#N canvas 223 55 854 624 10; #X text -11 558 cyclone is (c) Krzysztof Czaja and others; #X text -11 573 docs based on the MAX/MSP reference (c) cycling'74 ; #X text -12 587 ___________________________________________________ ; #X obj 5 20 counter; #X text 79 21 count the number of bangs received; #X obj 54 94 metro 300; #X obj 54 71 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X floatatom 131 217 5 0 0 0 - - -; #X text 181 218 number of bangs; #X text 163 96 change direction; #X obj 142 94 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 4 71 start; #X obj 153 124 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 176 126 reset to minimum \, wait for next bang before output ; #X obj 164 150 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 188 151 reset and output imediately; #X floatatom 112 73 5 0 0 0 - - -; #X obj 175 173 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 131 191 counter; #X text 197 175 reset to max \, wait for next bang before output * ; #X text 430 211 unlimited counter \, sensible behaviour IMO; #X obj 162 490 counter; #X floatatom 162 260 5 0 0 0 - - -; #X floatatom 162 517 5 0 0 0 - - -; #X msg 181 284 0; #X msg 191 303 1; #X msg 200 323 2; #X text 225 287 counter direction; #X text 248 299 0 = up; #X text 248 311 1 = down; #X text 248 323 2 = up and down; #X floatatom 209 363 5 0 0 0 - - -; #X floatatom 217 380 5 0 0 0 - - -; #X floatatom 224 398 5 0 0 0 - - -; #X text 254 361 set min; #X text 267 399 set max; #X text 262 378 set counter value; #X obj 597 453 counter; #X msg 543 338 set \$1; #X floatatom 543 319 5 0 0 0 - - -; #X msg 597 339 jam \$1; #X floatatom 597 320 5 0 0 0 - - -; #X text 488 301 set counter to nr. and output; #X text 637 318 immediately; #X text 453 318 at next bang; #X msg 458 337 goto \$1; #X text 519 339 =; #X msg 67 374 up; #X msg 80 394 down; #X msg 101 413 updown; #X text 63 357 direction:; #X msg 82 315 inc; #X msg 63 295 dec; #X text -2 266 inc/decrement doesn't; #X text -2 277 care about direction; #X msg 319 259 next; #X text 208 260 number = bang =; #X obj 437 414 min \$1; #X obj 485 413 max \$1; #X floatatom 437 393 5 0 0 0 - - -; #X floatatom 485 392 5 0 0 0 - - -; #X text 434 375 set min/max; #N canvas 0 22 504 163 arguments 0; #X obj 62 50 counter max; #X obj 62 72 counter min max; #X obj 61 95 counter dir min max; #X text 58 21 arguments are specified as follows:; #X text 195 51 one arg = initial maximum; #X text 196 69 two args = initial min/max; #X text 208 95 three = direction (0 \, 1 \, 2) min/max; #X restore 330 89 pd arguments; #N canvas 19 104 733 288 outputs 0; #X obj 49 82 metro 100; #X obj 49 57 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X floatatom 49 227 5 0 0 0 - - -; #X text 88 228 count; #X floatatom 80 198 5 0 0 0 - - -; #X floatatom 111 169 5 0 0 0 - - -; #X obj 49 108 counter 2 0 10; #X text 155 171 we reached max when counting up; #X text 129 200 we reached min when counting down; #X floatatom 142 137 5 0 0 0 - - -; #X text 187 139 count of overflows; #X obj 468 156 metro 100; #X obj 468 73 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X obj 468 183 counter 2 0 10; #X msg 412 104 carrybang; #X obj 499 230 print down; #X obj 530 207 print up; #X msg 436 126 carryint; #X text 506 127 default (0/1); #X text 485 104 bang when up/down overflow; #X text 144 17 ok \, wondering what so many outputs are for ? here we go!; #X text 145 30 please also test the carrybang vs carryint \, to the right; #X text 144 43 the subtile difference is 2 state changes (int) vs one bang; #X connect 0 0 6 0; #X connect 1 0 0 0; #X connect 6 0 2 0; #X connect 6 1 4 0; #X connect 6 2 5 0; #X connect 6 3 9 0; #X connect 11 0 13 0; #X connect 12 0 11 0; #X connect 13 1 15 0; #X connect 13 2 16 0; #X connect 14 0 13 0; #X connect 17 0 13 0; #X restore 428 89 pd outputs; #X text 444 275 additional ways to accomplish the same:; #N canvas 211 114 569 114 related_objects 0; #X obj 40 47 gem_counter; #X obj 133 48 cxc.counter; #X text 27 24 other counters:; #X obj 222 48 modulo_counter; #X obj 387 47 count~; #X obj 342 47 count; #X obj 443 47 countund; #X restore 592 554 pd related_objects; #X obj 460 554 all_about_looping; #X text 480 529 click on these for more info:; #X text 415 201 * (there seems to be a bug when used with an; #X text 431 221 would be to reset to 0 as well ...); #X connect 5 0 18 0; #X connect 6 0 5 0; #X connect 10 0 18 1; #X connect 12 0 18 2; #X connect 14 0 18 3; #X connect 16 0 5 1; #X connect 17 0 18 4; #X connect 18 0 7 0; #X connect 21 0 23 0; #X connect 22 0 21 0; #X connect 24 0 21 1; #X connect 25 0 21 1; #X connect 26 0 21 1; #X connect 31 0 21 2; #X connect 32 0 21 3; #X connect 33 0 21 4; #X connect 38 0 37 0; #X connect 39 0 38 0; #X connect 40 0 37 0; #X connect 41 0 40 0; #X connect 47 0 21 0; #X connect 48 0 21 0; #X connect 49 0 21 0; #X connect 51 0 21 0; #X connect 52 0 21 0; #X connect 57 0 37 0; #X connect 58 0 37 0; #X connect 59 0 57 0; #X connect 60 0 58 0;