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authorCyrille Henry <nusmuk@users.sourceforge.net>2005-04-27 12:26:51 +0000
committerCyrille Henry <nusmuk@users.sourceforge.net>2005-04-27 12:26:51 +0000
commite68340de2b4519bf90bf339256e25cde16db6c4b (patch)
tree3fd93861d1bbdab964b5a97d34796a2d64f6538f /msd3D
parent451fdfe5a37a6f7f4d275ce6f220bda9da11d1dc (diff)
v0.04
svn path=/trunk/externals/nusmuk/; revision=2834
Diffstat (limited to 'msd3D')
-rw-r--r--msd3D/02_msd3Dperf.pd46
-rw-r--r--msd3D/curve2.pd12
2 files changed, 38 insertions, 20 deletions
diff --git a/msd3D/02_msd3Dperf.pd b/msd3D/02_msd3Dperf.pd
index cd1d59c..b52b0cd 100644
--- a/msd3D/02_msd3Dperf.pd
+++ b/msd3D/02_msd3Dperf.pd
@@ -1,4 +1,4 @@
-#N canvas 533 109 692 690 10;
+#N canvas 545 25 692 818 10;
#X obj 177 369 t a;
#X obj 159 5 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
@@ -8,7 +8,7 @@
#X obj 159 27 t b b b b b;
#X msg 456 528 0 \, destroy;
#X obj 456 583 gemhead;
-#X obj 456 606 world_light;
+#X obj 460 670 world_light;
#X msg 213 177 mass fix 0 100 50 50;
#X msg 456 468 reset \, create \, lighting 1 \, 1;
#X obj 52 391 t b;
@@ -25,10 +25,10 @@
#X obj 125 136 t b f;
#X obj 247 86 / 12.5;
#X obj 247 109 - 4;
-#X obj 48 229 sphere 0.07;
#X obj 127 57 unpack f f f f;
-#X connect 0 0 13 0;
-#X connect 1 0 12 0;
+#X obj 48 229 cube 0.03;
+#X connect 0 0 12 0;
+#X connect 1 0 13 0;
#X connect 2 0 3 0;
#X connect 3 0 9 0;
#X connect 4 0 5 0;
@@ -40,10 +40,10 @@
#X connect 9 1 1 1;
#X connect 10 0 11 0;
#X connect 11 0 1 3;
-#X connect 13 1 2 0;
-#X connect 13 2 4 0;
-#X connect 13 3 10 0;
-#X restore 52 625 pd massrender;
+#X connect 12 1 2 0;
+#X connect 12 2 4 0;
+#X connect 12 3 10 0;
+#X restore 52 699 pd massrender;
#X obj 425 254 random 100;
#X msg 425 233 seed 1;
#X obj 349 254 random 100;
@@ -62,7 +62,7 @@
#X msg 177 339 link souple \$1 \$2 100 0.5 0.5;
#X obj 52 368 gemhead;
#X obj 456 548 gemwin;
-#X obj 52 583 msd3D --------------------------------;
+#X obj 52 655 msd3D --------------------------------;
#X obj 376 105 t b b b b;
#X obj 505 254 random 100;
#X msg 505 233 seed 4;
@@ -75,12 +75,20 @@
#X obj 586 123 repeat 300;
#X text 501 21 <-- Number of masses;
#X obj 456 487 t b;
-#X obj 52 604 route massesPos;
+#X obj 52 678 route massesPos;
#X msg 52 425 bang \, get massesPos;
#X text 265 487 <-- Move masses;
#X msg 143 479 forceX mob 100;
#X msg 143 503 forceX mob -100;
-#X msg 459 20 900;
+#X floatatom 495 615 5 0 0 0 - - -;
+#X floatatom 536 618 5 0 0 0 - - -;
+#X floatatom 589 619 5 0 0 0 - - -;
+#X obj 457 640 rotateXYZ 30 30 0;
+#X msg 459 20 3999;
+#X msg 163 529 forceY mob 100;
+#X msg 162 553 forceY mob -100;
+#X msg 176 577 forceZ mob 100;
+#X msg 175 601 forceZ mob -100;
#X connect 0 0 31 0;
#X connect 1 0 5 0;
#X connect 2 0 0 0;
@@ -96,7 +104,7 @@
#X connect 5 4 17 0;
#X connect 5 4 34 0;
#X connect 6 0 30 0;
-#X connect 7 0 8 0;
+#X connect 7 0 51 0;
#X connect 9 0 0 0;
#X connect 10 0 30 0;
#X connect 10 0 42 0;
@@ -139,5 +147,13 @@
#X connect 44 0 31 0;
#X connect 46 0 31 0;
#X connect 47 0 31 0;
-#X connect 48 0 39 1;
-#X connect 48 0 40 1;
+#X connect 48 0 51 1;
+#X connect 49 0 51 2;
+#X connect 50 0 51 3;
+#X connect 51 0 8 0;
+#X connect 52 0 39 1;
+#X connect 52 0 40 1;
+#X connect 53 0 31 0;
+#X connect 54 0 31 0;
+#X connect 55 0 31 0;
+#X connect 56 0 31 0;
diff --git a/msd3D/curve2.pd b/msd3D/curve2.pd
index b4b8d72..7fb277b 100644
--- a/msd3D/curve2.pd
+++ b/msd3D/curve2.pd
@@ -1,21 +1,23 @@
#N canvas 0 25 1255 894 10;
-#X obj 31 123 GEMglBegin;
+#X obj 30 164 GEMglBegin;
#X obj 86 100 GLdefine GL_LINE_STRIP;
#X obj 31 13 inlet;
#X obj 86 77 loadbang;
#X obj 159 13 inlet;
#X obj 200 13 inlet;
-#X obj 28 204 GEMglEnd;
-#X obj 31 151 GEMglVertex3fv;
-#X obj 31 175 GEMglVertex3fv;
+#X obj 27 241 GEMglEnd;
+#X obj 30 188 GEMglVertex3fv;
+#X obj 30 212 GEMglVertex3fv;
#X obj 161 76 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
+#X obj 30 138 GEMglNormal3fv 0 0 1;
#X connect 0 0 7 0;
#X connect 1 0 0 1;
-#X connect 2 0 0 0;
+#X connect 2 0 10 0;
#X connect 3 0 1 0;
#X connect 4 0 7 1;
#X connect 5 0 8 1;
#X connect 7 0 8 0;
#X connect 8 0 6 0;
#X connect 9 0 1 0;
+#X connect 10 0 0 0;