From 020452159c326a3b475d55495d9fcd4d8d90d509 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Tue, 17 Nov 2009 07:19:48 +0000 Subject: removed stupid reset/delay kludge from frameclock and implemented a better way to handle frame jumping: it checkes whether the current frame is one different than the previous, otherwise it resets. I ported the fstablooper~ guts to fstabplay~ too svn path=/trunk/externals/framesync/; revision=12791 --- frameclock.pd | 26 +-------- fstablooper~-help.pd | 7 +-- fstablooper~.pd | 98 +++++++++++++++++++--------------- fstabplay~-help.pd | 20 +++---- fstabplay~.pd | 147 ++++++++++++++++++++++++++++++--------------------- 5 files changed, 159 insertions(+), 139 deletions(-) diff --git a/frameclock.pd b/frameclock.pd index 7cf60b8..b00a5e2 100644 --- a/frameclock.pd +++ b/frameclock.pd @@ -52,28 +52,6 @@ empty 0 -8 0 16 -233017 -33289 -33289 0 256; #X obj 555 64 framesync/fps_ms; #X obj 24 14 inlet; #X text 65 13 set frame position; -#N canvas 0 22 450 300 delay 0; -#X obj 48 11 inlet; -#X obj 48 265 outlet; -#X obj 48 229 float; -#X obj 48 143 framesync/fps_ms; -#X obj 48 165 * 2; -#X obj 48 186 delay; -#X text 78 42 in the tabplay~-based objects \, the re-triggering is -based on a delay that resets if it doesn't receive the next frame on -time. So to jump to a frame \, stop the clock \, wait a bit \, then -hard set \, and restart; -#X obj 48 102 trigger bang float bang; -#X obj 183 264 outlet; -#X connect 0 0 7 0; -#X connect 2 0 1 0; -#X connect 3 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 2 0; -#X connect 7 0 3 0; -#X connect 7 1 2 1; -#X connect 7 2 8 0; -#X restore 28 49 pd delay set; #X connect 0 0 14 0; #X connect 1 1 10 0; #X connect 2 0 1 0; @@ -107,7 +85,5 @@ hard set \, and restart; #X connect 25 0 21 0; #X connect 28 0 15 0; #X connect 31 0 14 1; -#X connect 32 0 34 0; -#X connect 34 0 15 0; -#X connect 34 1 29 0; +#X connect 32 0 15 0; #X coords 0 -1 1 1 159 62 1 120 120; diff --git a/fstablooper~-help.pd b/fstablooper~-help.pd index b188849..a19a2f4 100644 --- a/fstablooper~-help.pd +++ b/fstablooper~-help.pd @@ -1,4 +1,4 @@ -#N canvas 636 436 594 533 10; +#N canvas 593 415 594 533 10; #X text 30 7 loops a sound file between a startframe and endframe; #X text 133 227 start; #X text 134 239 frame; @@ -34,8 +34,9 @@ will generate a line with 0 at the start and 1 at the end; #X msg 90 42 33; #X msg 123 42 53; #X msg 402 142 read ../../sound/voice.wav \$1; -#X msg 152 40 111; -#X obj 62 256 fstablooper~ \$0-array 0 126; +#X msg 152 42 111; +#X obj 62 256 fstablooper~ \$0-array 20 126; +#X text 180 41 <-- try jumping to a frame; #X connect 10 0 28 0; #X connect 12 0 10 0; #X connect 13 0 10 0; diff --git a/fstablooper~.pd b/fstablooper~.pd index 