From b418fb91e7bb45d7b5f1eb8b19703441ae94eb13 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Thu, 9 Feb 2006 16:18:39 +0000 Subject: got everything building and working, including building single-object/single-file objects with a shared dylib. Now got to get it integrated into the build system svn path=/trunk/externals/fftease/; revision=4574 --- bthresher~.c | 625 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 625 insertions(+) create mode 100644 bthresher~.c (limited to 'bthresher~.c') diff --git a/bthresher~.c b/bthresher~.c new file mode 100644 index 0000000..050ca2a --- /dev/null +++ b/bthresher~.c @@ -0,0 +1,625 @@ +#include "MSPd.h" +#include "fftease.h" + +#if MSP +void *bthresher_class; +#endif + +#if PD +static t_class *bthresher_class; +#endif + +#define OBJECT_NAME "bthresher~" + +typedef struct _bthresher +{ +#if MSP + t_pxobject x_obj; +#endif +#if PD + t_object x_obj; + float x_f; +#endif + int R; + int N; + int N2; + int Nw; + int Nw2; + int D; + int i; + int in_count; + float *Wanal; + float *Wsyn; + float *input; + float *Hwin; + float *buffer; + float *channel; + float *output; + /* bthresher vars */ + float *move_threshold; + float *composite_frame ; + int *frames_left; + int max_hold_frames; + float max_hold_time; + int first_frame; + float *damping_factor ; + float thresh_scalar; + float damp_scalar; + short thresh_connected; + short damping_connected; + void *list_outlet; + void *misc_outlet; + t_atom *list_data; + + // for convert + float *c_lastphase_in; + float *c_lastphase_out; + float c_fundamental; + float c_factor_in; + float c_factor_out; + // for fast fft + float mult; + float *trigland; + int *bitshuffle; + short mute; + short bypass; + float init_thresh; + float init_damping; + int overlap; + int winfac; + float tadv; + short inf_hold; +} t_bthresher; + + +void *bthresher_new(t_symbol *s, int argc, t_atom *argv); +t_int *offset_perform(t_int *w); +t_int *bthresher_perform(t_int *w); +void bthresher_dsp(t_bthresher *x, t_signal **sp, short *count); +void bthresher_assist(t_bthresher *x, void *b, long m, long a, char *s); +void bthresher_float(t_bthresher *x, double f); +void bthresher_mute(t_bthresher *x, t_floatarg f); +void bthresher_bypass(t_bthresher *x, t_floatarg f); +void bthresher_overlap(t_bthresher *x, t_floatarg f); +void bthresher_winfac(t_bthresher *x, t_floatarg f); +void bthresher_fftinfo(t_bthresher *x); +void bthresher_free(t_bthresher *x); +void bthresher_bin(t_bthresher *x, t_floatarg bin_num, t_floatarg threshold, t_floatarg damper); +void bthresher_rdamper(t_bthresher *x, t_floatarg min, t_floatarg max ); +void bthresher_rthreshold(t_bthresher *x, t_floatarg min, t_floatarg max); +void bthresher_dump(t_bthresher *x ); +void bthresher_list (t_bthresher *x, t_symbol *msg, short argc, t_atom *argv); +void bthresher_init(t_bthresher *x, short initialized); +float bthresher_boundrand(float min, float max); +void bthresher_allthresh(t_bthresher *x, t_floatarg f); +void bthresher_alldamp(t_bthresher *x, t_floatarg f); +void bthresher_inf_hold(t_bthresher *x, t_floatarg f); +void bthresher_max_hold(t_bthresher *x, t_floatarg f); + +#if MSP +void main(void) +{ + setup((t_messlist **)&bthresher_class, (method)bthresher_new, (method)bthresher_free, + (short)sizeof(t_bthresher), 0, A_GIMME, 0); + addmess((method)bthresher_dsp, "dsp", A_CANT, 0); + addmess((method)bthresher_assist,"assist",A_CANT,0); + addmess((method)bthresher_mute,"mute",A_FLOAT,0); + addmess((method)bthresher_bypass,"bypass",A_FLOAT,0); + addmess((method)bthresher_overlap,"overlap",A_FLOAT,0); + addmess((method)bthresher_winfac,"winfac",A_FLOAT,0); + addmess((method)bthresher_fftinfo,"fftinfo",0); + addmess ((method)bthresher_bin, "bin", A_FLOAT, A_FLOAT, A_FLOAT, 0); + addmess ((method)bthresher_rdamper, "rdamper", A_DEFFLOAT, A_DEFFLOAT, 0); + addmess ((method)bthresher_rthreshold, "rthreshold", A_DEFFLOAT, A_DEFFLOAT, 0); + addmess((method)bthresher_dump,"dump",0); + addmess((method)bthresher_list,"list",A_GIMME,0); + addmess((method)bthresher_alldamp,"alldamp",A_FLOAT,0); + addmess((method)bthresher_allthresh,"allthresh",A_FLOAT,0); + addmess((method)bthresher_inf_hold,"inf_hold",A_FLOAT,0); + addmess((method)bthresher_max_hold,"max_hold",A_FLOAT,0); + addfloat((method)bthresher_float); + dsp_initclass(); + post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT); +} +#endif +#if PD +void bthresher_tilde_setup(void){ + bthresher_class = class_new(gensym("bthresher~"), (t_newmethod)bthresher_new, + (t_method)bthresher_free ,sizeof(t_bthresher), 0,A_GIMME,0); + CLASS_MAINSIGNALIN(bthresher_class, t_bthresher, x_f); + class_addmethod(bthresher_class,(t_method)bthresher_dsp,gensym("dsp"),0); + class_addmethod(bthresher_class,(t_method)bthresher_mute,gensym("mute"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_bypass,gensym("bypass"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_overlap,gensym("overlap"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_winfac,gensym("winfac"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_fftinfo,gensym("fftinfo"),0); + class_addmethod(bthresher_class,(t_method)bthresher_rdamper,gensym("rdamper"),A_FLOAT,A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_rthreshold,gensym("rthreshold"),A_FLOAT,A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_dump,gensym("dump"),0); + class_addmethod(bthresher_class,(t_method)bthresher_list,gensym("list"),A_GIMME,0); + class_addmethod(bthresher_class,(t_method)bthresher_alldamp,gensym("alldamp"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_allthresh,gensym("allthresh"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_inf_hold,gensym("inf_hold"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_max_hold,gensym("max_hold"),A_FLOAT,0); + class_addmethod(bthresher_class,(t_method)bthresher_bin,gensym("bin"),A_FLOAT,A_FLOAT,A_FLOAT,0); + post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT); +} +#endif + +void bthresher_fftinfo( t_bthresher *x ) +{ + if( ! x->overlap ){ + post("zero overlap!"); + return; + } + post("%s: FFT size %d, hopsize %d, windowsize %d", OBJECT_NAME, x->N, x->N/x->overlap, x->Nw); +} + +void bthresher_free( t_bthresher *x ){ +#if MSP + dsp_free( (t_pxobject *) x); +#endif + + + freebytes(x->Wanal,0); + freebytes(x->Wsyn,0); + freebytes(x->Hwin,0); + freebytes(x->buffer,0); + freebytes(x->channel,0); + freebytes(x->input,0); + freebytes(x->output,0); + freebytes(x->trigland,0); + freebytes(x->bitshuffle,0); + /* full phase vocoder */ + freebytes(x->c_lastphase_in,0); + freebytes(x->c_lastphase_out,0); + /* external-specific memory */ + freebytes(x->composite_frame,0); + freebytes(x->frames_left,0); + freebytes(x->move_threshold,0); + freebytes(x->damping_factor,0); + freebytes(x->list_data,0); +} + +void bthresher_max_hold(t_bthresher *x, t_floatarg f) +{ + if(f<=0) + return; + x->max_hold_time = f * .001; + x->max_hold_frames = x->max_hold_time / x->tadv; +} + +void bthresher_inf_hold(t_bthresher *x, t_floatarg f) +{ + x->inf_hold = (int)f; +} + +void bthresher_allthresh(t_bthresher *x, t_floatarg f) +{ +int i; +//post("thresh %f",f); + for(i=0;iN2+1;i++) + x->move_threshold[i] = f; +} + +void