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==============================================================================
= define generic event timestamp struct (probably Pd-ized input_event )
The question is whether the timeval is needed at all. Linux and Darwin
support it. Currently, I can only think of UPS PWR events actually using
timevals.
The timestamps should be in seconds since the first [hid] object was
instantiated since Pd limits float resolution to 6 digits. If there were two
floats, one for seconds, and the other for microseconds, then the [hid]
timestamp could represent up to 11.5 days (999999 seconds).
==============================================================================
= device selection
by # (1,2,...), generic name (mouse1, joystick2, tablet3...), or device name
("Trackpad", "Microsoft 5-button Mouse with IntelliEye(TM)", etc.)
==============================================================================
= figure out how to store device ID in obj struct
(in SC_HID.c its locID and cookie)
- it should probably just store the Pd arguments
- this will have to be dealt with when the "mouse0", "joystick2" arguments are
implemented
==============================================================================
= pollfn for mouse-like devices
- determine whether using a pollfn is actually better than using a t_clock
- any device that acts like a system mouse can be used with a pollfn, since
the mouse data will go thru Pd's network port, triggering the pollfn.
- this is probably unnecessary since the t_clock seems to run well at 1ms delay
==============================================================================
= function return values
- most functions probably do not need return values
- return (1) seems to be the default on many functions
==============================================================================
= control input messages
- are [poll(, [start(, and [stop( needed? is 0/1/del# enough?
==============================================================================
= consistent console output
void hid_post(const char *format, const char *);
==============================================================================
= event name changes
- make key/button Type btn rather than key (undecided on this one)
==============================================================================
= make [linuxhid] [darwinhid] and [windowshid]
- so much info is lost in the translation to a common event scheme that it
would be quite handy to have platform-specific objects. This would give
access to the entire range of devices supported by HID Manager, Linux input
events, etc.
- these objects should follow the same conventions as [hid]
==============================================================================
= device 0 gets events for all available devices
- it might be useful to have device #0 open all available devices and output
the events.
/++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS BUGS
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
\++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++/
______________________________________________________________________________
- BUG: getting events from the queue doesn't output a 0 value event when the
motion stops, so when the mouse stops, the sound keeps playing.
This is probably only a problem on relative axes.
This will probably have to be implemented on a platform-specific level:
- On Darwin/MacOSX, I think that the HIDGetEvent() loop will have to be
followed by one call to HIDGetElementValue()
______________________________________________________________________________
- BUG: hatswitches on MacOS X output an event without a change in value
Because of the currnently implementation of the conversion of the MacOS X
style event to the Linux style event, an event with a value of zero is output
on the unchanged axis when the hatswitch is moved in along the X or Y axis (as
opposed to diagonally).
______________________________________________________________________________
- BUG: on MacOS X, mouse axis data is limited by the screen dimensions
- the axes data stops outputting when the mouse pointer reaches the edge of
the screen. Hopefully the HID Manager API will allow raw mouse data
access. It must since its used with games.
______________________________________________________________________________
- BUG: on MacOS X, two keyboard key codes are reported as hatswitches
abs abs_hat0x Button Input, Keyboard Usage 0x39
abs abs_hat0y Button Input, Keyboard Usage 0x39
I am pretty sure this is just a hid_print_element_list() display problem.
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