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#ifndef PD
#include "MSPd.h"
#include "fftease.h"
/* #include "buffer.h" */
/* Not ported to Pd due to array/buffer difference */
// #define FLEN 1024
#if MSP
void *resident_class;
#endif
#if PD
static t_class *resident_class;
#endif
#define OBJECT_NAME "residency_buffer~"
typedef struct _resident
{
#if MSP
t_pxobject x_obj;
#endif
#if PD
t_object x_obj;
float x_f;
#endif
int R;
int N;
int N2;
int Nw;
int Nw2;
int D;
int i;
int inCount;
float *Wanal;
float *Wsyn;
float *input;
float *Hwin;
float *buffer;
float *channel;
float *output;
float current_frame;
int framecount;
//
float frame_increment ;
float fpos;
float last_fpos;
float tadv;
// for convert
float *c_lastphase_in;
float *c_lastphase_out;
float c_fundamental;
float c_factor_in;
float c_factor_out;
// faster fft
float mult;
float *trigland;
int *bitshuffle;
int read_me;
int frames_read;
int MAXFRAMES;
short mute;
short in2_connected;
short in3_connected;
int buffer_frame_count;
// buffer
t_symbol *l_sym;
t_buffer *l_buf;
short initialized;
float *tmpframe;
int hopsize;
int overlap;
int winfac;
short playthrough;
float sync;
short buffer_is_hosed;
} t_resident;
void *resident_new(t_symbol *msg, short argc, t_atom *argv);
t_int *offset_perform(t_int *w);
t_int *resident_perform(t_int *w);
void resident_dsp(t_resident *x, t_signal **sp, short *count);
void resident_assist(t_resident *x, void *b, long m, long a, char *s);
void resident_bangname ( t_resident *x ) ;
void resident_meminfo( t_resident *x ) ;
void resident_float(t_resident *x, double f) ;
void resident_mute(t_resident *x, long toggle);
void resident_calcbuf(t_resident *x, double desired_duration);
void resident_dsp_free( t_resident *x );
void resident_fftinfo(t_resident *x);
void resident_winfac(t_resident *x, t_floatarg f);
void resident_playthrough(t_resident *x, t_floatarg f);
void resident_overlap(t_resident *x, t_floatarg f);
resident_init(t_resident *x, short initialized);
void main(void)
{
setup((t_messlist **)&resident_class, (method)resident_new, (method)resident_dsp_free, (short)sizeof(t_resident), 0L, A_GIMME,0);
addmess((method)resident_dsp, "dsp", A_CANT, 0);
addmess((method)resident_assist,"assist",A_CANT,0);
addfloat((method) resident_float);
addbang( (method) resident_bangname );
addmess ((method)resident_mute, "mute", A_LONG, 0);
addmess ((method)resident_fftinfo, "meminfo", 0);
addmess ((method)resident_calcbuf, "calcbuf", A_FLOAT, 0);
addmess ((method)resident_winfac, "winfac", A_FLOAT, 0);
addmess ((method)resident_overlap, "overlap", A_FLOAT, 0);
addmess ((method)resident_playthrough, "playthrough", A_FLOAT, 0);
addmess ((method)resident_fftinfo, "fftinfo", 0);
dsp_initclass();
post("%s %s",OBJECT_NAME,FFTEASE_ANNOUNCEMENT);
}
void resident_meminfo( t_resident *x )
{
post("%d frames in buffer", x->buffer_frame_count);
post("frame_duration: %f, actual time in buffer: %f", x->tadv, (float)(x->buffer_frame_count) * x->tadv);
post("actual time in buffer: %f", (float)(x->buffer_frame_count) * x->tadv);
}
void resident_fftinfo(t_resident *x)
{
if( ! x->overlap ){
post("zero overlap!");
return;
}
post("%s: FFT size %d, hopsize %d, windowsize %d", OBJECT_NAME, x->N, x->N/x->overlap, x->Nw);
