From d8dfb27fef46810b312678fc95ed6162cb341922 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Tue, 17 Nov 2009 04:16:47 +0000 Subject: starting from fstabplay~ to make a looping version of it svn path=/trunk/externals/framesync/; revision=12788 --- fstablooper~-help.pd | 38 +++++++++++++++++++++++++++ fstablooper~.pd | 73 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 111 insertions(+) create mode 100644 fstablooper~-help.pd create mode 100644 fstablooper~.pd diff --git a/fstablooper~-help.pd b/fstablooper~-help.pd new file mode 100644 index 0000000..36d0166 --- /dev/null +++ b/fstablooper~-help.pd @@ -0,0 +1,38 @@ +#N canvas 463 304 574 472 10; +#X text 30 7 loops a sound file between a startframe and endframe; +#X text 138 179 start; +#X text 139 191 frame; +#X text 223 191 frame; +#X text 223 181 end; +#X text 34 230 audio out; +#X text 56 189 filename; +#X obj 177 49 frameclock 400; +#X obj 61 407 output~; +#X text 318 206 args: filename startframe# endframe#; +#X text 33 138 This will loop the voice.wav sound file starting at +frame 50 and ending at frame 200:; +#X obj 313 281 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144 +-1 -1 12700 1; +#X floatatom 310 300 5 0 0 0 - - -; +#X obj 61 208 fsfilelooper~ ../../sound/voice.wav 50 200; +#X obj 310 260 line; +#X text 204 227 right outlet outputs a message to send to a line which +will generate a line with 0 at the start and 1 at the end; +#X obj 139 382 *~; +#X obj 154 362 line~; +#X obj 139 306 osc~ 333; +#X msg 231 333 0; +#X obj 139 327 *~ 0.3; +#X obj 231 312 select 1; +#X connect 11 0 12 0; +#X connect 13 0 8 0; +#X connect 13 1 14 0; +#X connect 13 1 17 0; +#X connect 14 0 11 0; +#X connect 14 0 21 0; +#X connect 16 0 8 1; +#X connect 17 0 16 1; +#X connect 18 0 20 0; +#X connect 19 0 17 0; +#X connect 20 0 16 0; +#X connect 21 0 19 0; diff --git a/fstablooper~.pd b/fstablooper~.pd new file mode 100644 index 0000000..0ac4c53 --- /dev/null +++ b/fstablooper~.pd @@ -0,0 +1,73 @@ +#N canvas 705 374 707 506 10; +#X obj 301 4 inlet; +#X obj 131 458 outlet~; +#X obj 224 325 samplerate~; +#X obj 204 120 / 1000; +#X obj 224 348 *; +#X obj 99 100 trigger bang float; +#X obj 131 375 *; +#X obj 131 397 pack float float; +#X obj 224 376 + 100; +#X obj 301 83 purepd/symbol_argument \$1; +#X obj 222 30 loadbang; +#X obj 504 11 inlet; +#X text 544 8 frame # when to play; +#X obj 504 82 purepd/float_argument \$2; +#X obj 104 300 moses; +#X obj 131 324 moses; +#X obj 158 231 /; +#X obj 158 251 int; +#X obj 158 271 + 1; +#X obj 131 353 -; +#X obj 158 299 +; +#X obj 194 458 outlet; +#X text 240 458 bang when done; +#X obj 131 431 tabplay~ \$1; +#X msg 301 396 set \$1; +#X obj 99 78 framesync/fps_ms; +#X obj 222 50 trigger bang bang bang; +#X obj 22 48 receive framesync/frameclock; +#X text 19 31 current frame #; +#X floatatom 101 204 0 0 0 0 - - -; +#X floatatom 234 158 0 0 0 0 - - -; +#X obj 234 427 pddp/print; +#X text 342 3 array to play; +#X obj 99 169 flatspace/arraysize; +#X connect 0 0 9 0; +#X connect 2 0 4 0; +#X connect 3 0 4 1; +#X connect 3 0 16 1; +#X connect 3 0 30 0; +#X connect 4 0 6 1; +#X connect 4 0 8 0; +#X connect 5 0 2 0; +#X connect 5 0 33 0; +#X connect 5 1 3 0; +#X connect 6 0 7 0; +#X connect 7 0 23 0; +#X connect 7 0 31 0; +#X connect 8 0 7 1; +#X connect 9 0 24 0; +#X connect 9 0 33 1; +#X connect 10 0 26 0; +#X connect 11 0 13 0; +#X connect 13 0 19 1; +#X connect 13 0 14 1; +#X connect 13 0 20 1; +#X connect 14 1 15 0; +#X connect 15 0 19 0; +#X connect 16 0 17 0; +#X connect 17 0 18 0; +#X connect 18 0 20 0; +#X connect 19 0 6 0; +#X connect 20 0 15 1; +#X connect 23 0 1 0; +#X connect 23 1 21 0; +#X connect 24 0 23 0; +#X connect 25 0 5 0; +#X connect 26 0 25 0; +#X connect 26 1 9 0; +#X connect 26 2 13 0; +#X connect 27 0 14 0; +#X connect 33 0 16 0; +#X connect 33 0 29 0; -- cgit v1.2.1