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Diffstat (limited to 'residency~-help.pd')
-rw-r--r-- | residency~-help.pd | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/residency~-help.pd b/residency~-help.pd new file mode 100644 index 0000000..fc8eac9 --- /dev/null +++ b/residency~-help.pd @@ -0,0 +1,124 @@ +#N canvas 230 215 591 546 10; +#N canvas 0 22 490 340 residency-block 0; +#X obj 28 42 inlet~; +#X obj 92 44 inlet~; +#X obj 156 44 inlet~; +#X obj 229 46 inlet; +#X obj 28 140 outlet~; +#X obj 28 99 residency~ 5000 4 1; +#X obj 28 169 block~ 256; +#X text 39 120 args: buffer size \, overlap \, window factor; +#X text 103 171 FFT size is block~ size times overlap; +#X obj 232 235 snapshot~; +#X obj 393 187 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 +1; +#X obj 232 264 outlet; +#X msg 393 142 loadbang; +#X msg 393 165 1; +#X obj 394 205 metro 100; +#X connect 0 0 5 0; +#X connect 1 0 5 1; +#X connect 2 0 5 2; +#X connect 3 0 5 0; +#X connect 5 0 4 0; +#X connect 5 1 9 0; +#X connect 9 0 11 0; +#X connect 10 0 14 0; +#X connect 12 0 13 0; +#X connect 13 0 10 0; +#X connect 14 0 9 0; +#X restore 124 220 pd residency-block; +#N canvas 449 46 676 438 messages 0; +#X obj 119 302 outlet; +#X floatatom 289 121 5 0 0 2 resize_memory size -; +#X msg 289 151 size \$1; +#X obj 119 70 bng 15 250 50 0 empty trigger trigger_sampling 0 -6 0 +8 -262144 -1 -1; +#X obj 149 122 s playsound; +#X obj 119 98 t b b; +#X msg 119 149 acquire_sample; +#X text 36 10 Load a valid soundfile in sound-source \, then hit the +sampling trigger below. The resulting recording is stored as a series +of FFT frames inside residency~ available for arbitrary time-access. +; +#X text 254 134 first turn off DACs to be safe; +#X obj 274 264 fftease-system; +#N canvas 0 22 642 503 init 0; +#X msg 241 126 verbose 1; +#X msg 140 126 playthrough 1; +#X obj 140 99 loadbang; +#X obj 140 36 loadbang; +#X msg 140 57 1; +#X obj 140 79 s speed-slider; +#X obj 130 194 outlet; +#X connect 0 0 6 0; +#X connect 1 0 6 0; +#X connect 2 0 1 0; +#X connect 2 0 0 0; +#X connect 3 0 4 0; +#X connect 4 0 5 0; +#X restore 233 231 pd init; +#X connect 1 0 2 0; +#X connect 2 0 0 0; +#X connect 3 0 5 0; +#X connect 5 0 6 0; +#X connect 5 1 4 0; +#X connect 6 0 0 0; +#X connect 9 0 0 0; +#X connect 10 0 0 0; +#X restore 245 185 pd messages; +#X floatatom 164 196 5 0 0 0 - speed -; +#N canvas 0 22 514 364 sound-source 0; +#X obj 227 222 r playsound; +#X obj 31 194 soundfiler; +#X obj 31 160 openpanel; +#N canvas 0 22 450 300 graph1 0; +#X array residency-sound1 4e+06 float 2; +#X coords 0 1 4e+06 -1 200 140 1; +#X restore 237 13 graph; +#X msg 31 131 bang; +#X obj 227 284 outlet~; +#X msg 227 244 bang; +#X obj 348 228 spigot; +#X obj 385 205 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 +1; +#X text 133 244 then play it; +#X text 304 190 loop if you like; +#X msg 31 177 read -resize \$1 residency-sound1; +#X obj 227 268 tabplay~ residency-sound1; +#X text 63 132 open the sound; +#X connect 0 0 6 0; +#X connect 2 0 11 0; +#X connect 4 0 2 0; +#X connect 6 0 12 0; +#X connect 7 0 6 0; +#X connect 8 0 7 1; +#X connect 11 0 1 0; +#X connect 12 0 5 0; +#X connect 12 1 7 0; +#X restore 124 125 pd sound-source; +#X obj 124 263 dac~; +#X text 161 181 speed; +#X msg 284 257 \; pd dsp \$1; +#X obj 284 231 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X floatatom 204 168 5 0 1 2 position position -; +#X obj 28 47 vsl 15 128 -2 2 0 0 speed speed-slider speed 0 -8 0 8 +-253906 -1 -1 6325 1; +#X obj 60 47 vsl 15 128 0 1 0 0 position empty position 0 -8 0 8 -4094 +-1 -1 8000 1; +#X text 329 185 <- ask me what I can do; +#X floatatom 245 291 5 0 0 0 - - -; +#X text 245 307 recording sync; +#X text 112 352 residency~ is a spectral sampler. The first argument +specifies how many milliseconds of sampling memory to use. Start conservatively. +If you request more memory than is available \, you may experience +difficulty.; +#X connect 0 0 4 0; +#X connect 0 0 4 1; +#X connect 0 1 12 0; +#X connect 1 0 0 3; +#X connect 2 0 0 1; +#X connect 3 0 0 0; +#X connect 7 0 6 0; +#X connect 8 0 0 2; |