bthresher_alldamp(t_bthresher *x, t_floatarg f) +{ +int i; +//post("damp %f",f); + for(i=0;iN2+1;i++) + x->damping_factor[i] = f; +} + +void bthresher_overlap(t_bthresher *x, t_floatarg f) +{ +int i = (int) f; + if(!power_of_two(i)){ + error("%f is not a power of two",f); + return; + } + x->overlap = i; + bthresher_init(x,1); +} + +void bthresher_winfac(t_bthresher *x, t_floatarg f) +{ +int i = (int)f; + + if(!power_of_two(i)){ + error("%f is not a power of two",f); + return; + } + x->winfac = i; + bthresher_init(x,2); +} + +void bthresher_mute(t_bthresher *x, t_floatarg f){ + x->mute = f; +} +void bthresher_bypass(t_bthresher *x, t_floatarg f){ + x->bypass = f; +} + +void bthresher_assist (t_bthresher *x, void *b, long msg, long arg, char *dst) +{ + if (msg==1) { + switch (arg) { + case 0:sprintf(dst,"(signal) Input");break; + case 1:sprintf(dst,"(signal/float) Threshold Scalar");break; + case 2:sprintf(dst,"(signal/float) Damping Factor Scalar");break; + } + } else if (msg==2) { + switch (arg) { + case 0:sprintf(dst,"(signal) Output");break; + case 1:sprintf(dst,"(list) Current State");break; + } + } +} + +void bthresher_list (t_bthresher *x, t_symbol *msg, short argc, t_atom *argv) { + int i, bin, idiv; + float fdiv; + float *damping_factor = x->damping_factor; + float *move_threshold = x->move_threshold; + + // post("reading %d elements", argc); + idiv = fdiv = (float) argc / 3.0 ; + if( fdiv - idiv > 0.0 ) { + post("list must be in triplets"); + return; + } +/* for( i = 0; i < x->N2+1; i++) { + move_threshold[i] = 0.0 ; + }*/ + + for( i = 0; i < argc; i += 3 ) { + bin = atom_getintarg(i,argc,argv); + damping_factor[bin] = atom_getfloatarg(i+1,argc,argv); + move_threshold[bin] = atom_getfloatarg(i+2,argc,argv); +/* bin = argv[i].a_w.w_long ; + damping_factor[bin] = argv[i + 1].a_w.w_float; + move_threshold[bin] = argv[i + 2].a_w.w_float;*/ + } +} + +void bthresher_dump (t_bthresher *x) { + + t_atom *list_data = x->list_data; + float *damping_factor = x->damping_factor; + float *move_threshold = x->move_threshold; + + int i,j, count; +#if MSP + for( i = 0, j = 0; i < x->N2 * 3 ; i += 3, j++ ) { + SETLONG(list_data+i,j); + SETFLOAT(list_data+(i+1),damping_factor[j]); + SETFLOAT(list_data+(i+2),move_threshold[j]); + } +#endif + +#if PD + for( i = 0, j = 0; i < x->N2 * 3 ; i += 3, j++ ) { + SETFLOAT(list_data+i,(float)j); + SETFLOAT(list_data+(i+1),damping_factor[j]); + SETFLOAT(list_data+(i+2),move_threshold[j]); + } +#endif + + count = x->N2 * 3; + outlet_list(x->list_outlet,0,count,list_data); + + return; +} + +void *bthresher_new(t_symbol *s, int argc, t_atom *argv) +{ +#if MSP + t_bthresher *x = (t_bthresher *)newobject(bthresher_class); + x->list_outlet = listout((t_pxobject *)x); + dsp_setup((t_pxobject *)x,3); + outlet_new((t_pxobject *)x, "signal"); +#endif + +#if PD + t_bthresher *x = (t_bthresher *)pd_new(bthresher_class); + inlet_new(&x->x_obj, &x->x_obj.ob_pd, gensym("signal"), gensym("signal")); + inlet_new(&x->x_obj, &x->x_obj.ob_pd, gensym("signal"), gensym("signal")); + outlet_new(&x->x_obj, gensym("signal")); + x->list_outlet = outlet_new(&x->x_obj,gensym("list")); +#endif + + + x->D = sys_getblksize(); + x->R = sys_getsr(); + + x->init_thresh = atom_getfloatarg(0,argc,argv); + x->init_damping = atom_getfloatarg(1,argc,argv); + x->overlap = atom_getintarg(2,argc,argv); + x->winfac = atom_getintarg(3,argc,argv); + + bthresher_init(x,0); + + + + return (x); +} + +void bthresher_init(t_bthresher *x, short initialized) +{ +int i; + + if(!x->D) + x->D = 256; + if(!x->R) + x->R = 