From ba539a22a69e566b0ff3dcf7c08ec5d3bf066942 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 3 Feb 2006 22:38:18 +0000 Subject: added a [grid] so that you can play with the object svn path=/trunk/externals/mapping/; revision=4545 --- help/spiral-help.pd | 59 +++++++++++++++++++++++++++-------------------------- 1 file changed, 30 insertions(+), 29 deletions(-) (limited to 'help/spiral-help.pd') diff --git a/help/spiral-help.pd b/help/spiral-help.pd index 8d96756..81fb289 100644 --- a/help/spiral-help.pd +++ b/help/spiral-help.pd @@ -1,40 +1,41 @@ -#N canvas 56 302 475 480 10; -#X obj 5 2 cnv 15 450 20 empty empty [spiral] 2 11 1 18 -233017 --66577 0; +#N canvas 56 302 487 492 10; +#X obj 27 457 import unauthorized; +#X obj 5 2 cnv 15 450 20 empty empty [spiral] 2 11 1 18 -233017 -66577 +0; #X msg 422 3 pddp; #X text 245 451 released under the GNU GPL; -#X floatatom 70 288 5 0 0 0 - - -; -#X floatatom 70 375 5 0 0 0 radius-> - -; +#X floatatom 32 232 5 0 0 0 - - -; +#X floatatom 70 385 5 0 0 0 radius-> - -; #X text 175 408 For more info:; #X text 28 437 (C) Copyright 2005 Hans-Christoph Steiner ; -#X obj 71 201 hsl 128 15 0 1 0 0 empty empty x-axis 133 7 1 10 -225280 --1 -1 0 0; -#X obj 127 143 vsl 15 128 0 1 0 0 empty empty y-axis -6 -9 1 10 -261681 --1 -1 0 0; -#X floatatom 136 376 8 0 0 1 <-angle - -; -#X floatatom 128 288 5 0 0 0 - - -; -#X obj 127 305 t b f; -#X text 246 271 related objects:; -#X text 264 324 example:; -#X msg 69 126 0.5; -#X text 15 126 center:; -#X obj 323 324 spiral-joystick; -#X obj 70 335 spiral; +#X floatatom 136 386 8 0 0 1 <-angle - -; +#X floatatom 125 232 5 0 0 0 - - -; +#X obj 124 249 t b f; +#X text 216 341 related objects:; +#X text 266 378 example:; +#X obj 325 378 spiral-joystick; +#X obj 86 346 spiral; #X obj 279 406 pddp_open mapping-about; -#X obj 362 271 polar; +#X obj 390 341 polar; #X text 24 32 Converts cartesian coordinates(x \, y) to spiral in polar coordinates (radius \, angle). The angle is from 0 to 1 The angle 0 is at cartesian (1 \, 0) or far right center.; #X text 24 81 The angle will just keep going up/down as long as there is rotation rather than reset like [polar].; -#X connect 3 0 17 0; -#X connect 7 0 3 0; -#X connect 8 0 10 0; -#X connect 10 0 11 0; -#X connect 11 0 3 0; -#X connect 11 1 17 1; -#X connect 14 0 8 0; -#X connect 14 0 7 0; -#X connect 17 0 4 0; -#X connect 17 1 9 0; +#X msg 159 293 1; +#X msg 195 293 -1; +#X text 223 293 manually add/subtract rotations; +#X obj 32 124 grid grid1 100 0 1 100 0 1 0 0.01 0.01 10 10 -131 68 +; +#X obj 339 341 vector; +#X connect 4 0 14 0; +#X connect 9 0 10 0; +#X connect 10 0 4 0; +#X connect 10 1 14 1; +#X connect 14 0 5 0; +#X connect 14 1 8 0; +#X connect 19 0 14 2; +#X connect 20 0 14 2; +#X connect 22 0 4 0; +#X connect 22 1 9 0; -- cgit v1.2.1