From abbca94aa31066e1c449f81fce1d6903c95439f3 Mon Sep 17 00:00:00 2001 From: David Plans Casal Date: Tue, 10 Jan 2006 15:34:40 +0000 Subject: adding feb patches for belfast and norwich svn path=/trunk/externals/frankenstein/; revision=4385 --- patches/feb05/bay.orc | 463 +++++++++++++++++++++++++++++ patches/feb05/bay.pd | 250 ++++++++++++++++ patches/feb05/bay.sco | 3 + patches/feb05/bel0205a.graph | Bin 0 -> 168100 bytes patches/feb05/belfast0205.graph | Bin 0 -> 168100 bytes patches/feb05/davidcsoundtest2.pd | 609 ++++++++++++++++++++++++++++++++++++++ patches/feb05/test2.graph | Bin 0 -> 58564 bytes 7 files changed, 1325 insertions(+) create mode 100755 patches/feb05/bay.orc create mode 100755 patches/feb05/bay.pd create mode 100755 patches/feb05/bay.sco create mode 100644 patches/feb05/bel0205a.graph create mode 100644 patches/feb05/belfast0205.graph create mode 100644 patches/feb05/davidcsoundtest2.pd create mode 100755 patches/feb05/test2.graph (limited to 'patches') diff --git a/patches/feb05/bay.orc b/patches/feb05/bay.orc new file mode 100755 index 0000000..78edb68 --- /dev/null +++ b/patches/feb05/bay.orc @@ -0,0 +1,463 @@ +; ================================================================ +; Header +; ================================================================ +sr=44100 +kr=882 +ksmps=50 +nchnls=2 + +; ================================================================ +; Globals +; ================================================================ +zakinit 10,10 + +; Global variable for the reverb unit +ga1 init 0 + +; ================================================================ +; Tables +; ================================================================ +; Waveform for the string-pad +iwave ftgen 1, 0, 4096, 10, 1, .5, .33, .25, .0, .1, .1, .1 + +; Senoid required by chorus +isine ftgen 2, 0, 4096, 10, 1 + + +; ================================================================ +; Instruments +; ================================================================ + + +instr 1 ;String pad +; String-pad borrwoed from the piece "Dorian Gray", +; http://akozar.spymac.net/music/ Modified to fit my needs + +; ihz = p4 +; idb = p5/127 * 70 ; rescale MIDI velocity to 70db +; ipos = p6 +; iamp = ampdb(idb) + +; modified by dmorelli +khz invalue "hz1" +kpos invalue "pos1" +kamp invalue "amp1" +kctrl = kamp*70 +kctrl = ampdb(kctrl) + ; Slow attack and release +; kctrl linseg 0, p3/4, iamp, p3/2, 0 + ; Slight chorus effect + afund oscil kctrl, khz, 1 ; audio oscillator + acel1 oscil kctrl, khz - .1, 1 ; audio oscillator - flat + acel2 oscil kctrl, khz + .1, 1 ; audio oscillator - sharp + asig = afund + acel1 + acel2 + + ; Cut-off high frequencies depending on midi-velocity + ; (larger velocity implies more brighter sound) + asig butterlp asig, (p5-60)*40+900 + + ; Panning + kppan = kpos*1.570796325 ; half of PI (radians of 90o angle) + kpleft = cos(kppan) ; half sign "down" + kpright = sin(kppan) ; half sign "up" + asig1 = asig*kpleft; + asig2 = asig*kpright; + ; To the chorus effect, through zak channels 1 and 2 + zawm asig1, 1 + zawm asig2, 2 +endin + + +instr 2 ;String pad +; String-pad borrwoed from the piece "Dorian Gray", +; http://akozar.spymac.net/music/ Modified to fit my needs + +; ihz = p4 +; idb = p5/127 * 70 ; rescale MIDI velocity to 70db +; ipos = p6 +; iamp = ampdb(idb) + +; modified by dmorelli +khz invalue "hz2" +kpos invalue "pos2" +kamp invalue "amp2" +kctrl = kamp*70 +kctrl = ampdb(kctrl) + ; Slow attack and release +; kctrl linseg 0, p3/4, iamp, p3/2, 0 + ; Slight chorus effect + afund oscil kctrl, khz, 1 ; audio oscillator + acel1 oscil kctrl, khz - .1, 1 ; audio oscillator - flat + acel2 oscil kctrl, khz + .1, 1 ; audio oscillator - sharp + asig = afund + acel1 + acel2 + + ; Cut-off high frequencies depending on midi-velocity + ; (larger velocity implies more brighter