#N canvas 439 25 595 461 10; #X obj 94 346 sieve; #X msg 147 276 set 2 1; #X msg 198 276 set 7 0.86; #X msg 148 198 map 0 1 0 0 0 3 0 2 0 0.7; #X msg 147 229 get 0; #X msg 147 250 get 1; #X floatatom 37 384 5 0 0 0 - - -; #X floatatom 81 382 5 0 0 0 - - -; #X obj 129 379 print MAPOUT; #X obj 218 379 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 218 397 print EXACT; #X obj 37 419 print MAPPED; #X obj 81 399 print VALUE; #X msg 147 324 clear; #X text 189 228 get map; #X text 189 249 get inverted map; #X floatatom 309 406 5 0 0 0 - - -; #X floatatom 350 406 5 0 0 0 - - -; #X obj 341 363 prepend map; #X obj 395 405 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 189 323 clear object; #X text 277 277 set [location \, value]; #X msg 147 297 set 2 0; #X text 201 297 unset location; #X text 332 196 set map; #X floatatom 35 318 5 0 0 0 - - -; #X obj 29 184 vradio 15 1 0 4 empty empty mode 0 -6 0 10 -262144 -1 -1 0; #X msg 29 248 mode \$1; #X text 62 170 : 0=exact \, 1=nearest \, 2=shunt up \, 3=shunt down ; #X obj 341 383 sieve; #X obj 22 19 sieve; #X text 62 19 takes integers and maps them to floats if they are set. ; #X text 63 32 in the default mode (mode 0) integers without an associated float are blocked \, so a map will sieve the input.; #X text 64 60 mode 1 forces the sieve to choose the nearest index \, so that inputs are sent to alternative outputs. The rightmost output bangs only if the input is exact.; #X text 64 101 In modes 2 and 3 the sieve chooses the next map up or the next map down. If the input is higher than the highest mapped integer in mode 2 \, or lower than the lowest in mode 3 \, then the shunting is wrapped and the lowest or highest is chosen respectively.; #X text 294 330 when the inverted map is sent to another; #X text 298 344 sieve object \, the input is segregated.; #X text 38 440 Polyphony control objects by Ed Kelly \, November 2006 ; #X text 411 439 See also; #X obj 476 438 polymap; #X obj 476 417 polystat; #X obj 532 438 maskxor; #X connect 0 0 6 0; #X connect 0 1 7 0; #X connect 0 2 8 0; #X connect 0 2 18 0; #X connect 0 3 9 0; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 4 0 0 0; #X connect 5 0 0 0; #X connect 6 0 11 0; #X connect 7 0 12 0; #X connect 9 0 10 0; #X connect 13 0 0 0; #X connect 13 0 18 0; #X connect 18 0 29 0; #X connect 22 0 0 0; #X connect 25 0 0 0; #X connect 25 0 29 0; #X connect 26 0 27 0; #X connect 27 0 0 0; #X connect 29 0 16 0; #X connect 29 1 17 0; #X connect 29 3 19 0;