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/*
* blocknorm.c - Normalize an array of dsp blocks. (spectral
* processing primitive)
*
* Copyright (c) 2000-2003 by Tom Schouten
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "m_pd.h"
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#define MAXCHANNELS 32
typedef struct blocknormctl
{
t_int c_channels;
t_float **c_input;
t_float **c_output;
} t_blocknormctl;
typedef struct blocknorm
{
t_object x_obj;
t_float x_f;
t_blocknormctl x_ctl;
} t_blocknorm;
static t_int *blocknorm_perform(t_int *word)
{
t_blocknormctl *ctl = (t_blocknormctl *)(word[1]);
t_int n = (t_int)(word[2]);
t_float **in = ctl->c_input;
t_float **out = ctl->c_output;
t_int c = ctl->c_channels;
t_int i,j;
t_float p = 0.0f;
t_float x, s;
/* get power */
for (j=0;j<c;j++){
for (i=0;i<n;i++){
x = in[j][i];
p += x*x;
}
}
/* compute normalization */
if (p == 0.0f) s = 1.0f;
else s =sqrt(((float)(c * n)) / p);
/* normalize */
for (j=0;j<c;j++){
for (i=0;i<n;i++){
out[j][i] *= s; // FIXME: clockwize addressing problem
}
}
return (word+3);
}
static void blocknorm_dsp(t_blocknorm *x, t_signal **sp)
{
int i;
int c = x->x_ctl.c_channels;
for (i=0;i<c;i++){
x->x_ctl.c_input[i] = sp[i]->s_vec;
x->x_ctl.c_output[i] = sp[c+i]->s_vec;
}
dsp_add(blocknorm_perform, 2, &x->x_ctl, sp[0]->s_n);
}
static void blocknorm_free(t_blocknorm *x)
{
free (x->x_ctl.c_output);
free (x->x_ctl.c_input);
}
t_class *blocknorm_class;
static void *blocknorm_new(t_floatarg channels)
{
int i = (int)channels;
int j;
t_blocknorm *x = (t_blocknorm *)pd_new(blocknorm_class);
if (i<1) i = 1;
if (i>MAXCHANNELS) i = MAXCHANNELS;
x->x_ctl.c_channels = i;
x->x_ctl.c_input = malloc(sizeof(float)*i);
x->x_ctl.c_output = malloc(sizeof(float)*i);
j = i;
while (--j) inlet_new(&x->x_obj, &x->x_obj.ob_pd,
gensym("signal"), gensym("signal"));
while (i--) outlet_new(&x->x_obj, gensym("signal"));
return (void *)x;
}
void blocknorm_tilde_setup(void)
{
blocknorm_class = class_new(gensym("blocknorm~"), (t_newmethod)blocknorm_new,
(t_method)blocknorm_free, sizeof(t_blocknorm), 0, A_DEFFLOAT, 0);
CLASS_MAINSIGNALIN(blocknorm_class, t_blocknorm, x_f);
class_addmethod(blocknorm_class, (t_method)blocknorm_dsp, gensym("dsp"), 0);
}
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