/* (c) 2002:cxc@web.fm randomix: various PRNG's code taken from: http://remus.rutgers.edu/%7Erhoads/Code/code.html let's check it out */ #include #include #include #define SMALLEST_RANGE .0001 #ifndef RAND_MAX #define RAND_MAX 2147483647 #endif static int makeseed(void); static int rand_random1(int); static int makeseed(void) { static unsigned int random1_nextseed = 1489853723; random1_nextseed = random1_nextseed * 435898247 + 938284287; return (random1_nextseed & 0x7fffffff); } /* -------------------------- random1 ------------------------------ */ /* linear congruential generator. Generator x[n+1] = a * x[n] mod m */ static int rand_random1(seed) { int state; //unsigned int a = 1588635695, m = 4294967291U, q = 2, r = 1117695901; // unsigned int a = 1588635695, m = (RAND_MAX * 2), q = 2, r = 1117695901; /* static unsigned int a = 1223106847, m = 4294967291U, q = 3, r = 625646750;*/ /* static unsigned int a = 279470273, m = 4294967291U, q = 15, r = 102913196;*/ //static unsigned int a = 1583458089, m = 2147483647, q = 1, r = 564025558; static unsigned int a = 784588716, m = 2147483647, q = 2, r = 578306215; /* static unsigned int a = 16807, m = 2147483647, q = 127773, r = 2836; */ /* static unsigned int a = 950706376, m = 2147483647, q = 2, r = 246070895; */ //state = (seed) ? seed : makeseed(); state = seed; state = a*(state % q) - r*(state / q); return (state); } /* -------------------------- random1 ------------------------------ */ /* linear congruential generator. Generator x[n+1] = a * x[n] mod m */ static t_class *random1_class; typedef struct _random1 { t_object x_obj; t_float x_f; // lower limit t_float x_g; // upper limit unsigned int x_state; // current seed } t_random1; static void *random1_new(t_floatarg f, t_floatarg g) { t_random1 *x = (t_random1 *)pd_new(random1_class); x->x_f = (f) ? f : 0; x->x_g = (g) ? g : RAND_MAX; //post("cxc/randomix.c: lolim: %f - %f, uplim: %f - %f", x->x_f, f, x->x_g, g); x->x_state = makeseed(); inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_float, gensym("fl1")); inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_float, gensym("fl2")); outlet_new(&x->x_obj, &s_float); return (x); } /* -------------------------- random_fl ------------------------------ */ /* An improved (faster) implementation of the Linear Congruential Generator. Has parameters for 6 separate */ /* linear congruence formulas. These formulas are different than those above because the previous formulas won't work */ /* correctly in this implementation. Also, this method only works if your floating point mantissa has at least 53 bits. */ /* linear congruential generator. Generator x[n+1] = a * x[n] mod m */ /* works if your floating pt. mantissa has at least 53 bits. faster than other versions */ static void random1_bang(t_random1 *x) { int n = x->x_f; double nval; unsigned int m; // this seems weird? m = (RAND_MAX * 2); // unsigned int a = 1588635695, m = 4294967291U, q = 2, r = 1117695901; // post("cxc/randomix.c: x_state: %d",x->x_state); x->x_state = rand_random1(x->x_state); nval = ((double)x->x_state / (double)m) * (double)(x->x_g - x->x_f) + (double)x->x_f; // post("cxc/randomix.c: lolim: %f, uplim: %f", x->x_f, x->x_g); // post("cxc/randomix.c: nval: %f",nval); outlet_float(x->x_obj.ob_outlet, nval); } void random1_low(t_random1 *x, t_floatarg f) { if(f >= x->x_g) { post("cxc/randomix.c: lower larger than upper, setting to upper - %f = %f", SMALLEST_RANGE, x->x_g - SMALLEST_RANGE); x->x_f = x->x_g - SMALLEST_RANGE; } else x->x_f = f; } void random1_upp(t_random1 *x, t_floatarg f) { if(f <= x->x_f) { post("cxc/randomix.c: upper smaller than lower, setting to lower + %f = %f", SMALLEST_RANGE, x->x_f + SMALLEST_RANGE); x->x_g = x->x_f + SMALLEST_RANGE; } else x->x_g = f; } static void random1_seed(t_random1 *x, float f, float glob) { x->x_state = f; } void random1_setup(void) { random1_class = class_new(gensym("random1"), (t_newmethod)random1_new, 0, sizeof(t_random1), 0, A_DEFFLOAT, A_DEFFLOAT, 0); class_addbang(random1_class, random1_bang); class_addmethod(random1_class, (t_method)random1_low, gensym("fl1"), A_FLOAT, 0); class_addmethod(random1_class, (t_method)random1_upp, gensym("fl2"), A_FLOAT, 0); class_addmethod(random1_class, (t_method)random1_seed, gensym("seed"), A_FLOAT, 0); }