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Diffstat (limited to 'random_fl~.c')
-rw-r--r-- | random_fl~.c | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/random_fl~.c b/random_fl~.c new file mode 100644 index 0000000..83b4347 --- /dev/null +++ b/random_fl~.c @@ -0,0 +1,100 @@ +/* + (c) 2002:cxc@web.fm + randomix: various PRNG's + code taken from: http://remus.rutgers.edu/%7Erhoads/Code/code.html + let's check it out + */ + +#include <m_pd.h> +#include <stdlib.h> +#include <math.h> + +#define SMALLEST_RANGE .0001 + +#ifndef RAND_MAX +#define RAND_MAX 2147483647 +#endif + +static int makeseed(void); +static int rand_random_fl(int); + +static int makeseed(void) +{ + static unsigned int random1_nextseed = 1489853723; + random1_nextseed = random1_nextseed * 435898247 + 938284287; + return (random1_nextseed & 0x7fffffff); +} + +static int rand_random_fl(seed) { + int q; + double state; + + /* The following parameters are recommended settings based on research + uncomment the one you want. */ + + double a = 1389796, m = RAND_MAX; + /* static double a = 950975, m = 2147483647; */ + /* static double a = 3467255, m = 21474836472; */ + /* static double a = 657618, m = 4294967291; */ + /* static double a = 93167, m = 4294967291; */ + /* static double a = 1345659, m = 4294967291; */ + + state = seed; + state *= a; + q = state / m; + state -= q*m; + return state; +} + +/* ------------------------------- random_fl signal version -------------------- */ + +static t_class *random_fl_tilde_class; + +typedef struct _random_fl_tilde +{ + t_object x_obj; + unsigned int x_state; // current seed +} t_random_fl_tilde; + +static void *random_fl_tilde_new() +{ + t_random_fl_tilde *x = (t_random_fl_tilde *)pd_new(random_fl_tilde_class); + x->x_state = makeseed(); + outlet_new(&x->x_obj, gensym("signal")); + return (x); +} + +static void random_fl_tilde_seed(t_random_fl_tilde *x, float f, float glob) +{ + x->x_state = f; +} + +static t_int *random_fl_tilde_perform(t_int *w) +{ + t_random_fl_tilde *x = (t_random_fl_tilde *)(w[1]); + t_float *out = (t_float *)(w[2]); + int n = (int)(w[3]); + + while (n--) { + // generate new noise sample + x->x_state = rand_random_fl(x->x_state); + *out++ = (t_float)x->x_state / RAND_MAX * 2 - 1; + } + + return (w+4); +} + +static void random_fl_tilde_dsp(t_random_fl_tilde *x, t_signal **sp) +{ + dsp_add(random_fl_tilde_perform, 3, x, sp[0]->s_vec, sp[0]->s_n); +} + +void random_fl_tilde_setup(void) +{ + random_fl_tilde_class = class_new(gensym("random_fl~"), + (t_newmethod)random_fl_tilde_new, 0, + sizeof(t_random_fl_tilde), 0, 0); + class_addmethod(random_fl_tilde_class, (t_method)random_fl_tilde_seed, + gensym("seed"), A_FLOAT, 0); + class_addmethod(random_fl_tilde_class, (t_method)random_fl_tilde_dsp, gensym("dsp"), 0); +} |