1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
// here i put common data structures and functions
// --------- theme notation
// data structures
typedef struct _note
{
unsigned short int played; // 0 if is a rest, 1 if played
unsigned short int chord; // 0 if is not a chord (strong) note, 1 if it is
unsigned short int diatonic; // 0 if is a note not belonging to this tonality
int interval; // semitones from prefious note
} t_note;
typedef struct _duration
{
int numerator; // like in music notation: in a 1/4 note the numerator is 1
int denominator; // like in music notation: in a 1/4 note the denominator is 4
} t_duration;
typedef struct _note_event
{
unsigned short int voice;
t_note note;
t_duration duration;
struct t_note_event *previous; // this is a list, link to the previous element
struct t_note_event *next; // this is a list, link to the next element
} t_note_event;
// --------- rhythm notation
// data structures
typedef struct t_rhythm_event t_rhythm_event;
struct t_rhythm_event
{
unsigned short int voice;
t_duration duration;
t_rhythm_event *previous; // this is a list, link to the previous element
t_rhythm_event *next; // this is a list, link to the next element
};
// rhythms memory graph
// list implementation
// this implements a graph that stores the memory of the current rhythm sub-elements
// list of links
// the actual implementation will be an array of nodes, each node
typedef struct t_rhythm_memory_arc t_rhythm_memory_arc;
typedef struct t_rhythm_memory_node t_rhythm_memory_node;
// graph node
typedef struct t_rhythm_memory_node
{
t_duration duration;
t_rhythm_memory_arc *arcs; // the list of arcs to other nodes
} ;
// graph arc
struct t_rhythm_memory_arc
{
unsigned short int weight;
t_rhythm_memory_node *to_node; // the target of this link (arc)
t_rhythm_memory_arc *next_arc; // next link in the list
} ;
// it will be arranged in a heap list?
// add an arc to this node
void add_t_rhythm_memory_arc(t_rhythm_memory_node *srcNode, t_rhythm_memory_node *dstNode);
#define num_possible_denominators 11
static unsigned short int possible_denominators[] = {1,2,3,4,6,8,12,16,18,24,32};
// functions needed to fill and use the memory table
// converts from integer to duration: used to know this table index
// what corresponds in terms of duration
t_duration int2duration(int n);
// converts from duration to integer: used to know this duration
// what corresponds in terms table index
unsigned short int duration2int(t_duration dur);
// tells you how many durations there are
int possible_durations();
// ----------- rhythm manipolation functions
// TODO:
// - from data structures to lists of numbers and vice versa
// - from a (voice, duration) representation to (voice, start, duration) and viceversa
// converts from float (0-1) to duration. it performs quantization
t_duration float2duration(float fduration);
// converts from numerator/denominator to a float (0-1)
float duration2float(t_duration duration);
// set the first beat of a sequence
void setFirstBeat(t_rhythm_event **firstEvent, unsigned short int voice, float fduration);
//adds a beat at the end of this list
void concatenateBeat(t_rhythm_event *currentEvent, unsigned short int voice, float fduration);
// used to free the memory allocated by this list
void freeBeats(t_rhythm_event *currentEvent);
// -------- notes manipulation functions
// set the first beat of a sequence
void setFirstNote(t_note_event **firstEvent, unsigned short int voice, float fduration, t_note note);
//adds a beat at the end of this list
void concatenateNote(t_note_event *currentEvent, unsigned short int voice, float fduration, t_note note);
// used to free the memory allocated by this list
void freeNotes(t_note_event *currentEvent);
|