44100; + if(!power_of_two(x->overlap)) + x->overlap = 4; + if(!power_of_two(x->winfac)) + x->winfac = 1; + + x->N = x->D * x->overlap; + x->Nw = x->N * x->winfac; + +limit_fftsize(&x->N,&x->Nw,OBJECT_NAME); + + x->mult = 1. / (float) x->N; + x->N2 = (x->N)>>1; + x->Nw2 = (x->Nw)>>1; + x->in_count = -(x->Nw); + x->c_fundamental = (float) x->R/((x->N2)<<1 ); + x->c_factor_in = (float) x->R/((float)x->D * TWOPI); + x->c_factor_out = TWOPI * (float) x->D / (float) x->R; + + if(!initialized){ + x->first_frame = 1; + x->max_hold_time = 60.0 ; + x->thresh_connected = 0; + x->damping_connected = 0; + x->thresh_scalar = 1; + x->damp_scalar = 1; + x->mute = 0; + x->bypass = 0; + x->inf_hold = 0; + x->Wanal = (float *) getbytes((MAX_Nw) * sizeof(float)); + x->Wsyn = (float *) getbytes((MAX_Nw) * sizeof(float)); + x->Hwin = (float *) getbytes((MAX_Nw) * sizeof(float)); + x->input = (float *) getbytes((MAX_Nw) * sizeof(float)); + x->buffer = (float *) getbytes((MAX_N) * sizeof(float)); + x->channel = (float *) getbytes(((MAX_N+2)) * sizeof(float)); + x->output = (float *) getbytes((MAX_Nw) * sizeof(float)); + x->bitshuffle = (int *) getbytes((MAX_N * 2) * sizeof(int)); + x->trigland = (float *) getbytes((MAX_N * 2) * sizeof(float)); + + x->c_lastphase_in = (float *) getbytes((MAX_N2+1)* sizeof(float)); + x->c_lastphase_out = (float *) getbytes((MAX_N2+1)* sizeof(float)); + + x->composite_frame = (float *) getbytes( (MAX_N+2)* sizeof(float)); + x->frames_left = (int *) getbytes((MAX_N+2)* sizeof(int)); + + // TRIPLETS OF bin# damp_factor threshold + x->list_data = (t_atom *) getbytes((MAX_N2 + 1) * 3 * sizeof(t_atom)); + + x->move_threshold = (float *) getbytes((MAX_N2+1)* sizeof(float)); + x->damping_factor = (float *) getbytes((MAX_N2+1)* sizeof(float)); + + + } + if(initialized == 0 || initialized == 1){ + for(i = 0; i < x->N2+1; i++) { + x->move_threshold[i] = x->init_thresh; + x->damping_factor[i] = x->init_damping; + } + } + + memset((char *)x->input,0,x->Nw * sizeof(float)); + memset((char *)x->output,0,x->Nw * sizeof(float)); + memset((char *)x->buffer,0,x->N * sizeof(float)); + memset((char *)x->c_lastphase_in,0,(x->N2+1) * sizeof(float)); + memset((char *)x->c_lastphase_out,0,(x->N2+1) * sizeof(float)); + + + x->tadv = (float) x->D / (float) x->R; + x->max_hold_frames = x->max_hold_time / x->tadv; + init_rdft(x->N, x->bitshuffle, x->trigland); + makehanning(x->Hwin, x->Wanal, x->Wsyn, x->Nw, x->N, x->D, 0); +} + +void bthresher_rdamper(t_bthresher *x, t_floatarg min, t_floatarg max) +{ + int i; + + for( i = 0; i < x->N2; i++ ) { + x->damping_factor[i] = bthresher_boundrand(min, max); + } +} + +void bthresher_rthreshold( t_bthresher *x, t_floatarg min, t_floatarg max ) +{ + int i; + for( i = 0; i < x->N2; i++ ) { + x->move_threshold[i] = bthresher_boundrand(min, max); + } +} + + +void bthresher_bin(t_bthresher *x, t_floatarg bin_num, t_floatarg damper, t_floatarg threshold) +{ +int bn = (int) bin_num; + if( bn >= 0 && bn < x->N2 ){ +// post("setting %d to %f %f",bn,threshold,damper); + x->move_threshold[bn] = threshold; + x->damping_factor[bn] = damper; + } else { + post("bthresher~: %d is out of range", bn); + } +} + + +t_int *bthresher_perform(t_int *w) +{ + + float sample, outsamp ; + int i, j, on; + t_bthresher *x = (t_bthresher *) (w[1]); + float *in = (t_float *)(w[2]); + float *inthresh = (t_float *)(w[3]); + float *damping = (t_float *)(w[4]); + float *out = (t_float *)(w[5]); + t_int n = w[6]; + + + int *bitshuffle = x->bitshuffle; + float *trigland = x->trigland; + float mult = x->mult; + + int in_count = x->in_count; + int R = x->R; + int