#include "MSPd.h" #include "fftease.h" #if MSP void *leaker_class; #endif #if PD static t_class *leaker_class; #endif #define OBJECT_NAME "leaker~" typedef struct _leaker { #if MSP t_pxobject x_obj; #endif #if PD t_object x_obj; float x_f; #endif int R; int N; int N2; int Nw; int Nw2; int D; int i; float *input1; float *buffer1; float *channel1; float *input2; float *buffer2; float *channel2; int *sieve ; // int inCount; float *Hwin; float *Wanal; float *Wsyn; float *output; /* leaker vars */ float *c_lastphase_in1; float *c_lastphase_in2; float *c_lastphase_out; float c_fundamental; float c_factor_in; float c_factor_out; float mult; float *trigland; int *bitshuffle; short mute; short bypass; short fade_connected; float fade_value; int overlap; int winfac; } t_leaker; static void leaker_free(t_leaker *x); void *leaker_new(t_symbol *msg, short argc, t_atom *argv); //t_int *offset_perform(t_int *w); t_int *leaker_perform(t_int *w); void leaker_dsp(t_leaker *x, t_signal **sp, short *count); void leaker_assist(t_leaker *x, void *b, long m, long a, char *s); void leaker_upsieve(t_leaker *x) ; void leaker_downsieve(t_leaker *x) ; void leaker_randsieve(t_leaker *x) ; void leaker_bypass(t_leaker *x, t_floatarg state); void leaker_mute(t_leaker *x, t_floatarg state); void leaker_float(t_leaker *x, double f); void leaker_init(t_leaker *x, short initialized); void leaker_overlap(t_leaker *x, t_floatarg f); void leaker_winfac(t_leaker *x, t_floatarg f); void leaker_fftinfo(t_leaker *x); #if MSP void main(void) { setup((t_messlist **)&leaker_class, (method)leaker_new, (method)leaker_free, (short)sizeof(t_leaker), 0, A_GIMME, 0); addmess((method)leaker_dsp, "dsp", A_CANT, 0); addmess((method)leaker_assist,"assist",A_CANT,0); addmess((method)leaker_upsieve, "upsieve", 0); addmess((method)leaker_downsieve, "downsieve", 0); addmess((method)leaker_randsieve, "randsieve", 0); addmess((method)leaker_bypass,"bypass",A_DEFFLOAT,0); addmess((method)leaker_mute,"mute",A_DEFFLOAT,0); addmess((method)leaker_overlap,"overlap",A_DEFFLOAT,0); addmess((method)leaker_winfac,"winfac",A_DEFFLOAT,0); addmess((method)leaker_fftinfo,"fftinfo",0); addfloat((method)leaker_float); dsp_initclass(); post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT); } #endif #if PD void leaker_tilde_setup(void) { leaker_class = class_new(gensym("leaker~"), (t_newmethod)leaker_new, (t_method)leaker_free ,sizeof(t_leaker), 0,A_GIMME,0); CLASS_MAINSIGNALIN(leaker_class, t_leaker, x_f); class_addmethod(leaker_class, (t_method)leaker_dsp, gensym("dsp"), 0); class_addmethod(leaker_class, (t_method)leaker_mute, gensym("mute"), A_DEFFLOAT,0); class_addmethod(leaker_class, (t_method)leaker_bypass, gensym("bypass"), A_DEFFLOAT,0); class_addmethod(leaker_class, (t_method)leaker_mute, gensym("mute"), A_DEFFLOAT,0); class_addmethod(leaker_class, (t_method)leaker_overlap, gensym("overlap"), A_DEFFLOAT,0); class_addmethod(leaker_class, (t_method)leaker_winfac, gensym("winfac"), A_DEFFLOAT,0); class_addmethod(leaker_class, (t_method)leaker_fftinfo, gensym("fftinfo"),0); class_addmethod(leaker_class, (t_method)leaker_upsieve, gensym("upsieve"), 0); class_addmethod(leaker_class, (t_method)leaker_downsieve, gensym("downsieve"),0); class_addmethod(leaker_class, (t_method)leaker_randsieve, gensym("randsieve"),0); post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT); } #endif void leaker_overlap(t_leaker *x, t_floatarg f) { int i = (int) f; if(!fftease_power_of_two(i)){ error("%f is not a power of two",f); return; } x->overlap = i; leaker_init(x,1); } void leaker_winfac(t_leaker *x, t_floatarg f) { int i = (int)f; if(!fftease_power_of_two(i)){ error("%f is not a power of two",f); return; } x->winfac = i; leaker_init(x,2); } void leaker_fftinfo(t_leaker *x) { if( ! x->overlap ){ post("zero overlap!"); return; } post("%s: FFT size %d, hopsize %d, windowsize %d", OBJECT_NAME, x->N, x->N/x->overlap, x->Nw); } void leaker_free( t_leaker *x ){ #if MSP dsp_free((t_pxobject *)x); #endif freebytes(x->c_lastphase_in1,0); freebytes(x->c_lastphase_in2,0); freebytes(x->c_lastphase_out,0); freebytes(x->trigland,0); freebytes(x->bitshuffle,0); freebytes(x->Wanal,0); freebytes(x->Wsyn,0); freebytes(x->input1,0); freebytes(x->input2,0); freebytes(x->Hwin,0); freebytes(x->buffer1,0); freebytes(x->buffer2,0); freebytes(x->channel1,0); freebytes(x->channel2,0); freebytes(x->output,0); freebytes(x->sieve,0); } void leaker_upsieve(t_leaker *x) { int i; for( i = 0; i < x->N2; i++ ){ x->sieve[i] = i + 1; } } void leaker_downsieve(t_leaker *x) { int i; for( i = 0; i < x->N2; i++ ){ x->sieve[i] = x->N2 - i; } } void leaker_randsieve(t_leaker *x) { int i,j; int NSwitch = 100000 ; int temp ; int pos1, pos2; // use better algorithm for( i = 0; i < x->N2; i++ ){ x->sieve[i] = i + 1; } for( i = 0; i < NSwitch; i++ ){ pos1 = rand() % x->N2; pos2 = rand() % x->N2; temp = x->sieve[pos2]; x->sieve[pos2] = x->sieve[pos1]; x->sieve[pos1] = temp ; } } void leaker_bypass(t_leaker *x, t_floatarg state) { x->bypass = (short)state; } void leaker_mute(t_leaker *x, t_floatarg state) { x->mute = (short)state; } void leaker_assist (t_leaker *x, void *b, long msg, long arg, char *dst) { if (msg==1) { switch (arg) { case 0: sprintf(dst,"(signal) Input 1");break; case 1: sprintf(dst,"(signal) Input 2");break; case 2: sprintf(dst,"(signal/float) Crossfade Position (0.0 - 1.0)");break; } } else if (msg==2) { sprintf(dst,"(signal) Output "); } } void *leaker_new(t_symbol *msg, short argc, t_atom *argv) { #if MSP t_leaker *x = (t_leaker *)newobject(leaker_class); dsp_setup((t_pxobject *)x,3); outlet_new((t_pxobject *)x, "signal"); #endif #if PD t_leaker *x = (t_leaker *)pd_new(leaker_class); inlet_new(&x->x_obj, &x->x_obj.ob_pd,gensym("signal"), gensym("signal")); inlet_new(&x->x_obj, &x->x_obj.ob_pd,gensym("signal"), gensym("signal")); outlet_new(&x->x_obj, gensym("signal")); #endif x->D = sys_getblksize(); x->R = sys_getsr(); if(!x->D) x->D = 256; if(!x->R) x->R = 44100; x->overlap = atom_getfloatarg(0,argc,argv); x->winfac = atom_getfloatarg(1,argc,argv); if(!x->overlap) x->overlap = 4; if(!x->winfac) x->winfac = 1; leaker_init(x,0); return (x); } void leaker_init(t_leaker *x, short initialized) { int i; if(!fftease_power_of_two(x->overlap)) x->overlap = 4; if(!fftease_power_of_two(x->winfac)) x->winfac = 2; x->N = x->D * x->overlap; x->Nw = x->N * x->winfac; limit_fftsize(&x->N,&x->Nw,OBJECT_NAME); x->N2 = (x->N)>>1; x->Nw2 = (x->Nw)>>1; x->inCount = -(x->Nw); x->mult = 1. / (float) x->N; x->c_fundamental = (float) x->R/( (x->N2)<<1 ); x->c_factor_in = (float) x->R/((float)x->D * TWOPI); x->c_factor_out = TWOPI * (float) x->D / (float) x->R; if(!initialized) { x->mute = 0; x->bypass = 0; x->fade_connected = 0; x->fade_value = 0; x->input1 = (float *) getbytes(MAX_Nw * sizeof(float)); x->buffer1 = (float *) getbytes(MAX_N * sizeof(float)); x->channel1 = (float *) getbytes((MAX_N+2) * sizeof(float)); x->input2 = (float *) getbytes(MAX_Nw * sizeof(float)); x->buffer2 = (float *) getbytes(MAX_N * sizeof(float)); x->channel2 = (float *) getbytes((MAX_N+2) * sizeof(float)); x->Wanal = (float *) getbytes(MAX_Nw * sizeof(float)); x->Wsyn = (float *) getbytes(MAX_Nw * sizeof(float)); x->Hwin = (float *) getbytes(MAX_Nw * sizeof(float)); x->output = (float *) getbytes(MAX_Nw * sizeof(float)); x->bitshuffle = (int *) getbytes (MAX_N * 2 * sizeof( int )); x->trigland = (float *) getbytes(MAX_N * 2 * sizeof( float )); x->sieve = (int *) getbytes((MAX_N2 + 1) * sizeof(int)); x->c_lastphase_in1 = (float *) getbytes((MAX_N2+1) * sizeof(float)); x->c_lastphase_in2 = (float *) getbytes((MAX_N2+1) * sizeof(float)); x->c_lastphase_out = (float *) getbytes((MAX_N2+1) * sizeof(float)); } memset((char *)x->input1,0,x->Nw); memset((char *)x->input2,0,x->Nw); memset((char *)x->output,0,x->Nw); memset((char *)x->c_lastphase_in1,0,(x->N2+1) * sizeof(float)); memset((char *)x->c_lastphase_in2,0,(x->N2+1) * sizeof(float)); memset((char *)x->c_lastphase_out,0,(x->N2+1) * sizeof(float)); init_rdft(x->N, x->bitshuffle, x->trigland); makehanning(x->Hwin, x->Wanal, x->Wsyn, x->Nw, x->N, x->D, 0); if(initialized != 2){ for(i = 0; i < x->N2; i++){ x->sieve[i] = i; } } } t_int *leaker_perform(t_int *w) { int i,j,odd,even; float a1,a2,b1,b2; t_leaker *x = (t_leaker *) (w[1]); t_float *in1 = (t_float *)(w[2]); t_float *in2 = (t_float *)(w[3]); t_float *in3 = (t_float *)(w[4]); t_float *out = (t_float *)(w[5]); t_int n = w[6]; float fade_value = x->fade_value; float *input1 = x->input1; float *input2 = x->input2; int inCount = x->inCount; int R = x->R; int N = x->N; int N2 = x->N2; int D = x->D; int Nw = x->Nw; float *Wanal = x->Wanal; float *Wsyn = x->Wsyn; float *output = x->output; float *buffer1 = x->buffer1; float *buffer2 = x->buffer2; float *channel1 = x->channel1; float *channel2 = x->channel2; int *sieve = x->sieve; int *bitshuffle = x->bitshuffle; float *trigland = x->trigland; float mult = x->mult; /* dereference struncture */ if( x->mute) { while(n--){ *out++ = 0.; } return (w+7); } if( x->bypass ) { while(n--){ *out++ = *in1++; } return (w+7); } #if MSP if(x->fade_connected) fade_value = *in3++ * (float) N2; #endif #if PD fade_value = *in3++ * (float) N2; #endif inCount += D; for ( j = 0 ; j < Nw - D ; j++ ){ input1[j] = input1[j+D]; input2[j] = input2[j+D]; } for ( j = Nw - D; j < Nw; j++ ) { input1[j] = *in1++; input2[j] = *in2++; } fold(input1, Wanal, Nw, buffer1, N, inCount); fold(input2, Wanal, Nw, buffer2, N, inCount); rdft(N, 1, buffer1, bitshuffle, trigland); rdft(N, 1, buffer2, bitshuffle, trigland); for ( i = 0; i <= N2; i++ ) { odd = ( even = i<<1 ) + 1; if( fade_value <= 0 || fade_value < sieve[i] ){ a1 = ( i == N2 ? *(buffer1+1) : *(buffer1+even) ); b1 = ( i == 0 || i == N2 ? 0. : *(buffer1+odd) ); *(channel1+even) = hypot( a1, b1 ) ; *(channel1+odd) = -atan2( b1, a1 ); *(buffer1+even) = *(channel1+even) * cos(*(channel1+odd)); if ( i != N2 ){ *(buffer1+odd) = -(*(channel1+even)) * sin(*(channel1+odd)); } } else { a2 = ( i == N2 ? *(buffer2+1) : *(buffer2+even) ); b2 = ( i == 0 || i == N2 ? 0. : *(buffer2+odd) ); *(channel1+even) = hypot( a2, b2 ) ; *(channel1+odd) = -atan2( b2, a2 ); *(buffer1+even) = *(channel1+even) * cos(*(channel1+odd) ); if ( i != N2 ){ *(buffer1+odd) = -(*(channel1+even)) * sin( *(channel1+odd) ); } } } rdft( N, -1, buffer1, bitshuffle, trigland ); overlapadd( buffer1, N, Wsyn, output, Nw, inCount); for ( j = 0; j < D; j++ ) *out++ = output[j] * mult; for ( j = 0; j < Nw - D; j++ ) output[j] = output[j+D]; for ( j = Nw - D; j < Nw; j++ ) output[j] = 0.; x->inCount = inCount % Nw; return (w+7); } void leaker_dsp(t_leaker *x, t_signal **sp, short *count) { long i; #if MSP x->fade_connected = count[2]; #endif if(x->R != sp[0]->s_sr || x->D != sp[0]->s_n){ x->R = sp[0]->s_sr; x->D = sp[0]->s_n; leaker_init(x,1); } dsp_add(leaker_perform, 6, x, sp[0]->s_vec,sp[1]->s_vec,sp[2]->s_vec,sp[3]->s_vec,sp[0]->s_n); } #if MSP void leaker_float(t_leaker *x, double f) { int inlet = x->x_obj.z_in; if( inlet == 2 && f >= 0 && f <= 1){ x->fade_value = f * (float) x->N2; } } #endif