982a21c..5442e3a 100644 --- a/fstablooper~.pd +++ b/fstablooper~.pd @@ -10,7 +10,6 @@ #X obj 131 210 moses; #X obj 131 361 -; #X obj 273 508 outlet; -#X text 319 508 bang when done; #X obj 131 481 tabplay~ \$1; #X msg 301 436 set \$1; #X obj 32 101 receive framesync/frameclock; @@ -32,62 +31,77 @@ #X obj 131 420 %; #X obj 224 396 flatspace/arraysize; #X msg 212 430 stop; -#N canvas 0 22 450 300 reset 0; +#N canvas 289 281 450 300 reset 0; #X obj 191 140 delay; #X obj 191 119 bang; #X obj 128 210 purepd/once; #X obj 221 119 + 1; -#X obj 222 172 receive framesync/reset; -#X obj 128 51 inlet; -#X obj 221 51 inlet; +#X obj 238 144 receive framesync/reset; +#X obj 128 11 inlet; +#X obj 221 11 inlet; #X obj 128 250 outlet; #X obj 242 250 outlet; -#X connect 0 0 2 1; -#X connect 0 0 8 0; +#X obj 191 178 bang; +#X obj 13 50 trigger 0 bang 0; +#X obj 59 82 float; +#X obj 91 116 -; +#X text 118 50 if we skipped a frame \, reset; +#X obj 91 137 select -1; +#X connect 0 0 9 0; #X connect 1 0 0 0; #X connect 2 0 7 0; #X connect 3 0 0 1; -#X connect 4 0 2 1; -#X connect 4 0 8 0; +#X connect 4 0 9 0; #X connect 5 0 2 0; #X connect 5 0 1 0; +#X connect 5 0 10 0; #X connect 6 0 3 0; +#X connect 9 0 2 1; +#X connect 9 0 8 0; +#X connect 10 0 11 1; +#X connect 10 1 11 0; +#X connect 10 2 12 1; +#X connect 11 0 12 0; +#X connect 12 0 14 0; +#X connect 14 1 9 0; #X restore 131 262 pd reset delay; +#X text 319 508 TODO output messages to send to line \, line~ \, vline~ +; #X connect 0 0 2 0; -#X connect 2 0 13 0; -#X connect 2 0 31 1; -#X connect 3 0 22 0; +#X connect 2 0 12 0; +#X connect 2 0 30 1; +#X connect 3 0 21 0; #X connect 4 0 6 0; #X connect 6 0 9 1; #X connect 6 0 7 1; -#X connect 6 0 20 0; +#X connect 6 0 19 0; #X connect 7 1 8 0; -#X connect 8 0 33 0; -#X connect 9 0 29 0; -#X connect 12 0 1 0; -#X connect 12 1 24 0; -#X connect 13 0 12 0; -#X connect 14 0 7 0; -#X connect 17 0 18 0; -#X connect 18 0 21 0; -#X connect 18 0 8 1; -#X connect 22 0 26 0; -#X connect 22 0 31 0; -#X connect 22 1 25 0; -#X connect 22 2 2 0; -#X connect 22 3 6 0; -#X connect 22 4 18 0; -#X connect 23 0 22 0; -#X connect 24 0 12 0; -#X connect 25 0 28 0; -#X connect 25 0 33 1; -#X connect 26 0 27 0; -#X connect 27 0 29 1; -#X connect 28 0 27 1; -#X connect 29 0 30 0; -#X connect 30 0 12 0; -#X connect 31 0 30 1; -#X connect 32 0 12 0; -#X connect 32 0 10 0; -#X connect 33 0 9 0; -#X connect 33 1 32 0; +#X connect 8 0 32 0; +#X connect 9 0 28 0; +#X connect 11 0 1 0; +#X connect 11 1 23 0; +#X connect 12 0 11 0; +#X connect 13 0 7 0; +#X connect 16 0 17 0; +#X connect 17 0 20 0; +#X connect 17 0 8 1; +#X connect 21 0 25 0; +#X connect 21 0 30 0; +#X connect 21 1 24 0; +#X connect 21 2 2 0; +#X connect 21 3 6 0; +#X connect 21 4 