/* (c) 2002:cxc@web.fm randomix: various PRNG's code taken from: http://remus.rutgers.edu/%7Erhoads/Code/code.html let's check it out */ #include #include #include #define SMALLEST_RANGE .0001 #ifndef RAND_MAX #define RAND_MAX 2147483647 #endif static unsigned random_icg_INVERSE_seed (); static int makeseed(void); static int rand_random_icg(int, int); static unsigned int rand_random_icg_INVERSE_seed(int, int); static int makeseed(void) { static unsigned int random1_nextseed = 1489853723; random1_nextseed = random1_nextseed * 435898247 + 938284287; return (random1_nextseed & 0x7fffffff); } static int rand_random_icg(seed, p) { static int a, b, q, r; int state; unsigned int inv; a = 22211, b = 11926380,q = 96685, r = 12518; /* static int p = 2147483053, a = 858993221, b = 1,q = 2, r = 429496611;*/ /* static int p = 2147483053, a = 579, b = 24456079, q = 3708951, r = 424;*/ /* static int p = 2147483053, a = 11972, b = 62187060,q = 179375, r = 5553;*/ /* static int p = 2147483053, a = 21714, b = 94901263,q = 98898, r = 11881;*/ /* static int p = 2147483053, a = 4594, b = 44183289,q = 467453, r = 3971;*/ /* static int p = 2147483647, a = 1288490188, b = 1, q = 1, r = 858993459;*/ /* static int p = 2147483647, a = 9102, b = 36884165, q = 235935, r =3277;*/ /* static int p = 2147483647, a = 14288, b = 758634, q = 150299, r = 11535;*/ /* static int p = 2147483647, a = 21916, b = 71499791, q = 97987, r = 555;*/ /* static int p = 2147483647, a = 28933, b = 59217914, q = 74222, r = 18521;*/ /* static int p = 2147483647, a = 31152, b = 48897674, q = 68935, r = 20527;*/ // state = seed; inv = rand_random_icg_INVERSE_seed(seed, p); state = a*(inv % q) - r*(inv / q) + b; if (state < 0) state += p; else if (state >= state) state -= p; return state; } /* Modular Inversion using the extended Euclidean alg. for GCD */ /***************************************************************/ static unsigned rand_random_icg_INVERSE_seed (int state, int p) { unsigned int q,d; signed int u,v,inv,t; if (state <= 1) return(state); d = p; inv = 0; v = 1; u = state; do { q = d / u; t = d % u; d = u; u = t; t = inv - q*v; inv = v; v = t; } while (u != 0); if (inv < 0 ) inv += p; /* if (1 != d) */ /* post ("inverse_iter: Can't invert !"); */ return(inv); } /* -------------------------- random_icg ------------------------------ */ /* Inverse Congruential generator. This generator is quite a bit slower than the other ones on this page. and it */ /* fails some statistical tests. The main factor in its favor is that its properties tend to be the opposite of linear congruential */ /* generators. I.e. this generator is very likely to be good for those applications where linear congruential generators are */ /* bad. You can choose among several parameters. */ /* inversive congruential generator. */ static t_class *random_icg_class; typedef struct _random_icg { t_object x_obj; t_float x_f; // lower limit t_float x_g; // upper limit t_float x_p; // 1st shared parameter of iter function .. unsigned int x_state; // current seed } t_random_icg; static void *random_icg_new(t_floatarg f, t_floatarg g) { t_random_icg *x = (t_random_icg *)pd_new(random_icg_class); x->x_f = (f) ? f : 0; x->x_g = (g) ? g : RAND_MAX; x->x_p = 2147483053; //post("cxc/randomix.c: lolim: %f - %f, uplim: %f - %f", x->x_f, f, x->x_g, g); x->x_state = makeseed(); inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_float, gensym("fl1")); inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_float, gensym("fl2")); outlet_new(&x->x_obj, &s_float); return (x); } static void random_icg_bang(t_random_icg *x) { double nval; x->x_state = rand_random_icg(x->x_state, x->x_p); nval = (((x->x_state / x->x_p) - 1) * (double)(x->x_g - x->x_f) + (double)x->x_f); // hakc, why is it out of range? if(nval < (double)x->x_f) { random_icg_bang(x); } else { outlet_float(x->x_obj.ob_outlet, nval); } } void random_icg_low(t_random_icg *x, t_floatarg f) { if(f >= x->x_g) { post("cxc/randomix.c: lower larger than upper, setting to upper - %f = %f", SMALLEST_RANGE, x->x_g - SMALLEST_RANGE); x->x_f = x->x_g - SMALLEST_RANGE; } else x->x_f = f; } void random_icg_upp(t_random_icg *x, t_floatarg f) { if(f <= x->x_f) { post("cxc/randomix.c: upper smaller than lower, setting to lower + %f = %f", SMALLEST_RANGE, x->x_f + SMALLEST_RANGE); x->x_g = x->x_f + SMALLEST_RANGE; } else x->x_g = f; } static void random_icg_seed(t_random_icg *x, float f, float glob) { x->x_state = f; } void random_icg_setup(void) { random_icg_class = class_new(gensym("random_icg"), (t_newmethod)random_icg_new, 0, sizeof(t_random_icg), 0, A_DEFFLOAT, A_DEFFLOAT, 0); class_addbang(random_icg_class, random_icg_bang); class_addmethod(random_icg_class, (t_method)random_icg_low, gensym("fl1"), A_FLOAT, 0); class_addmethod(random_icg_class, (t_method)random_icg_upp, gensym("fl2"), A_FLOAT, 0); class_addmethod(random_icg_class, (t_method)random_icg_seed, gensym("seed"), A_FLOAT, 0); }