#N canvas 182 231 789 437 10; #X obj 20 393 state; #X msg 20 322 save; #X floatatom 405 85 5 0 0; #X obj 552 69 ticker; #X obj 684 31 slider 127 0 15; #X obj 654 192 float; #X obj 654 163 toddle black 15 15; #X floatatom 654 221 5 0 0; #X text 87 10 The state object; #X text 7 37 With the state object settings within a patch; #X text 7 51 can be saved to a file. You can add a name to; #X text 7 66 the state (if you have several states in your; #X text 7 81 system this might be a good idea).; #X text 9 120 Note that the state object has several problems:; #X text 8 146 1) you can not delete "saveable objects" without; #X text 10 164 making the already saved states bogus; #X text 9 190 2) Not all the gui objects are saveable (Which is; #X text 8 208 good in some situations \, you might for example not ; #X text 9 226 save the state selecting widget ....; #X text 373 8 saveable:; #X text 374 66 Numberboxes:; #X text 544 10 This is the "slider" object !!:; #X text 545 28 (not vslider); #X text 299 289 Not saveable:; #X obj 403 295 vsl 15 128 0 127 0 0 empty empty empty 20 8 0 8 -262144 -1 -1 0 1; #X obj 440 318 hdl 15 1 0 8 empty empty empty 20 8 0 8 -262144 -1 -1 0; #X text 605 410 (C) Guenter Geiger 2002; #X obj 373 141 envgen 196 106; #X msg 29 346 1; #X msg 60 346 2; #X msg 90 346 3; #X text 370 118 envgen; #X text 422 292 ...etc (everything from the menu except "number"); #X connect 1 0 0 0; #X connect 4 0 5 1; #X connect 5 0 7 0; #X connect 6 0 5 0; #X connect 28 0 0 0; #X connect 29 0 0 0; #X connect 30 0 0 0;