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svn path=/trunk/externals/framesync/; revision=12805
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way to handle frame jumping: it checkes whether the current frame is one different than the previous, otherwise it resets. I ported the fstablooper~ guts to fstabplay~ too
svn path=/trunk/externals/framesync/; revision=12791
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just sends it places to start and then tells it when to stop. This made jumping to arbitrary frames tricky, so now it sends a reset whenever you send it an arbitrary frame to jump to
svn path=/trunk/externals/framesync/; revision=12790
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svn path=/trunk/externals/framesync/; revision=12781
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svn path=/trunk/externals/framesync/; revision=12778
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object with no inlets/outlets
svn path=/trunk/externals/framesync/; revision=12775
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3 times fast)
svn path=/trunk/externals/framesync/; revision=12772
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