diff options
author | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2007-04-02 21:12:09 +0000 |
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committer | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2007-04-02 21:12:09 +0000 |
commit | 4c775629ea1964da725b6f0cd3d0d0b013aee045 (patch) | |
tree | b8a3d6ffd703d9d4bd320782f0e63555e4819ed3 /doc/help/cyclone/prob-help.pd | |
parent | 90485b96be50e6ee811f3ba3c16e2369a2e8b6cd (diff) |
renamed help patches to follow the standard file naming scheme
svn path=/trunk/externals/miXed/; revision=7539
Diffstat (limited to 'doc/help/cyclone/prob-help.pd')
-rw-r--r-- | doc/help/cyclone/prob-help.pd | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/doc/help/cyclone/prob-help.pd b/doc/help/cyclone/prob-help.pd new file mode 100644 index 0000000..b6d03af --- /dev/null +++ b/doc/help/cyclone/prob-help.pd @@ -0,0 +1,54 @@ +#N canvas 112 40 826 571 10; +#X text 5 5 ; +#X text 7 524 docs based on the MAX/MSP reference (c) cycling'74; +#X text 6 538 ___________________________________________________; +#X obj -2 21 prob; +#X text 137 23 weighted series of random numbers; +#X text 5 53 coll maintains a probability matrix a.k.a 1st order; +#X text 5 65 markov chain and outputs a number according to it.; +#X text 168 94 0 has a 80% chance to be followed by 1 \, and; +#X text 168 106 a 10% chance to be followed by 2 or 3; +#X obj 215 217 prob; +#X floatatom 215 251 5 0 0 0 - - -; +#X msg 201 128 0 1 80 \, 0 2 10 \, 0 3 10; +#X obj 215 164 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X msg 237 189 0; +#X text 235 163 puts out a number and sets prob to this value; +#X text 267 189 resets prob to 0; +#X text 181 132 1; +#X text 136 224; +#X text -3 164 2 try this a couple of times:; +#X msg 338 274 0 1 30 \, 0 2 30 \, 0 3 40; +#X msg 364 301 1 2 30 \, 1 0 70; +#X floatatom 271 472 5 0 0 0 - - -; +#X obj 294 451 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X text 334 253 load probabilities:; +#X text 315 448 bang when we reach a number for which we have no rule +; +#X obj 271 279 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X msg 178 397 reset 0; +#X obj 271 426 prob; +#X msg 197 337 clear; +#X text 102 339 clear matrix:; +#X text 14 380 when we get stuck reset to 0:; +#X msg 378 331 dump; +#X text 416 332 print out all rules; +#X msg 386 368 embed; +#X text 434 367 save matrix with the patch; +#X connect 9 0 10 0; +#X connect 11 0 9 0; +#X connect 12 0 9 0; +#X connect 12 0 13 0; +#X connect 13 0 9 0; +#X connect 19 0 27 0; +#X connect 20 0 27 0; +#X connect 25 0 27 0; +#X connect 26 0 27 0; +#X connect 27 0 21 0; +#X connect 27 1 22 0; +#X connect 28 0 27 0; +#X connect 31 0 27 0; +#X connect 33 0 27 0; |