#ifndef _XMLRPCSERVERCONNECTION_H_ #define _XMLRPCSERVERCONNECTION_H_ // // XmlRpc++ Copyright (c) 2002-2003 by Chris Morley // #if defined(_MSC_VER) # pragma warning(disable:4786) // identifier was truncated in debug info #endif #ifndef MAKEDEPEND # include #endif #include "XmlRpcValue.h" #include "XmlRpcSource.h" namespace XmlRpc { // The server waits for client connections and provides methods class XmlRpcServer; class XmlRpcServerMethod; //! A class to handle XML RPC requests from a particular client class XmlRpcServerConnection : public XmlRpcSource { public: // Static data static const char METHODNAME_TAG[]; static const char PARAMS_TAG[]; static const char PARAMS_ETAG[]; static const char PARAM_TAG[]; static const char PARAM_ETAG[]; static const std::string SYSTEM_MULTICALL; static const std::string METHODNAME; static const std::string PARAMS; static const std::string FAULTCODE; static const std::string FAULTSTRING; //! Constructor XmlRpcServerConnection(int fd, XmlRpcServer* server, bool deleteOnClose = false); //! Destructor virtual ~XmlRpcServerConnection(); // XmlRpcSource interface implementation //! Handle IO on the client connection socket. //! @param eventType Type of IO event that occurred. @see XmlRpcDispatch::EventType. virtual unsigned handleEvent(unsigned eventType); protected: bool readHeader(); bool readRequest(); bool writeResponse(); // Parses the request, runs the method, generates the response xml. virtual void executeRequest(); // Parse the methodName and parameters from the request. std::string parseRequest(XmlRpcValue& params); // Execute a named method with the specified params. bool executeMethod(const std::string& methodName, XmlRpcValue& params, XmlRpcValue& result); // Execute multiple calls and return the results in an array. bool executeMulticall(const std::string& methodName, XmlRpcValue& params, XmlRpcValue& result); // Construct a response from the result XML. void generateResponse(std::string const& resultXml); void generateFaultResponse(std::string const& msg, int errorCode = -1); std::string generateHeader(std::string const& body); // The XmlRpc server that accepted this connection XmlRpcServer* _server; // Possible IO states for the connection enum ServerConnectionState { READ_HEADER, READ_REQUEST, WRITE_RESPONSE }; ServerConnectionState _connectionState; // Request headers std::string _header; // Number of bytes expected in the request body (parsed from header) int _contentLength; // Request body std::string _request; // Response std::string _response; // Number of bytes of the response written so far int _bytesWritten; // Whether to keep the current client connection open for further requests bool _keepAlive; }; } // namespace XmlRpc #endif // _XMLRPCSERVERCONNECTION_H_