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#N canvas 223 55 854 624 10;
#X text -11 558 cyclone is (c) Krzysztof Czaja and others;
#X text -11 573 docs based on the MAX/MSP reference (c) cycling'74
;
#X text -12 587 ___________________________________________________
;
#X obj 5 20 counter;
#X text 79 21 count the number of bangs received;
#X obj 54 94 metro 300;
#X obj 54 71 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X floatatom 131 217 5 0 0 0 - - -;
#X text 181 218 number of bangs;
#X text 163 96 change direction;
#X obj 142 94 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X text 4 71 start;
#X obj 153 124 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X text 176 126 reset to minimum \, wait for next bang before output
;
#X obj 164 150 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X text 188 151 reset and output imediately;
#X floatatom 112 73 5 0 0 0 - - -;
#X obj 175 173 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 131 191 counter;
#X text 197 175 reset to max \, wait for next bang before output *
;
#X text 430 211 unlimited counter \, sensible behaviour IMO;
#X obj 162 490 counter;
#X floatatom 162 260 5 0 0 0 - - -;
#X floatatom 162 517 5 0 0 0 - - -;
#X msg 181 284 0;
#X msg 191 303 1;
#X msg 200 323 2;
#X text 225 287 counter direction;
#X text 248 299 0 = up;
#X text 248 311 1 = down;
#X text 248 323 2 = up and down;
#X floatatom 209 363 5 0 0 0 - - -;
#X floatatom 217 380 5 0 0 0 - - -;
#X floatatom 224 398 5 0 0 0 - - -;
#X text 254 361 set min;
#X text 267 399 set max;
#X text 262 378 set counter value;
#X obj 597 453 counter;
#X msg 543 338 set \$1;
#X floatatom 543 319 5 0 0 0 - - -;
#X msg 597 339 jam \$1;
#X floatatom 597 320 5 0 0 0 - - -;
#X text 488 301 set counter to nr. and output;
#X text 637 318 immediately;
#X text 453 318 at next bang;
#X msg 458 337 goto \$1;
#X text 519 339 =;
#X msg 67 374 up;
#X msg 80 394 down;
#X msg 101 413 updown;
#X text 63 357 direction:;
#X msg 82 315 inc;
#X msg 63 295 dec;
#X text -2 266 inc/decrement doesn't;
#X text -2 277 care about direction;
#X msg 319 259 next;
#X text 208 260 number = bang =;
#X obj 437 414 min \$1;
#X obj 485 413 max \$1;
#X floatatom 437 393 5 0 0 0 - - -;
#X floatatom 485 392 5 0 0 0 - - -;
#X text 434 375 set min/max;
#N canvas 0 22 504 163 arguments 0;
#X obj 62 50 counter max;
#X obj 62 72 counter min max;
#X obj 61 95 counter dir min max;
#X text 58 21 arguments are specified as follows:;
#X text 195 51 one arg = initial maximum;
#X text 196 69 two args = initial min/max;
#X text 208 95 three = direction (0 \, 1 \, 2) min/max;
#X restore 330 89 pd arguments;
#N canvas 19 104 733 288 outputs 0;
#X obj 49 82 metro 100;
#X obj 49 57 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X floatatom 49 227 5 0 0 0 - - -;
#X text 88 228 count;
#X floatatom 80 198 5 0 0 0 - - -;
#X floatatom 111 169 5 0 0 0 - - -;
#X obj 49 108 counter 2 0 10;
#X text 155 171 we reached max when counting up;
#X text 129 200 we reached min when counting down;
#X floatatom 142 137 5 0 0 0 - - -;
#X text 187 139 count of overflows;
#X obj 468 156 metro 100;
#X obj 468 73 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X obj 468 183 counter 2 0 10;
#X msg 412 104 carrybang;
#X obj 499 230 print down;
#X obj 530 207 print up;
#X msg 436 126 carryint;
#X text 506 127 default (0/1);
#X text 485 104 bang when up/down overflow;
#X text 144 17 ok \, wondering what so many outputs are for ? here
we go!;
#X text 145 30 please also test the carrybang vs carryint \, to the
right;
#X text 144 43 the subtile difference is 2 state changes (int) vs one
bang;
#X connect 0 0 6 0;
#X connect 1 0 0 0;
#X connect 6 0 2 0;
#X connect 6 1 4 0;
#X connect 6 2 5 0;
#X connect 6 3 9 0;
#X connect 11 0 13 0;
#X connect 12 0 11 0;
#X connect 13 1 15 0;
#X connect 13 2 16 0;
#X connect 14 0 13 0;
#X connect 17 0 13 0;
#X restore 428 89 pd outputs;
#X text 444 275 additional ways to accomplish the same:;
#N canvas 211 114 569 114 related_objects 0;
#X obj 40 47 gem_counter;
#X obj 133 48 cxc.counter;
#X text 27 24 other counters:;
#X obj 222 48 modulo_counter;
#X obj 387 47 count~;
#X obj 342 47 count;
#X obj 443 47 countund;
#X restore 592 554 pd related_objects;
#X obj 460 554 all_about_looping;
#X text 480 529 click on these for more info:;
#X text 415 201 * (there seems to be a bug when used with an;
#X text 431 221 would be to reset to 0 as well ...);
#X connect 5 0 18 0;
#X connect 6 0 5 0;
#X connect 10 0 18 1;
#X connect 12 0 18 2;
#X connect 14 0 18 3;
#X connect 16 0 5 1;
#X connect 17 0 18 4;
#X connect 18 0 7 0;
#X connect 21 0 23 0;
#X connect 22 0 21 0;
#X connect 24 0 21 1;
#X connect 25 0 21 1;
#X connect 26 0 21 1;
#X connect 31 0 21 2;
#X connect 32 0 21 3;
#X connect 33 0 21 4;
#X connect 38 0 37 0;
#X connect 39 0 38 0;
#X connect 40 0 37 0;
#X connect 41 0 40 0;
#X connect 47 0 21 0;
#X connect 48 0 21 0;
#X connect 49 0 21 0;
#X connect 51 0 21 0;
#X connect 52 0 21 0;
#X connect 57 0 37 0;
#X connect 58 0 37 0;
#X connect 59 0 57 0;
#X connect 60 0 58 0;
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