @param deleteOnClose If true, the object deletes itself when close is called.
+ XmlRpcSource(int fd = -1, bool deleteOnClose = false);
+
+ //! Destructor
+ virtual ~XmlRpcSource();
+
+ //! Return the file descriptor being monitored.
+ int getfd() const { return _fd; }
+ //! Specify the file descriptor to monitor.
+ void setfd(int fd) { _fd = fd; }
+
+ //! Return whether the file descriptor should be kept open if it is no longer monitored.
+ bool getKeepOpen() const { return _keepOpen; }
+ //! Specify whether the file descriptor should be kept open if it is no longer monitored.
+ void setKeepOpen(bool b=true) { _keepOpen = b; }
+
+ //! Close the owned fd. If deleteOnClose was specified at construction, the object is deleted.
+ virtual void close();
+
+ //! Return true to continue monitoring this source
+ virtual unsigned handleEvent(unsigned eventType) = 0;
+
+ private:
+
+ // Socket. This should really be a SOCKET (an alias for unsigned int*) on windows...
+ int _fd;
+
+ // In the server, a new source (XmlRpcServerConnection) is created
+ // for each connected client. When each connection is closed, the
+ // corresponding source object is deleted.
+ bool _deleteOnClose;
+
+ // In the client, keep connections open if you intend to make multiple calls.
+ bool _keepOpen;
+ };
+} // namespace XmlRpc
+
+#endif //_XMLRPCSOURCE_H_