#N canvas 165 185 720 421 10; #X obj 117 125 separator; #X obj 147 299 circle; #X obj 476 187 * 360; #X obj 119 206 rotateXYZ 0 0 0; #X obj 521 95 t b f; #X obj 120 178 color 1 0 0; #X obj 112 87 r petalin; #X obj 31 258 inlet; #X obj 32 292 t b; #X obj 31 320 outlet; #X obj 434 47 f \$1; #X obj 620 17 inlet; #X obj 571 73 r petalnum; #X obj 568 198 r petaltrans; #X obj 124 230 translateXYZ 1 0 0; #X obj 478 229 * 1; #X obj 570 101 r petalsize; #X msg 431 16 bang; #X obj 565 127 t b f; #X obj 521 123 / 1; #X obj 423 152 <= 0; #X text 81 323 this object just ignores triggers; #X text 107 57 we connect to the global gemhead with a named receive ; #X text 648 71 we get a few global values over receives too; #X text 472 46 \$1 is this objects index \, we use it to work out if we need to render; #X text 28 372 pix.test.at; #X text 659 15 we get our fake loadbang on the right inlet still; #X text 13 8 draw a petal (really just a circle)..; #X text 459 153 if we aren't needed \, scale ourselves to 0 is there a better way? email me.; #X obj 149 269 scaleXYZ 1; #X connect 0 0 5 0; #X connect 2 0 3 3; #X connect 3 0 14 0; #X connect 4 0 19 0; #X connect 4 0 20 0; #X connect 4 1 19 1; #X connect 4 1 20 1; #X connect 5 0 3 0; #X connect 6 0 0 0; #X connect 7 0 8 0; #X connect 8 0 9 0; #X connect 10 0 20 0; #X connect 10 0 19 0; #X connect 11 0 10 0; #X connect 12 0 4 0; #X connect 13 0 14 1; #X connect 14 0 29 0; #X connect 15 0 29 1; #X connect 15 0 29 2; #X connect 15 0 29 3; #X connect 16 0 18 0; #X connect 17 0 10 0; #X connect 18 0 15 0; #X connect 18 1 15 1; #X connect 19 0 2 0; #X connect 20 0 15 0; #X connect 29 0 1 0;