sound) + asig butterlp asig, (p5-60)*40+900 + + ; Panning + kppan = kpos*1.570796325 ; half of PI (radians of 90o angle) + kpleft = cos(kppan) ; half sign "down" + kpright = sin(kppan) ; half sign "up" + asig1 = asig*kpleft; + asig2 = asig*kpright; + ; To the chorus effect, through zak channels 1 and 2 + zawm asig1, 1 + zawm asig2, 2 +endin + +instr 3 ;String pad +; String-pad borrwoed from the piece "Dorian Gray", +; http://akozar.spymac.net/music/ Modified to fit my needs + + ; ihz = p4 +; idb = p5/127 * 70 ; rescale MIDI velocity to 70db +; ipos = p6 +; iamp = ampdb(idb) + +; modified by dmorelli +khz invalue "hz3" +kpos invalue "pos3" +kamp invalue "amp3" +kctrl = kamp*70 +kctrl = ampdb(kctrl) + ; Slow attack and release +; kctrl linseg 0, p3/4, iamp, p3/2, 0 + ; Slight chorus effect + afund oscil kctrl, khz, 1 ; audio oscillator + acel1 oscil kctrl, khz - .1, 1 ; audio oscillator - flat + acel2 oscil kctrl, khz + .1, 1 ; audio oscillator - sharp + asig = afund + acel1 + acel2 + + ; Cut-off high frequencies depending on midi-velocity + ; (larger velocity implies more brighter sound) + asig butterlp asig, (p5-60)*40+900 + + ; Panning + kppan = kpos*1.570796325 ; half of PI (radians of 90o angle) + kpleft = cos(kppan) ; half sign "down" + kpright = sin(kppan) ; half sign "up" + asig1 = asig*kpleft; + asig2 = asig*kpright; + ; To the chorus effect, through zak channels 1 and 2 + zawm asig1, 1 + zawm asig2, 2 +endin + + +instr 4 ;String pad +; String-pad borrwoed from the piece "Dorian Gray", +; http://akozar.spymac.net/music/ Modified to fit my needs + +; ihz = p4 +; idb = p5/127 * 70 ; rescale MIDI velocity to 70db +; ipos = p6 +; iamp = ampdb(idb) + +; modified by dmorelli +khz invalue "hz4" +kpos invalue "pos4" +kamp invalue "amp4" +kctrl = kamp*70 +kctrl = ampdb(kctrl) + ; Slow attack and release +; kctrl linseg 0, p3/4, iamp, p3/2, 0 + ; Slight chorus effect + afund oscil kctrl, khz, 1 ; audio oscillator + acel1 oscil kctrl, khz - .1, 1 ; audio oscillator - flat + acel2 oscil kctrl, khz + .1, 1 ; audio oscillator - sharp + asig = afund + acel1 + acel2 + + ; Cut-off high frequencies depending on midi-velocity + ; (larger velocity implies more brighter sound) + asig butterlp asig, (p5-60)*40+900 + + ; Panning + kppan = kpos*1.570796325 ; half of PI (radians of 90o angle) + kpleft = cos(kppan) ; half sign "down" + kpright = sin(kppan) ; half sign "up" + asig1 = asig*kpleft; + asig2 = asig*kpright; + ; To the chorus effect, through zak channels 1 and 2 + zawm asig1, 1 + zawm asig2, 2 +endin + +instr 5 ;String pad +; String-pad borrwoed from the piece "Dorian Gray", +; http://akozar.spymac.net/music/ Modified to fit my needs + +; ihz = p4 +; idb = p5/127 * 70 ; rescale MIDI velocity to 70db +; ipos = p6 +; iamp = ampdb(idb) + +; modified by dmorelli +khz invalue "hz5" +kpos invalue "pos5" +kamp invalue "amp5" +kctrl = kamp*70 +kctrl = ampdb(kctrl) + ; Slow attack and release +; kctrl linseg 0, p3/4, iamp, p3/2, 0 + ; Slight chorus effect + afund oscil kctrl, khz, 1 ; audio oscillator + acel1 oscil kctrl, khz - .1, 1 ; audio oscillator - flat + acel2 oscil kctrl, khz + .1, 1 ; audio oscillator - sharp + asig = afund + acel1 + acel2 + + ; Cut-off high frequencies depending on midi-velocity + ; (larger velocity implies more brighter sound) + asig butterlp asig, (p5-60)*40+900 + + ; Panning + kppan = kpos*1.570796325 ; half of PI (radians of 90o angle) + kpleft = cos(kppan) ; half sign "down" + kpright = sin(kppan) ; half sign "up" + asig1 = asig*kpleft; + asig2 = asig*kpright; + ; To the chorus effect, through zak channels 1 and 2 + zawm asig1, 1 + zawm asig2, 2 +endin + +; live input per reverbero + +instr 8 ;live input + asig1,asig2 ins + zawm asig1, 1 + zawm asig2, 2 +endin + + +; strumento senza invalue + +instr 9 ;String pad +; String-pad borrwoed from the piece "Dorian Gray", +; http://akozar.spymac.net/music/ Modified to fit my needs + + ihz = p4 + idb = p5/127 * 70 ; rescale MIDI velocity to 70db + ipos = p6 + iamp = ampdb(idb) + +; modified by dmorelli + +;kpos invalue "pos1" +;kamp invalue "amp1" +;kctrl = kamp*70 +;kctrl = ampdb(kctrl) + ; Slow attack and release + kctrl linseg 0, p3/4, iamp, p3/2, 0 + ; Slight chorus effect + afund oscil kctrl, ihz, 1 ; audio oscillator + acel1 oscil kctrl, ihz - .1, 1 ; audio oscillator - flat + acel2 oscil kctrl, ihz + .1, 1 ; audio oscillator - sharp + asig = afund + acel1 + acel2 + + ; Cut-off high frequencies depending on midi-velocity + ; (larger velocity implies more brighter sound) + asig butterlp asig, (p5-60)*40+900 + + ; Panning + ippan = ipos*1.570796325 ; half of PI (radians of 90o angle) + ipleft = cos(ippan) ; half sign "down" + ipright = sin(ippan) ; half sign "up" + asig1 = asig*ipleft; + asig2 = asig*ipright; + ; To the chorus effect, through zak channels 1 and 2 + zawm asig1, 1 + zawm asig2, 2 +endin + +; ================================================================ +; EFFECTS +; ================================================================ + + +; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +; Chorus effect, borrowed from http://www.jlpublishing.com/Csound.htm +; I made some of its parameters accesible trhough score +instr 10 ;Chorus + ; Read input from zak + a1 zar 1 + a2 zar 2 + idlyml=p4 ;delay in milliseconds + k1 oscili idlyml/p5, 1, 2 + ar1l vdelay3 a1, idlyml/5+k1, 900 ;delayed sound 1 + ar1r vdelay3 a2, idlyml/5+k1, 900 ;delayed sound 1 + k2 oscili idlyml/p5, .995, 2 + ar2l vdelay3 a1, idlyml/5+k2, 700 ;delayed sound 2 + ar2r vdelay3 a2, idlyml/5+k2, 700 ;delayed sound 2 + k3 oscili idlyml/p5, 1.05, 2 + ar3l vdelay3 a1, idlyml/5+k3, 700 ;delayed sound 3 + ar3r vdelay3 a2, idlyml/5+k3, 700 ;delayed sound 3 + k4 oscili idlyml/p5, 1, 2 + ar4l vdelay3 a1, idlyml/5+k4, 900 ;delayed sound 4 + ar4r vdelay3 a2, idlyml/5+k4, 900 ;delayed sound 4 + aoutl = (a1+ar1l+ar2l+ar3l+ar4l)*.5 + aoutr = (a2+ar1r+ar2r+ar3r+ar4r)*.5 + + ; To the output mixer + zawm aoutl, 5 + zawm aoutr, 6 + ; and also to the reverb unit + ga1 = ga1 + (aoutl+aoutr)*.5 +endin + +; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +; Reverb +; 8 delay line FDN reverb, with feedback matrix based upon +; physical modeling scattering junction of 8 lossless waveguides +; of equal characteristic impedance. Based on Julius O. Smith III, +; "A New Approach to Digital Reverberation using Closed Waveguide +; Networks," Proceedings of the International Computer Music +; Conference 1985, p. 47-53 (also available as a seperate +; publication from CCRMA), as well as some more recent papers by +; Smith and others. +; +; Coded by Sean Costello, October 1999 +instr 25 ;Reverb + ; Note: ga1 is the global input to the reverb. + afilt1 init 0 + afilt2 init 0 + afilt3 init 0 + afilt4 init 0 + afilt5 init 0 + afilt6 init 0 + afilt7 init 0 + afilt8 init 0 + idel1 = (2473.000/sr) + idel2 = (2767.000/sr) + idel3 = (3217.000/sr) + idel4 = (3557.000/sr) + idel5 = (3907.000/sr) + idel6 = (4127.000/sr) + idel7 = (2143.000/sr) + idel8 = (1933.000/sr) + + + igain = p4 ; gain of reverb. Adjust empirically + ; for desired reverb time. .6 gives + ; a good small "live" room sound, .8 + ; a small hall, .9 a large hall, + ; .99 an enormous stone cavern. + + ipitchmod = p5 ; amount of random pitch modulation + ; for the delay lines. 