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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2010-11-22 04:10:05 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2010-11-22 04:10:05 +0000
commitdc149d5df0de3e1c1c8e6c6519d23a8c7d9e021c (patch)
treec907cd1007dca89573b56ba50f1a97d48f944177 /fstablooper~-help.pd
parent56b4683704ce8da97270cce67075df9fe86c1840 (diff)
removed 'fs' prefix for objects where there are no name conflicts
svn path=/trunk/externals/framesync/; revision=14467
Diffstat (limited to 'fstablooper~-help.pd')
-rw-r--r--fstablooper~-help.pd58
1 files changed, 0 insertions, 58 deletions
diff --git a/fstablooper~-help.pd b/fstablooper~-help.pd
deleted file mode 100644
index a19a2f4..0000000
--- a/fstablooper~-help.pd
+++ /dev/null
@@ -1,58 +0,0 @@
-#N canvas 593 415 594 533 10;
-#X text 30 7 loops a sound file between a startframe and endframe;
-#X text 133 227 start;
-#X text 134 239 frame;
-#X text 216 239 frame;
-#X text 215 229 end;
-#X text 29 278 audio out;
-#X obj 90 69 frameclock 400;
-#X obj 56 455 output~;
-#X text 31 187 This will loop the voice.wav sound file starting at
-frame 50 and ending at frame 200:;
-#N canvas 0 22 450 300 (subpatch) 0;
-#X array \$0-array 62079 float 2;
-#X coords 0 1 62079 -1 100 70 1;
-#X restore 420 19 graph;
-#X obj 402 121 symbol \$0-array;
-#X obj 402 165 soundfiler;
-#X obj 402 100 loadbang;
-#X msg 460 101 bang;
-#X text 238 255 args: array startframe# endframe#;
-#X text 49 236 array;
-#X obj 259 330 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
--1 -1 0 1;
-#X floatatom 256 349 5 0 0 0 - - -;
-#X obj 256 309 line;
-#X text 149 276 right outlet outputs a message to send to a line which
-will generate a line with 0 at the start and 1 at the end;
-#X obj 85 431 *~;
-#X obj 100 411 line~;
-#X obj 85 355 osc~ 333;
-#X msg 177 382 0;
-#X obj 85 376 *~ 0.3;
-#X obj 177 361 select 1;
-#X msg 90 42 33;
-#X msg 123 42 53;
-#X msg 402 142 read ../../sound/voice.wav \$1;
-#X msg 152 42 111;
-#X obj 62 256 fstablooper~ \$0-array 20 126;
-#X text 180 41 <-- try jumping to a frame;
-#X connect 10 0 28 0;
-#X connect 12 0 10 0;
-#X connect 13 0 10 0;
-#X connect 16 0 17 0;
-#X connect 18 0 16 0;
-#X connect 18 0 25 0;
-#X connect 20 0 7 1;
-#X connect 21 0 20 1;
-#X connect 22 0 24 0;
-#X connect 23 0 21 0;
-#X connect 24 0 20 0;
-#X connect 25 0 23 0;
-#X connect 26 0 6 0;
-#X connect 27 0 6 0;
-#X connect 28 0 11 0;
-#X connect 29 0 6 0;
-#X connect 30 0 7 0;
-#X connect 30 1 18 0;
-#X connect 30 1 21 0;