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#N canvas 182 231 789 437 10;
#X obj 20 393 state;
#X msg 20 322 save;
#X floatatom 405 85 5 0 0;
#X obj 552 69 ticker;
#X obj 684 31 slider 127 0 15;
#X obj 654 192 float;
#X obj 654 163 toddle black 15 15;
#X floatatom 654 221 5 0 0;
#X text 87 10 The state object;
#X text 7 37 With the state object settings within a patch;
#X text 7 51 can be saved to a file. You can add a name to;
#X text 7 66 the state (if you have several states in your;
#X text 7 81 system this might be a good idea).;
#X text 9 120 Note that the state object has several problems:;
#X text 8 146 1) you can not delete "saveable objects" without;
#X text 10 164 making the already saved states bogus;
#X text 9 190 2) Not all the gui objects are saveable (Which is;
#X text 8 208 good in some situations \, you might for example not
;
#X text 9 226 save the state selecting widget ....;
#X text 373 8 saveable:;
#X text 374 66 Numberboxes:;
#X text 544 10 This is the "slider" object !!:;
#X text 545 28 (not vslider);
#X text 299 289 Not saveable:;
#X obj 403 295 vsl 15 128 0 127 0 0 empty empty empty 20 8 0 8 -262144
-1 -1 0 1;
#X obj 440 318 hdl 15 1 0 8 empty empty empty 20 8 0 8 -262144 -1 -1
0;
#X text 605 410 (C) Guenter Geiger 2002;
#X obj 373 141 envgen 196 106;
#X msg 29 346 1;
#X msg 60 346 2;
#X msg 90 346 3;
#X text 370 118 envgen;
#X text 422 292 ...etc (everything from the menu except "number");
#X connect 1 0 0 0;
#X connect 4 0 5 1;
#X connect 5 0 7 0;
#X connect 6 0 5 0;
#X connect 28 0 0 0;
#X connect 29 0 0 0;
#X connect 30 0 0 0;