}
void resident_dsp_free( t_resident *x ){
dsp_free( (t_pxobject *) x);
freebytes(x->c_lastphase_in,0);
freebytes(x->c_lastphase_out,0);
freebytes(x->trigland,0);
freebytes(x->bitshuffle,0);
freebytes(x->Wanal,0);
freebytes(x->Wsyn,0);
freebytes(x->input,0);
freebytes(x->Hwin,0);
freebytes(x->buffer,0);
freebytes(x->channel,0);
freebytes(x->output,0);
freebytes(x->tmpframe,0);
}
void resident_calcbuf(t_resident *x, double desired_duration)
{
float ms_calc;
float frames_needed;
float seconds;
float frames;
float samples;
seconds = desired_duration / 1000.0;
frames = seconds / x->tadv;
samples = frames * (float) (x->N + 2);
ms_calc = (samples / x->R) * 1000.0;
post("you need %.0f milliseconds in buffer to get %.0f frames", ms_calc, frames);
}
void resident_assist (t_resident *x, void *b, long msg, long arg, char *dst)
{
if (msg==1) {
switch (arg) {
case 0:
sprintf(dst,"(signal/bang) Input, Sampling Trigger");
break;
case 1:
sprintf(dst,"(signal/float) Frame Increment");
break;
case 2:
sprintf(dst,"(signal/float) Frame Position [0-1]");
break;
}
} else if (msg==2) {
switch(arg) {
case 1: sprintf(dst,"(signal) Output"); break;
case 2: sprintf(dst,"(signal) Record Sync"); break;
}
}
}
void *resident_new(t_symbol *msg, short argc, t_atom *argv)
{
t_resident *x = (t_resident *)newobject(resident_class);
dsp_setup((t_pxobject *)x,3);
outlet_new((t_pxobject *)x, "signal");
outlet_new((t_pxobject *)x, "signal");
x->D = sys_getblksize();
x->R = sys_getsr();
/* args: bufname, overlap, winfac */
x->l_sym = atom_getsymarg(0, argc, argv);
x->overlap = atom_getintarg(1, argc, argv);
x->winfac = atom_getintarg(2, argc, argv);
// post("argc is %d", argc); it is the number of arguments, not including name of external
if(argc < 1){
error("%s: you must provide the name of a valid buffer.",OBJECT_NAME);
x->x_obj.z_disabled = 1;
return 0; // kills object for good
} else {
x->x_obj.z_disabled = 0;
}
resident_init(x,0);
return (x);
}
resident_init(t_resident *x, short initialized)
{
int i;
if(!power_of_two(x->overlap))
x->overlap = 4;
if(!power_of_two(x->winfac))
x->winfac = 1;
x->N = x->D * x->overlap;
x->Nw = x->N * x->winfac;
limit_fftsize(&x->N,&x->Nw,OBJECT_NAME);
x->hopsize = x->D;
x->tadv = (float) x->D / (float) x->R;
x->N2 = (x->N)>>1;
x->Nw2 = (x->Nw)>>1;
x->inCount = -(x->Nw);
x->mult = 1. / (float) x->N;
x->c_fundamental = (float) x->R/( (x->N2)<<1 );
x->c_factor_in = (float) x->R/((float)x->D * TWOPI);
x->c_factor_out =TWOPI * (float) x->D / (float) x->R;
if(!initialized){
x->mute = 0;
x->sync = 0;
x->initialized = 1;
x->current_frame = x->framecount = 0;
x->frame_increment = 1.0 ;
x->fpos = x->last_fpos = 0;
x->Wanal = (float *) getbytes( MAX_Nw * sizeof(float) );
x->Wsyn = (float *) getbytes( MAX_Nw * sizeof(float) );
x->Hwin = (float *) getbytes( MAX_Nw * sizeof(float) );
x->input = (float *) getbytes( MAX_Nw * sizeof(float) );
x->output = (float *) getbytes( MAX_Nw * sizeof(float) );
x->buffer = (float *) getbytes( MAX_N * sizeof(float) );
x->channel = (float *) getbytes( (MAX_N+2) * sizeof(float) );
x->tmpframe = (float *) getbytes( (MAX_N+2) * sizeof(float) );