1 is the "normal" + ; amount, but this may be too high for + ; held pitches such as piano tones. + ; Adjust to taste. + + itone = p6 ; Cutoff frequency of lowpass filters + ; in feedback loops of delay lines, + ; in Hz. Lower cutoff frequencies results + ; in a sound with more high-frequency + ; damping. + + ; k1-k8 are used to add random pitch modulation to the + ; delay lines. Helps eliminate metallic overtones + ; in the reverb sound. + k1 randi .001, 3.1, .06 + k2 randi .0011, 3.5, .9 + k3 randi .0017, 1.11, .7 + k4 randi .0006, 3.973, .3 + k5 randi .001, 2.341, .63 + k6 randi .0011, 1.897, .7 + k7 randi .0017, 0.891, .9 + k8 randi .0006, 3.221, .44 + ; apj is used to calculate "resultant junction pressure" for + ; the scattering junction of 8 lossless waveguides + ; of equal characteristic impedance. If you wish to + ; add more delay lines, simply add them to the following + ; equation, and replace the .25 by 2/N, where N is the + ; number of delay lines. + apj = .25 * (afilt1 + afilt2 + afilt3 + afilt4 + afilt5 + afilt6 + afilt7 + afilt8) + + + adum1 delayr 1 + adel1 deltapi idel1 + k1 * ipitchmod + delayw ga1 + apj - afilt1 + + adum2 delayr 1 + adel2 deltapi idel2 + k2 * ipitchmod + delayw ga1 + apj - afilt2 + + adum3 delayr 1 + adel3 deltapi idel3 + k3 * ipitchmod + delayw ga1 + apj - afilt3 + + adum4 delayr 1 + adel4 deltapi idel4 + k4 * ipitchmod + delayw ga1 + apj - afilt4 + + adum5 delayr 1 + adel5 deltapi idel5 + k5 * ipitchmod + delayw ga1 + apj - afilt5 + + adum6 delayr 1 + adel6 deltapi idel6 + k6 * ipitchmod + delayw ga1 + apj - afilt6 + + adum7 delayr 1 + adel7 deltapi idel7 + k7 * ipitchmod + delayw ga1 + apj - afilt7 + + adum8 delayr 1 + adel8 deltapi idel8 + k8 * ipitchmod + delayw ga1 + apj - afilt8 + + ; 1st order lowpass filters in feedback + ; loops of delay lines. + afilt1 tone adel1 * igain, itone + afilt2 tone adel2 * igain, itone + afilt3 tone adel3 * igain, itone + afilt4 tone adel4 * igain, itone + afilt5 tone adel5 * igain, itone + afilt6 tone adel6 * igain, itone + afilt7 tone adel7 * igain, itone + afilt8 tone adel8 * igain, itone + + ; The outputs of the delay lines are summed + ; and sent to the stereo outputs. This could + ; easily be modified for a 4 or 8-channel + ; sound system. + aout1 = (afilt1 + afilt3 + afilt5 + afilt7) + aout2 = (afilt2 + afilt4 + afilt6 + afilt8) + ;outs aout1, aout2 + ; To the output mixer + zawm aout1, 5 + zawm aout2, 6 + ga1 = 0 +endin + + +; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +; Output mixer +; It applies a bass enhancement, compression and fadeout +; to the whole piece, +instr 30 ;Mixer + ; Read input from zak + a1 zar 5 + a2 zar 6 + ; Bass enhancement + al1 butterlp a1, 100 + al2 butterlp a2, 100 + a1 = al1*1.5 +a1 + a2 = al2*1.5 +a2 + + ; Global amplitude shape + ; It applies a gain of p4 to the whole piece, and creates a + ; fadeout the last p5 seconds + kenv linseg p4, p3-p5, p4, p5, 0 + a1=a1*kenv + a2=a2*kenv + + ; Compression + a1 dam a1, 5000, 0.5, 1, 0.2, 0.1 + a2 dam a2, 5000, 0.5, 1, 0.2, 0.1 + + outs a1, a2 + zacl 0, 10 +endin + diff --git a/patches/feb05/bay.pd b/patches/feb05/bay.pd new file mode 100755 index 0000000..2927cd7 --- /dev/null +++ b/patches/feb05/bay.pd @@ -0,0 +1,250 @@ +#N canvas 253 22 999 737 10; +#X symbolatom 157 205 18 0 0 2 next_chord - -; +#N canvas 39 349 535 332 readme 0; +#X text 59 31 howto populate the graph: play the chord \, when the +output of [chord] is ok bang the "add" message. bang it each time you +change chord \, it will store the transitions; +#X text 56 120 howto ask for the next chord: play the chord \, bang +the "set" message \, this will set the current chord without adding +it to the graph's memory \, now bang the next 1 message. this chord_graph +will respond with the chord you played most of the times after the +current chord. you can send "next x" where x is from 0 to 1 \, 0 = +max novelty \, 1= min novelty; +#X text 56 259 you can save graph state sending the write message; +#X restore 762 65 pd readme; +#X obj 121 329 harmonizer; +#X msg 52 286 current \$1; +#X msg 158 283 target \$1; +#X obj 52 262 symbol; +#X obj 52 242 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X obj 157 261 symbol; +#X obj 289 261 int 36; +#X obj 355 262 int 60; 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