From 7cd2126e7c4fe37c0ef6291d2aeb954ad239013a Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Tue, 23 Nov 2010 00:58:58 +0000 Subject: libdir-ified boids svn path=/trunk/externals/boids/; revision=14504 --- debian/control | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 debian/control (limited to 'debian/control') diff --git a/debian/control b/debian/control new file mode 100644 index 0000000..bf159b1 --- /dev/null +++ b/debian/control @@ -0,0 +1,31 @@ +Source: pd-boids +Section: sound +Priority: optional +Maintainer: Debian Multimedia Maintainers +Uploaders: Hans-Christoph Steiner +Build-Depends: debhelper (>= 7.0.50~), + puredata +Standards-Version: 3.9.1 +Homepage: http://puredata.info + +Package: pd-boids +Architecture: any +Depends: ${shlibs:Depends}, + pd, + pd-libdir, + ${misc:Depends} +Recommends: pd-import, + gem +Description: a Pd library for the "boids" flocking simulator algorithm + Boids is a bird flight and animal flock simulator. It is based on the + same algorithm which was used in Jurassic Park for the herding + dinosaurs. Boids takes an integer argument which is the number of + boids. Each time Boids receives a bang, it calculates and outputs the + new positions of the boids. The output consists of thew coordiantes + for each boid, the number and type depending on the mode. + . + The flight parameters can be changed with messages. Use the 'dump' + message to output a list of the current parameter settings. + . + For more information about the Boids algorithm, see Craig Reynolds' + Web site at "http://reality.sgi.com/employees/craig/boids.html". -- cgit v1.2.1