x->bitshuffle = (int *) getbytes( (MAX_N * 2) * sizeof( int ) );
x->trigland = (float *) getbytes( (MAX_N * 2) * sizeof( float ) );
x->c_lastphase_in = (float *) getbytes( (MAX_N2+1) * sizeof(float) );
x->c_lastphase_out = (float *) getbytes( (MAX_N2+1) * sizeof(float) );
}
memset((char *)x->input,0,x->Nw * sizeof(float));
memset((char *)x->output,0,x->Nw * sizeof(float));
memset((char *)x->c_lastphase_in,0,(x->N2+1) * sizeof(float));
memset((char *)x->c_lastphase_out,0,(x->N2+1) * sizeof(float));
init_rdft( x->N, x->bitshuffle, x->trigland);
makewindows( x->Hwin, x->Wanal, x->Wsyn, x->Nw, x->N, x->D);
}
t_int *resident_perform(t_int *w)
{
float sample, outsamp ;
int index_offset;
int i, j;
//////////////////////////////////////////////
t_resident *x = (t_resident *) (w[1]);
t_float *in = (t_float *)(w[2]);
t_float *increment = (t_float *)(w[3]);
t_float *position = (t_float *)(w[4]);
t_float *out = (t_float *)(w[5]);
t_float *vec_sync = (t_float *)(w[6]);
t_int n = w[7];
/* dereference structure */
int inCount = x->inCount;
int R = x->R;
int N = x->N;
int N2 = x->N2;
int D = x->D;
int Nw = x->Nw;
float *Wanal = x->Wanal;
float *Wsyn = x->Wsyn;
float *input = x->input;
float *output = x->output;
float *buffer = x->buffer;
float *channel = x->channel;
float fframe = x->current_frame ;
float fincr = x->frame_increment;
float fpos = x->fpos;
float last_fpos = x->last_fpos ;
int framecount = x->framecount;
float sync = x->sync;
float mult = x->mult ;
int *bitshuffle = x->bitshuffle;
float *trigland = x->trigland ;
float *c_lastphase_in = x->c_lastphase_in;
float *c_lastphase_out = x->c_lastphase_out;
float c_fundamental = x->c_fundamental;
float c_factor_in = x->c_factor_in;
float c_factor_out = x->c_factor_out;
float *tmpframe = x->tmpframe;
t_buffer *l_buf = x->l_buf;
int frames_read = x->frames_read;
int buffer_frame_count = x->buffer_frame_count;
if (x->in2_connected) {
fincr = *increment++;
}
if (x->in3_connected) {
fpos = *position++;
}
inCount += D;
if( (! x->initialized) || x->mute || x->x_obj.z_disabled ) {
for ( j = 0; j < D; j++ ){
*out++ = 0.0;
*vec_sync++ = sync;
}
return (w+8); // must be index of "n" + 1
}
if( x->read_me ) {
for ( j = 0 ; j < Nw - D ; j++ ){
input[j] = input[j+D];
}
for ( j = Nw - D; j < Nw; j++ ) {
input[j] = *in++;
}
fold( input, Wanal, Nw, buffer, N, inCount );
rdft( N, 1, buffer, bitshuffle, trigland );
convert( buffer, tmpframe, N2, c_lastphase_in, c_fundamental, c_factor_in );
index_offset = (N+2) * frames_read;
for( i = index_offset, j = 0; i < index_offset + N + 2; i++, j++ ){
l_buf->b_samples[i] = tmpframe[j];
}
++frames_read;
// output empty buffers while reading
sync = (float)frames_read/(float)(x->buffer_frame_count);
if(x->playthrough){
for ( i=0, j = Nw - D; j < Nw; j++, i++ ) {
out[i] = input[j];
vec_sync[j] = sync;
}
} else {
for ( j = 0; j < D; j++ ){
out[j] = 0.0;
vec_sync[j] = sync;
}
}
if( frames_read >= x->buffer_frame_count){
x->read_me = 0;
// post("resident_buffer: data acquisition completed");
}
} else if (x->mute ) {
// Process Muted
for ( j = 0; j < D; j++ ){
out[j] = 0.0;
vec_sync[j] = sync;
}
}
else {
if( fpos < 0 )
fpos = 0;
if( fpos > 1 )
fpos = 1;
if( fpos != last_fpos ){
