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Diffstat (limited to 'msd/editor/msd-editor.pd')
-rw-r--r-- | msd/editor/msd-editor.pd | 1864 |
1 files changed, 1864 insertions, 0 deletions
diff --git a/msd/editor/msd-editor.pd b/msd/editor/msd-editor.pd new file mode 100644 index 0000000..eb6b9ce --- /dev/null +++ b/msd/editor/msd-editor.pd @@ -0,0 +1,1864 @@ +#N struct liaison float x1 float y1 float x2 float y2 float mid1 float +mid2 float lid float K float D float P float Lmin float Lmax float +sid; +#N struct mass float x float y float mid float mob float M float sid +; +#N canvas 249 108 419 631 10; +#X obj 9 50 cnv 15 400 220 empty empty EDIT 20 12 1 14 -233017 -66577 +0; +#X obj 9 275 cnv 15 400 60 empty empty CREATE 20 12 1 14 -195568 -66577 +0; +#X obj 10 340 cnv 15 400 140 empty empty CONTROL 20 12 1 14 -233017 +-66577 0; +#X obj 211 295 bng 24 250 50 0 \$0-generate \$0-generate generate 0 +-6 0 8 -24198 -1 -1; +#N canvas 392 0 718 819 activate 0; +#X obj 233 238 r \$0-msd; +#X obj 233 453 gem_masses; +#X obj 313 445 gem_links; +#X obj 177 113 gemhead; +#X obj 233 396 route massesPos linksPos; +#X obj 97 710 gemwin; +#X msg 97 683 0 \, destroy; +#X obj 249 354 s \$0-msd-out; 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It's best to create new data structures +for this \, as the old link DS is quite loaded already.; +#X restore 197 573 pd TODO; +#N canvas 307 452 509 305 NEWS 0; +#X text 32 24 RecentChanges; +#X text 43 67 Links: D2 was killed \, L was born.; +#X text 43 100 SID for Links and masses: Symbolic ids can now be set. +You supply a number \, which will get transformed into a symbol id +(sid) #-m for masses and #-l for standard Links.; +#X restore 146 573 pd NEWS; +#N canvas 387 277 751 433 ignore 0; +#X obj 46 264 print ToMSD; +#X obj 46 234 spigot; +#X obj 83 181 tgl 15 0 empty empty debug_ToMSD 0 -6 0 8 -262144 -1 +-1 0 1; +#X obj 46 207 r \$0-msd; +#X obj 147 237 spigot; +#X obj 184 184 tgl 15 0 empty empty debug_FromMSD 0 -6 0 8 -262144 +-1 -1 0 1; +#X obj 147 265 print FromMSD; +#X obj 147 210 r \$0-msd-out; +#N canvas 0 0 578 686 setter 0; +#X obj 73 654 mass-set 0; +#X obj 109 596 mass-set 1; +#X obj 130 639 mass-set 2; +#X obj 188 434 mass-set 3; +#X restore 523 45 pd setter; +#N canvas 0 0 1257 922 lsetter 0; 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+#X connect 7 0 10 0; +#X connect 8 0 9 0; +#X connect 9 0 26 0; +#X connect 10 0 26 0; +#X connect 11 0 26 0; +#X connect 12 0 26 0; +#X connect 13 0 26 0; +#X connect 14 0 26 0; +#X connect 15 0 14 0; +#X connect 16 0 23 0; +#X connect 17 0 26 0; +#X connect 18 0 26 0; +#X connect 19 0 26 0; +#X connect 20 0 17 0; +#X connect 21 0 19 0; +#X connect 22 0 18 0; +#X connect 23 0 26 0; +#X connect 24 0 23 0; +#X restore 416 83 pd camera; +#N canvas 0 0 450 300 msynth 0; +#X restore 522 89 pd msynth; +#N canvas 0 0 1257 922 lsynth 0; +#X restore 521 109 pd lsynth; +#X obj 627 117 s pd-msynt; +#X obj 627 137 s pd-lsynth; +#X obj 63 101 tgl 16 0 \$0-gensynth \$0-gensynth l-synthesis 0 -6 0 +8 -262144 -1 -1 0 1; +#X symbolatom 96 105 10 0 0 1 link-synth - #0-lsynth-name; +#X symbolatom 99 138 10 0 0 1 masses-synth - #0-msynth-name; +#X obj 62 137 tgl 16 0 \$0-gensynth-m \$0-gensynth-m m-synthesis 0 +-6 0 8 -262144 -1 -1 0 1; +#X obj 420 381 netsend; +#X obj 420 354 prepend send; +#X msg 419 407 connect localhost 7777; +#N canvas 0 0 582 592 save-trans 0; +#X obj 28 53 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X obj 28 72 savepanel; +#X obj 28 121 s \$0-mid2msdid; +#X msg 28 95 write \$1; +#X text 118 84 Save mis2msdid table to disk.; +#X obj 76 42 inlet; +#X connect 0 0 1 0; +#X connect 1 0 3 0; +#X connect 3 0 2 0; +#X connect 5 0 1 0; +#X restore 413 180 pd save-trans; +#X msg 413 157 bang; +#X connect 1 0 0 0; +#X connect 2 0 1 1; +#X connect 3 0 1 0; +#X connect 