#include "MSPd.h" #include "fftease.h" #if MSP void *drown_class; #endif #if PD static t_class *drown_class; #endif #define OBJECT_NAME "drown~" typedef struct _drown { #if MSP t_pxobject x_obj; #endif #if PD t_object x_obj; float x_f; #endif int R; int N; int N2; int Nw; int Nw2; int D; int i; int inCount; float *Wanal; float *Wsyn; float *input; float *Hwin; float *buffer; float *channel; float *output; float drownmult; // float threshgen; short mute; float threshold; // faster FFT float mult; float *trigland; int *bitshuffle; short connected[8]; int overlap;//overlap factor int winfac;//window factor int vs;//vector size short peakflag;// means threshold is relative to peak amp // } t_drown; void *drown_new(t_symbol *s, int argc, t_atom *argv); void drown_mute(t_drown *x, t_floatarg toggle); void drown_rel2peak(t_drown *x, t_floatarg toggle); //t_int *offset_perform(t_int *w); t_int *drown_perform(t_int *w); void drown_dsp(t_drown *x, t_signal **sp, short *count); void drown_assist(t_drown *x, void *b, long m, long a, char *s); void nudist( float *S, float *C, float threshold, float fmult, int N2 ); void drown_float(t_drown *x, double f); void drown_overlap(t_drown *x, t_floatarg o); void drown_free(t_drown *x); void drown_init(t_drown *x, short initialized); void drown_overlap(t_drown *x, t_floatarg f); void drown_winfac(t_drown *x, t_floatarg f); void drown_fftinfo(t_drown *x); #if MSP void main(void) { setup((t_messlist **)&drown_class, (method)drown_new, (method)drown_free, (short)sizeof(t_drown), 0, A_GIMME, 0); addmess((method)drown_dsp, "dsp", A_CANT, 0); addmess((method)drown_assist,"assist",A_CANT,0); addmess((method)drown_mute,"mute",A_FLOAT,0); addmess((method)drown_rel2peak,"rel2peak",A_FLOAT,0); addmess((method)drown_overlap,"overlap",A_FLOAT,0); addmess((method)drown_winfac,"winfac",A_FLOAT,0); addmess((method)drown_fftinfo,"fftinfo",0); addfloat((method)drown_float); dsp_initclass(); post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT); } #endif #if MSP void drown_float(t_drown *x, double f) // Look at floats at inlets { int inlet = x->x_obj.z_in; // post("drown: incoming float: %f",f); // post("inlet %d",inlet); if (inlet == 1) { x->threshold = f; } if (inlet == 2) { x->drownmult = f; } } #endif #if PD void drown_tilde_setup(void) { drown_class = class_new(gensym("drown~"), (t_newmethod)drown_new, (t_method)drown_free ,sizeof(t_drown), 0,A_GIMME,0); CLASS_MAINSIGNALIN(drown_class, t_drown, x_f); class_addmethod(drown_class, (t_method)drown_dsp, gensym("dsp"), 0); class_addmethod(drown_class, (t_method)drown_assist, gensym("assist"), 0); class_addmethod(drown_class, (t_method)drown_mute, gensym("mute"), A_FLOAT,0); class_addmethod(drown_class, (t_method)drown_overlap, gensym("overlap"), A_FLOAT,0); class_addmethod(drown_class, (t_method)drown_rel2peak, gensym("rel2peak"), A_FLOAT,0); class_addmethod(drown_class, (t_method)drown_overlap, gensym("overlap"), A_FLOAT,0); class_addmethod(drown_class, (t_method)drown_winfac, gensym("winfac"), A_FLOAT,0); class_addmethod(drown_class, (t_method)drown_fftinfo, gensym("fftinfo"), 0); post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT); } #endif void drown_overlap(t_drown *x, t_floatarg f) { int i = (int) f; if(!fftease_power_of_two(i)){ error("%f is not a power of two",f); return; } x->overlap = i; drown_init(x,1); } void drown_winfac(t_drown *x, t_floatarg f) { int i = (int)f; if(!fftease_power_of_two(i)){ error("%f is not a power of two",f); return; } x->winfac = i; drown_init(x,2); } void drown_fftinfo(t_drown *x) { if( ! x->overlap ){ post("zero overlap!"); return; } post("%s: FFT size %d, hopsize %d, windowsize %d", OBJECT_NAME, x->N, x->N/x->overlap, x->Nw); } void drown_rel2peak(t_drown *x, t_floatarg toggle) { x->peakflag = (short)toggle; } void drown_mute(t_drown *x, t_floatarg toggle) { x->mute = (short)toggle; } void drown_assist (t_drown *x, void *b, long msg, long arg, char *dst) { if (msg==1) { switch (arg) { case 0: sprintf(dst,"(signal) Input"); break; case 1: sprintf(dst,"(signal/float) Threshold Generator"); break; case 2: sprintf(dst,"(signal/float) Multiplier for Weak Bins"); break; } } else if (msg==2) { sprintf(dst,"(signal) Output"); } } void *drown_new(t_symbol *s, int argc, t_atom *argv) { #if MSP t_drown *x = (t_drown *)newobject(drown_class); dsp_setup((t_pxobject *)x,3); outlet_new((t_pxobject *)x, "signal"); #endif #if PD t_drown *x = (t_drown *)pd_new(drown_class); inlet_new(&x->x_obj, &x->x_obj.ob_pd,gensym("signal"), gensym("signal")); inlet_new(&x->x_obj, &x->x_obj.ob_pd,gensym("signal"), gensym("signal")); outlet_new(&x->x_obj, gensym("signal")); #endif x->threshold = atom_getfloatarg(0,argc,argv); x->drownmult = atom_getfloatarg(1,argc,argv); x->overlap = atom_getfloatarg(2,argc,argv); x->winfac = atom_getfloatarg(3,argc,argv); if(x->threshold <= 0) x->threshold = .0001; if(x->drownmult <= 0) x->drownmult = 0.1; if(!fftease_power_of_two(x->overlap)) x->overlap = 4; if(!fftease_power_of_two(x->winfac)) x->winfac = 1; x->vs = sys_getblksize(); x->R = sys_getsr(); drown_init(x,0); return (x); } void drown_init(t_drown *x, short initialized) { int i; int mem; x->D = x->vs; x->N = x->D * x->overlap; x->Nw = x->N * x->winfac; limit_fftsize(&x->N,&x->Nw,OBJECT_NAME); x->N2 = (x->N)>>1; x->Nw2 = (x->Nw)>>1; x->inCount = -(x->Nw); x->mult = 1. / (float) x->N; if(!initialized){ x->mute = 0; x->peakflag = 0; mem = (MAX_Nw) * sizeof(float); x->input = (float *) getbytes(mem); x->output = (float *) getbytes(mem); x->Wanal = (float *) getbytes(mem); x->Wsyn = (float *) getbytes(mem); x->Hwin = (float *) getbytes(mem); mem = (MAX_N) * sizeof(float); x->buffer = (float *) getbytes(mem); mem = (MAX_N+2) * sizeof(float); x->channel = (float *) getbytes(mem); mem = (MAX_N) * sizeof(int); x->bitshuffle = (int *) getbytes(mem); mem = (MAX_N) * sizeof(float); x->trigland = (float *) getbytes(mem); } memset((char *)x->input,0,x->Nw * sizeof(float)); memset((char *)x->output,0,x->Nw * sizeof(float)); makehanning( x->Hwin, x->Wanal, x->Wsyn, x->Nw, x->N, x->D, 0); init_rdft( x->N, x->bitshuffle, x->trigland); } void drown_free(t_drown *x) { #if MSP dsp_free((t_pxobject *) x); #endif freebytes(x->trigland,0); freebytes(x->bitshuffle,0); freebytes(x->Wanal,0); freebytes(x->Wsyn,0); freebytes(x->input,0); freebytes(x->Hwin,0); freebytes(x->buffer,0); freebytes(x->channel,0); freebytes(x->output,0); } t_int *drown_perform(t_int *w) { int i,j; float frame_peak = 0.0; float local_thresh; t_drown *x = (t_drown *) (w[1]); t_float *in = (t_float *)(w[2]); t_float *in2 = (t_float *)(w[3]); t_float *in3 = (t_float *)(w[4]); t_float *out = (t_float *)(w[5]); t_int n = w[6]; float *Wanal = x->Wanal; float *Wsyn = x->Wsyn; float *input = x->input; float *Hwin = x->Hwin; float *buffer = x->buffer; float *channel = x->channel; float *output = x->output; int D = x->D; int I = D; int R = x->R; int Nw = x->Nw; int N = x->N ; int N2 = x-> N2; int Nw2 = x->Nw2; int *bitshuffle = x->bitshuffle; float *trigland = x->trigland; float mult = x->mult; int inCount = x->inCount ; int on = inCount; float threshold = x->threshold; float drownmult = x->drownmult; short *connected = x->connected; // get multiplier from sig inlet /* dereference struncture */ if( x->mute ){ while( n-- ){ *out++ = 0.0; } return (w+7); } if( connected[1] ) threshold = *in2++ ; if( connected[2] ) drownmult = *in3++ ; inCount += D; for ( j = 0 ; j < Nw - D ; j++ ){ input[j] = input[j+D]; } for ( j = Nw - D; j < Nw; j++ ) { input[j] = *in++; } fold( input, Wanal, Nw, buffer, N, inCount ); rdft(N, 1, buffer, bitshuffle, trigland); if( x->peakflag ){ leanconvert( buffer, channel, N2); for(i = 0; i inCount = inCount % Nw; return (w+7); } void nudist( float *S, float *C, float threshold, float fmult, int N2 ) { int real, imag, amp, phase; float a, b; int i; float maxamp = 1.; for ( i = 0; i <= N2; i++ ) { imag = phase = ( real = amp = i<<1 ) + 1; a = ( i == N2 ? S[1] : S[real] ); b = ( i == 0 || i == N2 ? 0. : S[imag] ); C[amp] = hypot( a, b ); if ( (C[amp]) < threshold ){ C[amp] *= fmult; } C[phase] = -atan2( b, a ); } for ( i = 0; i <= N2; i++ ) { imag = phase = ( real = amp = i<<1 ) + 1; S[real] = *(C+amp) * cos( *(C+phase) ); if ( i != N2 ) S[imag] = -*(C+amp) * sin( *(C+phase) ); } } void drown_dsp(t_drown *x, t_signal **sp, short *count) { long i; #if MSP for( i = 0; i < 4; i++ ){ x->connected[i] = count[i]; } #endif #if PD for( i = 0; i < 4; i++ ){ x->connected[i] = 1; } #endif if(x->vs != sp[0]->s_n || x->R != sp[0]->s_sr){ x->vs = sp[0]->s_n; x->R = sp[0]->s_sr; drown_init(x,1); } dsp_add(drown_perform, 6, x, sp[0]->s_vec, sp[1]->s_vec, sp[2]->s_vec, sp[3]->s_vec, sp[0]->s_n); }