all: noize colortv subtract xbend bend gol shuffle green \ tile rgbcopy copyvert black rgb hist setbits xshred \ sonogram vf2fs fs2vf swap 2colors plot makesliders \ convolution compare darken deinterlace difference interlace lighten \ multiply overlay screen shadowcaster softlight \ rgbseek modgain traffic constrain eclipse eclipse02 eclipse03 \ cga keyscreen rene cutout fromage rgbavg rgbavg02 \ rowca argument-passing lightspeed dir *.dll # FLAGS: # # FLAGS = /LD /Gd /GD /Ox # does this suck or what? how to do it better? EFFECT = /export:info /export:perform_effect COPY = /export:info /export:perform_copy BOTH = /export:info /export:perform_effect /export:perform_copy noize: cl noize.c $(FLAGS) /link $(BOTH) colortv: cl colortv.c $(FLAGS) /link $(BOTH) subtract: cl subtract.cpp $(FLAGS) /GX /link $(EFFECT) xbend: cl xbend.c $(FLAGS) /link $(BOTH) bend: cl bend.c $(FLAGS) /link $(BOTH) gol: cl gol.c $(FLAGS) /link $(EFFECT) shuffle: cl shuffle.c $(FLAGS) /link $(EFFECT) green: cl green.cpp $(FLAGS) /link $(EFFECT) tile: cl tile.cpp $(FLAGS) /link $(COPY) rgbcopy: cl rgbcopy.cpp $(FLAGS) /link $(COPY) copyvert: cl copy_vert.c $(FLAGS) /link $(COPY) black: cl black.c $(FLAGS) /link $(BOTH) rgb: cl rgb.c $(FLAGS) /link $(EFFECT) hist: cl hist.cpp $(FLAGS) /link $(EFFECT) setbits: cl setbits.c $(FLAGS) /link $(EFFECT) sonogram: cl sonogram.cpp $(FLAGS) /link $(EFFECT) xshred: cl xshred.c $(FLAGS) /link $(COPY) vf2fs: cl vf2fs.c $(FLAGS) /I..\Externals /link $(EFFECT) fs2vf: cl fs2vf.c $(FLAGS) /I..\Externals /link $(EFFECT) swap: cl swap.cpp $(FLAGS) /link $(COPY) 2colors: cl 2colors.cpp $(FLAGS) /link $(EFFECT) plot: cl plot.cpp $(FLAGS) /link $(EFFECT) makesliders: cl makesliders.c $(FLAGS) /link $(EFFECT) copy makesliders.dll ms.dll # # PixelPack by Olaf Matthes # convolution: cl convolution.c $(FLAGS) /link $(EFFECT) compare: cl compare.c $(FLAGS) /link $(COPY) darken: cl darken.c $(FLAGS) /link $(COPY) deinterlace: cl deinterlace.c $(FLAGS) /link $(EFFECT) difference: cl difference.c $(FLAGS) /link $(COPY) interlace: cl interlace.c $(FLAGS) /link $(COPY) lighten: cl lighten.c $(FLAGS) /link $(COPY) multiply: cl multiply.c $(FLAGS) /link $(COPY) overlay: cl overlay.c $(FLAGS) /link $(COPY) screen: cl screen.c $(FLAGS) /link $(COPY) shadowcaster: cl shadowcaster.c $(FLAGS) /link $(BOTH) softlight: cl softlight.c $(FLAGS) /link $(COPY) # # # # # PeRColate # rgbseek: cl rgbseek.c $(FLAGS) /link $(EFFECT) modgain: cl modgain.c $(FLAGS) /link $(EFFECT) traffic: cl traffic.c $(FLAGS) /link $(EFFECT) constrain: cl constrain.c $(FLAGS) /link $(EFFECT) eclipse: cl eclipse.c $(FLAGS) /link $(EFFECT) eclipse02: cl eclipse02.c $(FLAGS) /link $(COPY) eclipse03: cl eclipse03.c $(FLAGS) /link $(EFFECT) cga: cl cga.c $(FLAGS) /link $(EFFECT) keyscreen: cl keyscreen.c $(FLAGS) /link $(COPY) rene: cl rene.c $(FLAGS) /link $(COPY) cutout: cl cutout.c $(FLAGS) /link $(COPY) fromage: cl fromage.c $(FLAGS) /link $(COPY) rgbavg: cl rgbavg.c $(FLAGS) /link $(EFFECT) rgbavg02: cl rgbavg02.c $(FLAGS) /link $(COPY) # # # rowca: cl rowca.cpp $(FLAGS) /GX /link $(EFFECT) argument-passing: cl argument-passing.cpp $(FLAGS) /GX /link $(EFFECT) lightspeed: cl lightspeed.c $(FLAGS) /link $(EFFECT)