17 0; +#X connect 22 0 21 0; +#X connect 23 0 11 0; +#X connect 24 0 27 0; +#X connect 24 0 32 1; +#X connect 25 0 26 0; +#X connect 26 0 28 1; +#X connect 27 0 26 1; +#X connect 28 0 29 0; +#X connect 29 0 11 0; +#X connect 30 0 29 1; +#X connect 31 0 11 0; +#X connect 31 0 10 0; +#X connect 32 0 9 0; +#X connect 32 1 31 0; diff --git a/fstabplay~-help.pd b/fstabplay~-help.pd index 3fc6c13..96af6cd 100644 --- a/fstabplay~-help.pd +++ b/fstabplay~-help.pd @@ -1,4 +1,4 @@ -#N canvas 389 188 606 403 10; +#N canvas 63 100 606 403 10; #X text 212 227 frame; #X text 241 263 bang when done; #X text 71 265 audio out; @@ -15,7 +15,6 @@ numbers.; #X array \$0-array 62079 float 2; #X coords 0 1 62079 -1 200 140 1; #X restore 376 50 graph; -#X msg 377 210 bang; #X msg 377 254 read ../../sound/voice.wav \$1; #X obj 95 112 frameclock 400; #X obj 76 322 output~; @@ -25,11 +24,12 @@ numbers.; #X msg 108 82 78; #X msg 77 82 55; #X text 134 80 <-- try jumping to a frame; -#X connect 9 0 12 0; -#X connect 11 0 9 0; -#X connect 12 0 8 0; -#X connect 15 0 14 0; -#X connect 15 0 14 1; -#X connect 15 1 16 0; -#X connect 17 0 13 0; -#X connect 18 0 13 0; +#X obj 377 211 loadbang; +#X connect 9 0 11 0; +#X connect 11 0 8 0; +#X connect 14 0 13 0; +#X connect 14 0 13 1; +#X connect 14 1 15 0; +#X connect 16 0 12 0; +#X connect 17 0 12 0; +#X connect 19 0 9 0; diff --git a/fstabplay~.pd b/fstabplay~.pd index 0ac4c53..fe927e8 100644 --- a/fstabplay~.pd +++ b/fstabplay~.pd @@ -1,15 +1,8 @@ -#N canvas 705 374 707 506 10; +#N canvas 114 22 684 636 10; #X obj 301 4 inlet; -#X obj 131 458 outlet~; -#X obj 224 325 samplerate~; -#X obj 204 120 / 1000; -#X obj 224 348 *; -#X obj 99 100 trigger bang float; -#X obj 131 375 *; -#X obj 131 397 pack float float; -#X obj 224 376 + 100; +#X obj 252 196 / 1000; #X obj 301 83 purepd/symbol_argument \$1; -#X obj 222 30 loadbang; +#X obj 202 30 loadbang; #X obj 504 11 inlet; #X text 544 8 frame # when to play; #X obj 504 82 purepd/float_argument \$2; @@ -18,56 +11,92 @@ #X obj 158 231 /; #X obj 158 251 int; #X obj 158 271 + 1; -#X obj 131 353 -; #X obj 158 299 +; -#X obj 194 458 outlet; -#X text 240 458 bang when done; -#X obj 131 431 tabplay~ \$1; -#X msg 301 396 set \$1; -#X obj 99 78 framesync/fps_ms; -#X obj 222 50 trigger bang bang bang; -#X obj 22 48 receive framesync/frameclock; -#X text 19 31 current frame #; -#X floatatom 101 204 0 0 0 0 - - -; -#X floatatom 234 158 0 0 0 0 - - -; -#X obj 234 427 pddp/print; +#X obj 245 175 framesync/fps_ms; +#X obj 22 88 receive framesync/frameclock; +#X text 19 71 current frame #; #X text 342 3 array to play; -#X obj 99 169 flatspace/arraysize; +#X obj 138 149 flatspace/arraysize; +#X obj 131 598 outlet~; +#X obj 131 451 -; +#X obj 273 598 outlet; +#X