N = x->N; + int N2 = x->N2; + int D = x->D; + int Nw = x->Nw; + float *Wanal = x->Wanal; + float *Wsyn = x->Wsyn; + float *damping_factor = x->damping_factor; + float *move_threshold = x->move_threshold; + float *input = x->input; + float *output = x->output; + float *buffer = x->buffer; + float *channel = x->channel; + float *composite_frame = x->composite_frame; + int max_hold_frames = x->max_hold_frames; + int *frames_left = x->frames_left; + float thresh_scalar = x->thresh_scalar; + float damp_scalar = x->damp_scalar; + short inf_hold = x->inf_hold; + + if( x->mute ) { + for( j = 0; j < D; j++) { + *out++ = 0.0 ; + } + } else if ( x->bypass ) { + for( j = 0; j < D; j++) { + *out++ = *in++ * 0.5; + } + } else { +#if MSP + if( x->thresh_connected ) { + thresh_scalar = *inthresh++; + } + if( x->damping_connected ) { + damp_scalar = *damping++; + } +#endif + +#if PD + thresh_scalar = *inthresh++; + damp_scalar = *damping++; +#endif + + in_count += D; + + + for ( j = 0 ; j < Nw - D ; j++ ) + input[j] = input[j+D]; + + for ( j = Nw-D; j < Nw; j++ ) { + input[j] = *in++; + } + + fold( input, Wanal, Nw, buffer, N, in_count ); + rdft( N, 1, buffer, bitshuffle, trigland ); + convert( buffer, channel, N2, x->c_lastphase_in, x->c_fundamental, x->c_factor_in ); + + if( x->first_frame ){ + for ( i = 0; i < N+2; i++ ){ + composite_frame[i] = channel[i]; + x->frames_left[i] = max_hold_frames; + } + x->first_frame = 0; + } else { + if( thresh_scalar < .999 || thresh_scalar > 1.001 || damp_scalar < .999 || damp_scalar > 1.001 ) { + for(i = 0, j = 0; i < N+2; i += 2, j++ ){ + if( fabs( composite_frame[i] - channel[i] ) > move_threshold[j] * thresh_scalar|| frames_left[j] <= 0 ){ + composite_frame[i] = channel[i]; + composite_frame[i+1] = channel[i+1]; + frames_left[j] = max_hold_frames; + } else { + if(!inf_hold){ + --(frames_left[j]); + } + composite_frame[i] *= damping_factor[j] * damp_scalar; + } + } + + } else { + for( i = 0, j = 0; i < N+2; i += 2, j++ ){ + if( fabs( composite_frame[i] - channel[i] ) > move_threshold[j] || frames_left[j] <= 0 ){ + composite_frame[i] = channel[i]; + composite_frame[i+1] = channel[i+1]; + frames_left[j] = max_hold_frames; + } else { + if(!inf_hold){ + --(frames_left[j]); + } + composite_frame[i] *= damping_factor[j]; + } + } + } + } + + unconvert(x->composite_frame, buffer, N2, x->c_lastphase_out, x->c_fundamental, x->c_factor_out); + rdft(N, -1, buffer, bitshuffle, trigland); + + overlapadd(buffer, N, Wsyn, output, Nw, in_count); + + for ( j = 0; j < D; j++ ) + *out++ = output[j] * mult; + + for ( j = 0; j < Nw - D; j++ ) + output[j] = output[j+D]; + + for ( j = Nw - D; j < Nw; j++ ) + output[j] = 0.; + } + x->in_count = in_count % Nw; + x->thresh_scalar = thresh_scalar; + x->damp_scalar = damp_scalar; + + return (w+7); +} + +#if MSP +void bthresher_float(t_bthresher *x, double f) // Look at floats at inlets +{ + int inlet = x->x_obj.z_in; + int i; + if (inlet == 1) + { + x->thresh_scalar = f; + } else if (inlet == 2) { + x->damp_scalar = f; + } +} +#endif + +void bthresher_dsp(t_bthresher *x, t_signal **sp, short *count) +{ +#if MSP + x->thresh_connected = count[1]; + x->damping_connected = count[2]; +#endif + if(sp[0]->s_n != x->D || x->R != sp[0]->s_sr){ + x->D = sp[0]->s_n; + x->R = sp[0]->s_sr; + bthresher_init(x,1); + } + dsp_add(bthresher_perform, 6, x, sp[0]->s_vec, sp[1]->s_vec, sp[2]->s_vec, sp[3]->s_vec, + sp[0]->s_n); +} + +float bthresher_boundrand( float min, float max) { + float frand; + frand = (float) (rand() % 32768)/ 32768.0; + return (min + frand * (max-min) ); +} + -- cgit v1.2.1