#N canvas 256 351 807 489 10; #X obj 64 137 noise~; #X floatatom 410 164 5 0 0 0 - - -; #X obj 413 143 hsl 200 15 0 6 0 0 empty empty empty -2 -8 0 10 -260097 -1 -1 3317 1; #X obj 64 381 dac~ 1 2; #X msg 410 184 distance \$1; #X msg 409 118 1; #X obj 407 95 loadbang; #X text 3 -43 Description: Changes the perceptual distance of a 3rd order horizontal Ambisonic sound source.; #X text 3 2 Alters only the amplitude of the w versus xyuvpq channels. ; #X text 5 18 1 represents the unit circle \, which is the actual distance of the speakers circle around the listener.; #X text 2 80 At a distance of 18 \, there is no more sound.; #X text 3 64 Every step of 1 makes the sound -6dB quieter. (half as loud); #X obj 470 287 vu 15 120 empty empty -1 -8 0 10 -66577 -1 1 0; #X obj 676 288 vu 15 120 empty empty -1 -8 0 10 -66577 -1 1 0; #X obj 469 247 expr (1-$f1)*6 \; if ($f1<1 \, (1-$f1)*-100 \, (1-$f1)*6) ; #X text 458 122 Distance (1 is the unit circle); #X text 6 45 0 represents the center of the circle.; #X text 480 207 Here is the algorythm:; #X text 481 222 Is is slightly simplified.; #X text 660 416 Other channels; #X text 465 414 Amplitude of W; #X text 4 95 It can be used with other Ambisonic orders that use 7 channels or less.; #X text 3 -19 tags: ambisonic; #X obj 64 263 mtl/ambiDistance7~ distance 6; #X obj 64 351 mtl/ambiWxyuvpqToMono~ angle 90; #X obj 63 175 mtl/ambiMonoToWxyuvpq~ angle 90; #X obj 264 351 mtl/ambiWxyuvpqToMono~ angle 270; #X connect 0 0 25 0; #X connect 1 0 4 0; #X connect 1 0 14 0; #X connect 2 0 1 0; #X connect 5 0 2 0; #X connect 6 0 5 0; #X connect 14 0 12 0; #X connect 14 1 13 0; #X connect 23 0 24 0; #X connect 23 0 26 0; #X connect 23 1 24 1; #X connect 23 1 26 1; #X connect 23 2 24 2; #X connect 23 2 26 2; #X connect 23 3 24 3; #X connect 23 3 26 3; #X connect 23 4 24 4; #X connect 23 4 26 4; #X connect 23 5 24 5; #X connect 23 5 26 5; #X connect 23 6 24 6; #X connect 23 6 26 6; #X connect 24 0 3 0; #X connect 25 0 23 0; #X connect 25 1 23 1; #X connect 25 2 23 2; #X connect 25 3 23 3; #X connect 25 4 23 4; #X connect 25 5 23 5; #X connect 25 6 23 6; #X connect 26 0 3 1;