obj 131 571 tabplay~ \$1; +#X msg 301 526 set \$1; +#X obj 237 407 samplerate~; +#X obj 237 449 *; +#X obj 131 487 *; +#X obj 131 510 %; +#X msg 212 520 stop; +#N canvas 289 281 450 300 reset 0; +#X obj 191 140 delay; +#X obj 191 119 bang; +#X obj 128 210 purepd/once; +#X obj 221 119 + 1; +#X obj 238 144 receive framesync/reset; +#X obj 128 11 inlet; +#X obj 221 11 inlet; +#X obj 128 250 outlet; +#X obj 242 250 outlet; +#X obj 191 178 bang; +#X obj 13 50 trigger 0 bang 0; +#X obj 59 82 float; +#X obj 91 116 -; +#X text 118 50 if we skipped a frame \, reset; +#X obj 91 137 select -1; #X connect 0 0 9 0; -#X connect 2 0 4 0; -#X connect 3 0 4 1; -#X connect 3 0 16 1; -#X connect 3 0 30 0; -#X connect 4 0 6 1; -#X connect 4 0 8 0; +#X connect 1 0 0 0; +#X connect 2 0 7 0; +#X connect 3 0 0 1; +#X connect 4 0 9 0; #X connect 5 0 2 0; -#X connect 5 0 33 0; -#X connect 5 1 3 0; -#X connect 6 0 7 0; -#X connect 7 0 23 0; -#X connect 7 0 31 0; -#X connect 8 0 7 1; -#X connect 9 0 24 0; -#X connect 9 0 33 1; -#X connect 10 0 26 0; -#X connect 11 0 13 0; -#X connect 13 0 19 1; -#X connect 13 0 14 1; -#X connect 13 0 20 1; -#X connect 14 1 15 0; -#X connect 15 0 19 0; -#X connect 16 0 17 0; -#X connect 17 0 18 0; -#X connect 18 0 20 0; -#X connect 19 0 6 0; -#X connect 20 0 15 1; -#X connect 23 0 1 0; -#X connect 23 1 21 0; -#X connect 24 0 23 0; -#X connect 25 0 5 0; -#X connect 26 0 25 0; -#X connect 26 1 9 0; -#X connect 26 2 13 0; -#X connect 27 0 14 0; -#X connect 33 0 16 0; -#X connect 33 0 29 0; +#X connect 5 0 1 0; +#X connect 5 0 10 0; +#X connect 6 0 3 0; +#X connect 9 0 2 1; +#X connect 9 0 8 0; +#X connect 10 0 11 1; +#X connect 10 1 11 0; +#X connect 10 2 12 1; +#X connect 11 0 12 0; +#X connect 12 0 14 0; +#X connect 14 1 9 0; +#X restore 131 352 pd reset delay; +#X text 319 598 TODO bang when complated playing sample; +#X obj 202 50 trigger bang bang bang bang; +#X connect 0 0 2 0; +#X connect 1 0 9 1; +#X connect 1 0 24 1; +#X connect 2 0 17 1; +#X connect 2 0 22 0; +#X connect 3 0 30 0; +#X connect 4 0 6 0; +#X connect 6 0 7 1; +#X connect 6 0 12 1; +#X connect 6 0 19 1; +#X connect 7 1 8 0; +#X connect 8 0 28 0; +#X connect 9 0 10 0; +#X connect 10 0 11 0; +#X connect 11 0 12 0; +#X connect 12 0 8 1; +#X connect 13 0 28 1; +#X connect 13 0 1 0; +#X connect 14 0 7 0; +#X connect 17 0 9 0; +#X connect 17 0 26 1; +#X connect 19 0 25 0; +#X connect 21 0 18 0; +#X connect 21 1 20 0; +#X connect 22 0 21 0; +#X connect 23 0 24 0; +#X connect 24 0 25 1; +#X connect 25 0 26 0; +#X connect 26 0 21 0; +#X connect 27 0 21 0; +#X connect 28 0 19 0; +#X connect 28 1 27 0; +#X connect 30 0 23 0; +#X connect 30 1 17 0; +#X connect 30 2 2 0; +#X connect 30 2 13 0; +#X connect 30 3 6 0; -- cgit v1.2.1