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#N canvas 328 14 664 542 12;
#X obj 199 343 fs.frame;
#X obj 293 342 init;
#X msg 310 391 176x144;
#X msg 319 415 1024x768;
#X msg 327 439 3600x3600 \, display 720x576;
#X msg 227 256 rowca 001-010-011-100;
#X msg 115 282 rowca draw;
#X msg 15 282 rowca clear;
#X msg 293 368 640x480;
#X msg 421 255 rowca 111-010-001-100;
#X obj 9 35 fs.main;
#X msg 9 9 6001;
#X msg 60 9 reset;
#X text 129 8 Row cellular automata \, where each iteration adds a
new row.;
#X text 129 31 Each cell has three neighbourns \, top left \, top and
top right \, as shown below:;
#X text 129 70 123;
#X text 138 86 O;
#X text 130 106 Patterns that lead to a white cell are given as parameter
\, forming the rule of the automata.;
#X obj 150 218 t b b b;
#X msg 94 366 ping done;
#X obj 94 395 r done;
#X obj 94 422 delay 500;
#X obj 150 165 bng 45 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 94 450 spigot;
#X obj 151 452 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X text 23 510 (Using ping to determine when done processing);
#X obj 94 478 s again;
#X obj 73 176 r again;
#X text 170 450 try this;
#X text 205 177 click me;
#X connect 1 0 8 0;
#X connect 2 0 0 0;
#X connect 3 0 0 0;
#X connect 4 0 0 0;
#X connect 5 0 0 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X connect 8 0 0 0;
#X connect 9 0 0 0;
#X connect 11 0 10 0;
#X connect 11 0 12 0;
#X connect 12 0 10 1;
#X connect 18 0 19 0;
#X connect 18 1 6 0;
#X connect 18 2 5 0;
#X connect 19 0 0 0;
#X connect 20 0 21 0;
#X connect 21 0 23 0;
#X connect 22 0 18 0;
#X connect 23 0 26 0;
#X connect 24 0 23 1;
#X connect 27 0 22 0;
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