#N canvas 492 167 669 441 10; #X obj 30 58 inlet; #X obj 25 363 outlet; #X text 73 363 output range: 0 to 1; #X text 72 57 input range: 0 to 1; #X obj 232 362 outlet; #X obj 222 58 inlet; #X text 264 57 input range: 0 to 1; #X text 29 29 x-axis value; #X text 221 26 y-axis value; #X text 11 5 [hid_spiral]; #X text 254 411 released under the GNU GPL; #X text 40 396 (C) Copyright 2005 Hans-Christoph Steiner ; #X obj 268 258 +; #X obj 299 258 f; #X msg 219 227 1; #X msg 315 227 -1; #X obj 232 327 +; #X obj 164 140 t f f; #X obj 194 161 delta; #X obj 105 109 hid_polar; #X obj 269 291 * 1; #X obj 221 185 moses -0.4; #X obj 271 205 moses 0.4; #X text 260 110 changes over 0.4 mean one rotation. I can't move fast enough on my joystick to get near a change of 0.4 This might not work on other devices \, like tablets \, but we'll cross that bridge when we get to it (i.e. when I get a tablet); #X text 280 362 output range: infinite \, one rotation = 1; #X connect 0 0 19 0; #X connect 5 0 19 1; #X connect 12 0 13 0; #X connect 12 0 20 0; #X connect 13 0 12 1; #X connect 14 0 12 0; #X connect 15 0 12 0; #X connect 16 0 4 0; #X connect 17 0 16 0; #X connect 17 1 18 0; #X connect 18 0 21 0; #X connect 19 0 1 0; #X connect 19 1 17 0; #X connect 20 0 16 1; #X connect 21 0 14 0; #X connect 21 1 22 0; #X connect 22 1 15 0;