4 0 6 0; +#X connect 5 0 4 1; +#X connect 7 0 4 0; +#X connect 12 0 15 0; +#X connect 13 0 12 1; +#X connect 14 0 12 0; +#X connect 17 0 16 0; +#X connect 18 0 21 0; +#X connect 19 0 18 1; +#X connect 20 0 18 0; +#X connect 22 0 16 0; +#X connect 23 0 22 0; +#X connect 24 0 23 0; +#X connect 25 0 23 1; +#X connect 26 0 29 0; +#X connect 27 0 26 1; +#X connect 28 0 26 0; +#X connect 30 0 42 0; +#X connect 31 0 30 0; +#X connect 32 0 30 1; +#X connect 34 0 41 0; +#X connect 35 0 34 0; +#X connect 36 0 34 1; +#X connect 38 0 39 0; +#X connect 38 0 40 0; +#X connect 38 0 47 0; +#X connect 38 0 48 0; +#X connect 41 0 37 0; +#X connect 42 0 33 0; +#X connect 54 0 53 0; +#X connect 55 0 53 0; +#X connect 57 0 56 0; +#X restore 248 573 pd ignore this; +#N canvas 0 0 489 250 help 0; +#N canvas 0 0 450 300 visualize? 0; +#X text 18 91 Visualization is done using either a GEM OpenGL window +\, or just animate the data structure alone. Better don't use both +at the same time. In GDS-mode you can set the frequency of the internal +metro \, to accelerate or slow down the simulation.; +#X text 19 172 In edit mode and while visualization is active \, you +can move around the masses. The red masses will not receive any other +forces from the model. Use the "forces" and "props" subpatches to change +parameters of links and send forces.; +#X text 56 39 Help on Visualization; +#X restore 301 169 pd visualize?; +#N canvas 0 0 450 300 append? 0; +#X text 36 72 First create structure inside [pd data] using msd_append. +Add mobile masses with black bang \, add fixed masses with the red +bang. Set weight of mass with the "M" number box.; +#X text 29 29 Help on Mass creation; +#X text 34 122 Use the greenish "geos" bang to open a subwindow for +creating masses in geometric formations: circles and rectangles.; +#X restore 303 70 pd append?; +#N canvas 0 0 537 336 links? 0; +#X text 47 77 Links are created by selecting at least two masses in +edit mode \, then press "L" to connect those with a link. If you select +more than two masses \, then all possible links between those masses +will get created. Use this to mass-connect masses. :); +#X text 32 26 Help on Link Creation; +#X text 44 148 The keyboard shortcut "L" is only active \, if the green +toggle "Keys" is set to on. Otherwise use the yellow "link" bang.; +#X text 45 196 More ways to create links: left-to-right connects masses +from left to right. The keyboard shortcut for this is "R" (for "Right" +\, as "L" is for "Links"). one2many will connect one mass to many others +and has no shortcuts. First select the first mass \, then set the toggle +to 1 \, after that select the other masses and set toggle to 0; +#X restore 302 94 pd links?; +#N canvas 0 0 450 300 generate? 0; +#X text 19 98 Press "generate" to generate messages to the msd object +and create the physical model inside. You can select which type of +msd* to use as well: msd2D or msd3D. With 3-D \, the Z-coordinate will +default to a value of zero.; +#X text 31 38 Help on MSD generation; +#X restore 302 144 pd generate?; +#N canvas 0 0 215 157 minmax? 0; +#X text 38 35 Data structs and; +#X text 38 49 GEM like different; +#X text 38 63 coordinate systems.; +#X text 38 87 Set the mapping; +#X text 38 101 between both here.; +#X restore 302 118 pd minmax?; +#X text 39 18 HELP / USAGE; +#X text 143 71 How to create masses:; +#X text 143 94 How to create links:; +#X text 102 118 Coordinates in MSD-Editor:; +#X text 109 146 Generate the MSD-Network:; +#X text 17 170 Visualize the network using GEM or DS:; +#X restore 95 573 pd help; +#X obj 32 450 tgl 16 0 \$0-fullscreen \$0-fullscreen fullscreen 0 -6 +0 8 -195568 -1 -1 0 1; +#X obj 319 427 nbx 5 14 -1e+37 1e+37 0 0 empty empty link-sid 0 -6 +0 10 -195568 -1 -1 0 256; +#X obj 95 601 structures; +#X obj 252 194 cnv 15 84 42 empty