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Diffstat (limited to 'pvwarp~-help.pd')
-rw-r--r-- | pvwarp~-help.pd | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/pvwarp~-help.pd b/pvwarp~-help.pd new file mode 100644 index 0000000..a26d2c8 --- /dev/null +++ b/pvwarp~-help.pd @@ -0,0 +1,141 @@ +#N canvas 36 232 566 392 10; +#N canvas 0 22 462 312 pvwarp-block 0; +#X obj 185 146 pvwarp~ 0 4000 4 2; +#X obj 185 187 outlet~; +#X obj 158 250 block~ 256; +#X obj 185 88 inlet~; +#X obj 339 83 inlet; +#X obj 265 47 inlet; +#X obj 283 70 inlet; +#X obj 321 52 inlet; +#X connect 0 0 1 0; +#X connect 3 0 0 0; +#X connect 4 0 0 0; +#X connect 5 0 0 7; +#X connect 6 0 0 8; +#X connect 7 0 0 9; +#X restore 121 125 pd pvwarp-block; +#N canvas 595 467 629 326 messages 0; +#X obj 182 294 outlet; +#X msg 99 77 bottomfreq \$1; +#X floatatom 99 54 5 0 0 0 - - -; +#X floatatom 253 68 5 0 0 0 - - -; +#X msg 253 87 topfreq \$1; +#X msg 301 178 autofunc 0.1 2; +#X obj 301 158 loadbang; +#X text 254 50 highest freq to synthesize; +#X text 98 38 lowest freq; +#N canvas 430 531 673 333 init 0; +#X msg 66 47 automate 1; +#X obj 66 17 loadbang; +#X text 159 28 this tells Pd to ignore its control inlets and take +the warp function exclusively from its internally generated states. +This is because otherwise we'd have to deal with sending lots of data +to the inlets.; +#X text 78 125 FYI - the inlets are as follows: signal in \, CF1 \, +BW1 \, warpfac1 \, CF2 \, BW2 \, warpfac2 \, transposition \, synthesis +threshold.; +#X obj 22 268 outlet; +#X obj 196 265 s warp-offset; +#X obj 305 262 s warp-transpose; +#X obj 429 262 s warp-threshold; +#X obj 207 221 unpack f f f; +#X msg 207 197 0 1 1e-05; +#X obj 207 174 loadbang; +#X connect 0 0 4 0; +#X connect 1 0 0 0; +#X connect 8 0 5 0; +#X connect 8 1 6 0; +#X connect 8 2 7 0; +#X connect 9 0 8 0; +#X connect 10 0 9 0; +#X restore 290 231 pd init; +#X obj 256 26 hsl 128 15 500 5000 0 0 empty empty empty -2 -6 0 8 -260204 +-1 -1 8700 1; +#X obj 102 17 hsl 128 15 0 1000 0 0 empty empty empty -2 -6 0 8 -260204 +-1 -1 0 1; +#X text 407 177 punch for a new warp function.; +#X text 295 201 parameters are minimum warp and maximum warp.; +#X obj 370 259 fftease-system; +#X connect 1 0 0 0; +#X connect 2 0 1 0; +#X connect 3 0 4 0; +#X connect 4 0 0 0; +#X connect 5 0 0 0; +#X connect 6 0 5 0; +#X connect 9 0 0 0; +#X connect 10 0 3 0; +#X connect 11 0 2 0; +#X connect 14 0 0 0; +#X restore 258 109 pd messages; +#X msg 44 193 \; pd dsp \$1; +#X obj 44 174 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 +; +#X obj 121 160 dac~; +#X floatatom 171 89 5 0 0 0 - transpose -; +#X floatatom 146 72 5 0 0 0 - offset -; +#X obj 201 196 hsl 128 15 0 1 0 0 offset empty offset -2 -6 0 8 -260204 +-1 -1 4200 1; +#X obj 202 231 hsl 128 15 0.25 1.5 0 0 transpose empty transpose -2 +-6 0 8 -260204 -1 -1 7720 1; +#X obj 201 264 hsl 128 15 0 0.05 0 0 threshold empty threshold -2 -6 +0 8 -260204 -1 -1 0 1; +#X floatatom 196 106 5 0 0 0 - threshold -; +#X text 231 41 load a sound \, then warp away; +#X text 339 262 synthesis threshold; +#X text 334 196 offset for warping function; +#X text 343 107 <- more info here; +#N canvas 639 439 647 498 sound-source 0; +#X text 13 300 try a vocal sound or other sound with strong formant +structure; +#X obj 31 194 soundfiler; +#X obj 31 160 openpanel; +#N canvas 0 22 450 300 graph1 0; +#X array pvwarp-sound1 4e+06 float 2; +#X coords 0 1 4e+06 -1 200 140 1; +#X restore 237 13 graph; +#X msg 31 131 bang; +#X obj 227 284 outlet~; +#X msg 227 244 bang; +#X obj 348 228 spigot; +#X obj 385 205 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 +1; +#X text 63 132 open the sound; +#X text 133 244 then play it; +#X text 304 190 loop if you like; +#X obj 227 268 tabplay~ pvwarp-sound1; +#X msg 31 177 read -resize \$1 pvwarp-sound1; +#X connect 2 0 13 0; +#X connect 4 0 2 0; +#X connect 6 0 12 0; +#X connect 7 0 6 0; +#X connect 8 0 7 1; +#X connect 12 0 5 0; +#X connect 12 1 7 0; +#X connect 13 0 1 0; +#X restore 121 41 pd sound-source; +#X text 80 304 Experimental spectrum warper. An internal frequency +warping function is created either according to specification or with +the autofunc message. Try it on vocal sounds.; +#N canvas 0 22 454 304 rinit 0; +#X obj 26 83 r warp-offset; +#X obj 135 80 r warp-transpose; +#X obj 256 79 r warp-threshold; +#X obj 48 160 outlet; +#X obj 109 171 outlet; +#X obj 244 174 outlet; +#X connect 0 0 3 0; +#X connect 1 0 4 0; +#X connect 2 0 5 0; +#X restore 131 231 pd rinit; +#X connect 0 0 4 0; +#X connect 0 0 4 1; +#X connect 1 0 0 4; +#X connect 3 0 2 0; +#X connect 5 0 0 2; +#X connect 6 0 0 1; +#X connect 10 0 0 3; +#X connect 15 0 0 0; +#X connect 17 0 7 0; +#X connect 17 1 8 0; +#X connect 17 2 9 0; |