From 88ae96ff82ddc836a822a55aef17ea66ca06ac65 Mon Sep 17 00:00:00 2001 From: Thomas Grill Date: Tue, 7 Mar 2006 13:18:32 +0000 Subject: restructured project (MSVC can't cope well with folder/classname mismatch) search for CLR DLLs in PD path first steps to efficient method handling svn path=/trunk/externals/clr/; revision=4656 --- PureData/Atom.cs | 270 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 270 insertions(+) create mode 100755 PureData/Atom.cs (limited to 'PureData/Atom.cs') diff --git a/PureData/Atom.cs b/PureData/Atom.cs new file mode 100755 index 0000000..6a29483 --- /dev/null +++ b/PureData/Atom.cs @@ -0,0 +1,270 @@ +using System; +using System.Runtime.InteropServices; // for structures +using System.Collections; +#if NET_2_0 +using System.Collections.Generic; +#endif + +namespace PureData +{ + [StructLayout (LayoutKind.Sequential)] + public unsafe struct Symbol + { + // this should NOT be public (or at least read only) + private readonly void *sym; + + public Symbol(string s) + { + sym = Internal.SymGen(s); + } + + public override string ToString() + { + return Internal.SymEval(sym); + } + } + + [StructLayout (LayoutKind.Sequential)] + public unsafe struct Pointer + { + private readonly void *ptr; + + public override string ToString() + { + if(sizeof(void *) == 4) + return ((int)ptr).ToString(); + else + return ((long)ptr).ToString(); + } + } + + [StructLayout (LayoutKind.Sequential)] + public unsafe struct Atom + { + private enum AtomType {Null = 0, Float = 1, Symbol = 2, Pointer = 3}; + + [StructLayout (LayoutKind.Explicit)] + private struct Word + { + [FieldOffset(0)] public float w_float; + [FieldOffset(0)] public Symbol w_sym; + [FieldOffset(0)] public Pointer w_ptr; + } + + private AtomType type; + private Word word; + + public Atom(float f) + { + type = AtomType.Float; + word = new Word(); + word.w_float = f; + } + + public Atom(int i) + { + type = AtomType.Float; + word = new Word(); + word.w_float = (float)i; + } + + public Atom(Symbol s) + { + type = AtomType.Symbol; + word = new Word(); + word.w_sym = s; + } + + public Atom(string s) + { + type = AtomType.Symbol; + word = new Word(); + word.w_sym = new Symbol(s); + } + + public Atom(Pointer p) + { + type = AtomType.Pointer; + word = new Word(); + word.w_ptr = p; + } + + public bool IsFloat { get { return type == AtomType.Float; } } + public bool IsSymbol { get { return type == AtomType.Symbol; } } + public bool IsPointer { get { return type == AtomType.Pointer; } } + + public float ToFloat() + { + if(IsFloat) + return word.w_float; + else + throw new System.InvalidCastException("Can't be cast to float."); + } + + public Symbol ToSymbol() + { + if(IsSymbol) + return word.w_sym; + else + throw new System.InvalidCastException("Can't be cast to Symbol."); + } + + public Pointer ToPointer() + { + if(IsPointer) + return word.w_ptr; + else + throw new System.InvalidCastException("Can't be cast to Pointer."); + } + + override public string ToString() + { + if(IsFloat) + return word.w_float.ToString(); + else if(IsSymbol) + return word.w_sym.ToString(); + else if(IsPointer) + return word.w_ptr.ToString(); + else + // should never happen + throw new System.InvalidProgramException("Internal error."); + } + + public static explicit operator float(Atom a) + { + return a.ToFloat(); + } + + public static explicit operator Symbol(Atom a) + { + return a.ToSymbol(); + } + + public static explicit operator Pointer(Atom a) + { + return a.ToPointer(); + } + } + + public class AtomListEnum + : IEnumerator + { + public AtomList list; + + // Enumerators are positioned before the first element + // until the first MoveNext() call. + int position = -1; + + public AtomListEnum(AtomList l) + { + list = l; + } + + public bool MoveNext() + { + return ++position < list.Count; + } + + public void Reset() + { + position = -1; + } + + public object Current + { + get + { + try + { + return list[position]; + } + catch (IndexOutOfRangeException) + { + throw new InvalidOperationException(); + } + } + } + } + + + // attention: this is dangerous, because we could do the following + // AtomList l2 = l; + // with l also being an AtomList... the two private memebers will get copied, although atoms is only a temporary reference + + [StructLayout (LayoutKind.Sequential)] + unsafe public struct AtomList +#if NET_2_0 + : ICollection +#else + : ICollection +#endif + { + private readonly int len; + private readonly Atom *atoms; + + public int Count { get { return len; } } +#if NET_2_0 + public bool IsReadOnly { get { return false; } } // member of generic.ICollection (C# 2.0) +#endif + public bool IsSynchronized { get { return false; } } + public Object SyncRoot { get { return null; } } + + // protect this from being used + private AtomList(AtomList a) { len = 0; atoms = null; } + +#if NET_2_0 + public void CopyTo(Atom[] array,int start) +#else + public void CopyTo(Array array,int start) +#endif + { + if(len > array.GetUpperBound(0)+1-start) + throw new System.ArgumentException("Destination array is not long enough."); + int i; + for(i = 0; i < len-start; ++i) + array.SetValue(atoms[start+i],i); + } + + public IEnumerator GetEnumerator() + { + return new AtomListEnum(this); + } + + public Atom this[int i] + { + get + { + if(i < 0 || i >= len) + throw new System.IndexOutOfRangeException("Index outside array bounds."); + return atoms[i]; + } + set + { + if(i < 0 || i >= len) + throw new System.IndexOutOfRangeException("Index outside array bounds."); + atoms[i] = value; + } + } + +#if !NET_2_0 + public static explicit operator Atom[](AtomList l) + { + Atom[] ret = new Atom[l.Count]; + int i; + for(i = 0; i < l.Count; ++i) ret[i] = l.atoms[i]; + return ret; + } +#endif + + override public string ToString() + { + string n = "{"; + if(len > 0) { + int i; + for(i = 0; i < len-1; ++i) n += atoms[i].ToString()+","; + n += atoms[i].ToString(); + } + return n+"}"; + } + } +} -- cgit v1.2.1