fframe = fpos * (float) buffer_frame_count ;
last_fpos = fpos;
}
fframe += fincr;
while( fframe >= buffer_frame_count ) {
fframe -= buffer_frame_count;
}
while( fframe < 0. ) {
fframe += buffer_frame_count ;
}
index_offset = (N+2) * (int) fframe;
for( i = index_offset, j = 0; i < index_offset + N + 2; i++, j++ ){
tmpframe[j] = l_buf->b_samples[i];
}
// REPLACE loveboat with buffer
unconvert( tmpframe, buffer, N2, c_lastphase_out, c_fundamental, c_factor_out );
rdft( N, -1, buffer, bitshuffle, trigland );
overlapadd( buffer, N, Wsyn, output, Nw, inCount );
for ( j = 0; j < D; j++ ){
*out++ = output[j] * mult;
}
for ( j = 0; j < Nw - D; j++ ){
output[j] = output[j+D];
}
for ( j = Nw - D; j < Nw; j++ ){
output[j] = 0.;
vec_sync[0] = sync;
}
}
/* restore state variables */
x->inCount = inCount % Nw;
x->current_frame = fframe;
x->frame_increment = fincr;
x->fpos = fpos;
x->last_fpos = last_fpos;
x->frames_read = frames_read;
x->sync = sync;
return (w+8);
}
void resident_float(t_resident *x, double f) // Look at floats at inlets
{
// int inlet = ((t_pxobject*)x)->z_in;
int inlet = x->x_obj.z_in;
if (inlet == 1)
{
x->frame_increment = f;
}
else if (inlet == 2)
{
if (f < 0 ){
f = 0;
} else if(f > 1) {
f = 1.;
}
x->fpos = f;
}
}
void resident_bangname ( t_resident *x )
{
// int i, j;
x->read_me = 1;
x->frames_read = 0;
// post("resident_buffer: beginning spectral data acquisition");
return;
}
void resident_mute(t_resident *x, long toggle)
{
x->mute = (short)toggle;
}
void resident_playthrough(t_resident *x, t_floatarg toggle)
{
x->playthrough = (short)toggle;
}
void resident_winfac(t_resident *x, t_floatarg f)
{
int i = (int)f;
if(!power_of_two(i)){
error("%f is not a power of two",f);
return;
}
x->winfac = i;
resident_init(x,2);
}
void resident_overlap(t_resident *x, t_floatarg f)
{
int i = (int) f;
if(!power_of_two(i)){
error("%f is not a power of two",f);
return;
}
x->overlap = i;
resident_init(x,1);
}
void resident_dsp(t_resident *x, t_signal **sp, short *count)
{
long i;
int buffer_samples;
t_buffer *b;
x->in2_connected = count[1];
x->in3_connected = count[2];
if(x->R != sp[0]->s_sr || x->D != sp[0]->s_n){
x->R = sp[0]->s_sr;
x->D = sp[0]->s_n;
resident_init(x,1);
}
/*
post("value of disabled is: %d",x->x_obj.z_disabled);
post("value of initialized is: %d",x->initialized);
*/
/* if(x->l_sym->s_name == ""){
post("this buffer was not even dignified with a name");
} */
/*
if(!x->l_sym->s_thing){
error("residency_buffer~: not linked to a valid buffer");
} */
// else if(!x->initialized){
if ((b = (t_buffer *)(x->l_sym->s_thing)) && ob_sym(b) == gensym("buffer~")) {
x->l_buf = b;
x->initialized = 1;
if( x->l_buf->b_nchans != 1 ){
error("resident_buffer~: buffer \"%s\" must have 1 channel, not %d", x->l_sym->s_name, x->l_buf->b_nchans);
x->x_obj.z_disabled = 1;
}
}
else {
error("%s: buffer \"%s\" not found",OBJECT_NAME, x->l_sym->s_name);
x->x_obj.z_disabled = 1;
}
if( ! x->x_obj.z_disabled ){
x->buffer_frame_count = (float) (x->l_buf->b_frames) / (float)(x->N + 2 );
}
// }
dsp_add(resident_perform, 7, x, sp[0]->s_vec, sp[1]->s_vec, sp[2]->s_vec,
sp[3]->s_vec, sp[4]->s_vec, sp[0]->s_n);
}
#endif /* PD */
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