From bd3a03cbec06f2193250eee3af7864368ac271bc Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 20 Nov 2009 00:22:35 +0000 Subject: set default to 30 fps in more places svn path=/trunk/externals/framesync/; revision=12802 --- fps-help.pd | 8 ++++---- fps_ms-help.pd | 25 +++++++++++++------------ fps_ms.pd | 40 ++++++++++++++++++++++++++-------------- 3 files changed, 43 insertions(+), 30 deletions(-) diff --git a/fps-help.pd b/fps-help.pd index 585290c..fbc15c2 100644 --- a/fps-help.pd +++ b/fps-help.pd @@ -5,11 +5,11 @@ object once in a project. [frameclock] uses this object to set the FPS \, so if you are using [frameclock] \, don't use [fps] also.; #X msg 135 206 bang; #X floatatom 135 254 5 0 0 0 - - -; -#X obj 165 117 fps 24; #X obj 135 230 value framesync/fps; #X text 39 157 If you want to get the current global FPS value \, then bang [value framesync/fps]:; #X obj 177 255 print current FPS; -#X connect 1 0 4 0; -#X connect 4 0 2 0; -#X connect 4 0 6 0; +#X obj 165 117 framesync/fps 30; +#X connect 1 0 3 0; +#X connect 3 0 2 0; +#X connect 3 0 5 0; diff --git a/fps_ms-help.pd b/fps_ms-help.pd index 7e54c78..f4754b3 100644 --- a/fps_ms-help.pd +++ b/fps_ms-help.pd @@ -1,22 +1,23 @@ #N canvas 591 561 450 300 10; -#X msg 100 98 bang; #X obj 100 132 fps_ms; #X text 30 34 get the Frames-Per-Second (FPS) in milliseconds (ms) to use with [metro] \, [delay] \, etc.; #X obj 73 170 metro; -#X obj 359 77 fps 30; #X floatatom 117 158 8 0 0 0 - - -; -#X obj 56 140 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 +#X obj 56 140 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; #X obj 73 203 float; #X obj 111 203 + 1; #X floatatom 73 230 5 0 0 0 - - -; -#X text 211 77 set the global FPS here:; -#X connect 0 0 1 0; -#X connect 1 0 3 1; -#X connect 1 0 5 0; -#X connect 3 0 7 0; -#X connect 6 0 3 0; -#X connect 7 0 8 0; -#X connect 7 0 9 0; -#X connect 8 0 7 1; +#X text 152 77 set the global FPS here:; +#X text 207 270 (the default framerate is 30 fps); +#X obj 100 110 loadbang; +#X obj 300 77 framesync/fps 30; +#X connect 0 0 2 1; +#X connect 0 0 3 0; +#X connect 2 0 5 0; +#X connect 4 0 2 0; +#X connect 5 0 6 0; +#X connect 5 0 7 0; +#X connect 6 0 5 1; +#X connect 10 0 0 0; diff --git a/fps_ms.pd b/fps_ms.pd index 7038a24..78e443b 100644 --- a/fps_ms.pd +++ b/fps_ms.pd @@ -1,16 +1,28 @@ -#N canvas 723 626 364 267 10; -#X obj 50 38 inlet; -#X obj 50 229 outlet; -#X obj 50 61 route bang; -#X obj 50 160 /; -#X msg 50 139 1 \$1; -#X obj 107 83 print [framesync/fps_ms]:_no_method_for; -#X obj 50 192 * 1000; -#X obj 50 114 value framesync/fps; +#N canvas 521 451 395 377 10; +#X obj 50 18 inlet; +#X obj 50 339 outlet; +#X obj 50 51 route bang; +#X obj 95 275 /; +#X msg 95 254 1 \$1; +#X obj 95 296 * 1000; +#X obj 50 124 value framesync/fps; +#X obj 50 150 select 0; +#X msg 50 215 33.3333; +#X text 102 214 default to 30fps; +#X obj 62 193 print [framesync/fps_ms]; +#X msg 62 174 setting to default fps (30); +#X obj 107 93 print [framesync/fps_ms]; +#X obj 107 73 cyclone/prepend no method for; #X connect 0 0 2 0; -#X connect 2 0 7 0; -#X connect 2 1 5 0; -#X connect 3 0 6 0; +#X connect 2 0 6 0; +#X connect 2 1 13 0; +#X connect 3 0 5 0; #X connect 4 0 3 0; -#X connect 6 0 1 0; -#X connect 7 0 4 0; +#X connect 5 0 1 0; +#X connect 6 0 7 0; +#X connect 7 0 8 0; +#X connect 7 0 11 0; +#X connect 7 1 4 0; +#X connect 8 0 1 0; +#X connect 11 0 10 0; +#X connect 13 0 12 0; -- cgit v1.2.1