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+Source: pd-boids
+Section: sound
+Priority: optional
+Maintainer: Debian Multimedia Maintainers <pkg-multimedia-maintainers@lists.alioth.debian.org>
+Uploaders: Hans-Christoph Steiner <hans@eds.org>
+Build-Depends: debhelper (>= 7.0.50~),
+ puredata
+Standards-Version: 3.9.1
+Homepage: http://puredata.info
+
+Package: pd-boids
+Architecture: any
+Depends: ${shlibs:Depends},
+ pd,
+ pd-libdir,
+ ${misc:Depends}
+Recommends: pd-import,
+ gem
+Description: a Pd library for the "boids" flocking simulator algorithm
+ Boids is a bird flight and animal flock simulator. It is based on the
+ same algorithm which was used in Jurassic Park for the herding
+ dinosaurs. Boids takes an integer argument which is the number of
+ boids. Each time Boids receives a bang, it calculates and outputs the
+ new positions of the boids. The output consists of thew coordiantes
+ for each boid, the number and type depending on the mode.
+ .
+ The flight parameters can be changed with messages. Use the 'dump'
+ message to output a list of the current parameter settings.
+ .
+ For more information about the Boids algorithm, see Craig Reynolds'
+ Web site at "http://reality.sgi.com/employees/craig/boids.html".