#N canvas 193 23 510 596 10; #X floatatom 26 36 5 0 0 0 - - -; #X symbolatom 36 100 10 0 0 0 - - -; #X text 25 389 ARGUMENTS: none; #X text 183 387 INLETS:; #X text 183 423 OUTLETS: none; #X text 217 161 forward lists; #X text 161 45 forward single floats; #X text 169 107 forward single symbols; #X text 41 469 NOTES:; #X text 185 401 1 - list or message of the form DST MSG; #X text 165 567 Bryan Jurish ; #X floatatom 117 257 5 0 0 0 - - -; #X obj 53 257 pack s 0; #X text 178 224 dynamic destination; #X msg 45 153 420; #X obj 25 326 sprinkler; #X text 53 3 sprinkler : dynamic control-message dissemination; #X text 41 483 When a [sprinkler] object gets an input message of the form "DST MSG" at its inlet \, the message MSG is sent to the [receive] object(s) named by DST. 'sprinkler' is really only useful if you don't know (or don't want to know) the length and/or type(s) of your messages beforehand.; #X msg 25 59 sprinkler-help1 \$1; #X msg 35 121 sprinkler-help2 \$1; #X msg 45 177 sprinkler-help1 \$1 24 7; #X msg 54 212 sprinkler-help1; #X msg 60 234 sprinkler-help2; #X obj 340 42 r sprinkler-help1; #X obj 340 64 print sprinkler-help1; #X obj 340 110 r sprinkler-help2; #X obj 340 132 print sprinkler-help2; #X obj 25 350 print sprinkler-thru; #X text 257 298 this gets passed through; #X msg 53 297 illusory-receive-name uh oh; #X text 39 407 ALIASES:; @SPRINKLER_ALIAS_1@ @SPRINKLER_ALIAS_2@ #X text 135 18 @SPRINKLER_COMPAT_TEXT@; #X connect 0 0 18 0; #X connect 1 0 19 0; #X connect 11 0 12 1; #X connect 12 0 15 0; #X connect 14 0 20 0; #X connect 15 0 27 0; #X connect 18 0 15 0; #X connect 19 0 15 0; #X connect 20 0 15 0; #X connect 21 0 12 0; #X connect 22 0 12 0; #X connect 23 0 24 0; #X connect 25 0 26 0; #X connect 29 0 15 0;