empty empty 2 8 1 10 -1 -66577 0 +; +#X obj 253 195 cnv 15 82 40 empty empty EDIT_AREA 2 8 1 10 -225271 +-66577 0; +#N canvas 0 35 1022 952 data 0; +#X scalar liaison 130.917 639.836 188 434 2 3 0 10 2.5 1 0 1e+10 0 +\;; +#X scalar liaison 109.715 596.152 188 434 1 3 1 10 2.5 1 0 1e+10 0 +\;; +#X scalar liaison 109.715 596.152 130.917 639.836 1 2 2 10 2.5 1 0 +1e+10 0 \;; +#X scalar liaison 73.418 654.69 188 434 0 3 3 10 2.5 1 0 1e+10 0 \; +; +#X scalar liaison 73.418 654.69 130.917 639.836 0 2 4 10 2.5 1 0 1e+10 +0 \;; +#X scalar liaison 73.418 654.69 109.715 596.152 0 1 5 10 2.5 1 0 1e+10 +0 \;; +#X scalar mass 73.418 654.69 0 0 100 0 \;; +#X scalar mass 109.715 596.152 1 0 100 0 \;; +#X scalar mass 130.917 639.836 2 0 100 0 \;; +#X scalar mass 188 434 3 900 100 0 \;; +#X restore 269 214 pd data; +#X obj 265 295 bng 24 250 50 0 \$0-set-from-ds \$0-set-from-ds set-from-ds +0 -6 0 8 -225271 -1 -1; +#N canvas 0 0 450 300 testing 0; +#N canvas 39 482 450 300 mass-lines 0; +#X text 26 19 Paint a line of masses between two masses. First select +two masses \, then press this bang:; +#X obj 41 86 bng 20 250 50 0 \$0-massline \$0-massline massline 0 -6 +0 8 -262144 -1 -1; +#N canvas 65 73 818 854 make-ml 0; +#X obj 254 188 pointer mass; +#X msg 254 156 traverse pd-data \, vnext 1; +#X obj 455 170 s pd-data; +#X msg 455 149 sort; +#X text 489 149 first sort left to right; +#X obj 254 132 t b b b; +#X obj 301 111 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X obj 141 186 ds-vnext; +#X obj 380 390 get mass x y; +#X obj 252 394 get mass x y; +#X obj 341 531 -; +#X obj 265 529 -; +#X obj 344 585 / 5; +#X obj 263 588 / 5; +#X obj 48 368 - 1; +#X obj 33 271 inlet; +#X obj 28 393 f 4; +#X obj 185 722 pack 0 0 0; +#X obj 91 275 inlet; +#X obj 87 296 select 0 1; +#X msg 90 322 0; +#X msg 123 321 900; +#X obj 214 98 t b b; +#X obj 219 68 r \$0-massline; +#X obj 185 777 s \$0-newmass; +#X obj 276 271 f 0; +#X obj 306 271 + 1; +#X msg 289 244 0; +#X obj 280 332 route 1 0; +#X obj 254 211 t b b p; +#X obj 280 300 pack 0 p; +#X obj 322 70 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X obj 31 483 countto; +#X obj 33 456 pack 1 0; +#X obj 30 420 t b f; +#X obj 91 572 f 0; +#X obj 147 591 *; +#X obj 109 621 +; +#X obj 193 641 f 0; +#X obj 243 646 *; +#X obj 211 674 +; +#X obj 107 647 t b f; +#X obj 124 693 f; +#X obj 30 751 print countto; +#X obj 607 632 inlet linkit; +#X obj 543 727 link2masses; +#X obj 615 677 r \$0-link-param; +#X obj 622 479 pointer; +#X obj 495 477 pointer; +#X text 548 479 first; +#X text 686 477 last mass; +#X obj 69 514 t f b b f; +#X obj 536 617 pack p p; +#X obj 526 513 r \$0-lastmass; +#X obj 482 545 pointer; +#X obj 413 488 t b b; +#X obj 225 355 t b a a; +#X obj 415 458 select 1; +#X obj 577 366 select 1; +#X obj 476 511 t b; +#X obj 525 592 t p p; +#X obj 610 426 t b b b; +#X obj 557 671 spigot; +#X connect 0 0 29 0; +#X connect 0 1 7 0; +#X connect 1 0 0 0; +#X connect 3 0 2 0; +#X connect 5 0 1 0; +#X connect 5 2 3 0; +#X connect 5 2 27 0; +#X connect 6 0 5 0; +#X connect 7 0 0 0; +#X connect 8 0 11 1; +#X connect 8 0 35 1; +#X connect 8 1 10 1; +#X connect 8 1 38 1; +#X connect 9 0 11 0; +#X connect 9 1 10 0; +#X connect 10 0 12 0; +#X connect 11 0 13 0; +#X connect 12 0 39 1; +#X connect 13 0 36 1; +#X connect 14 0 16 1; +#X connect 15 0 13 1; +#X connect 15 0 12 1; +#X connect 15 0 14 0; +#X connect 16 0 34 0; +#X connect 17 0 24 0; +#X connect 18 0 19 0; +#X connect 19 0 20 0; +#X connect 19 1 21 0; +#X connect 20 0 42 1; +#X connect 21 0 42 1; +#X connect 22 1 5 0; +#X connect 23 0 22 0; +#X connect 25 0 26 0; +#X connect 25 0 30 0; +#X connect 26 0 25 1; +#X connect 27 0 25 1; +#X connect 28 0 56 0; +#X connect 28 1 8 0; +#X connect 28 1 48 1; +#X connect 29 0 7 0; +#X connect 29 1 25 0; +#X connect 29 2 30 1; +#X connect 30 0 28 0; +#X connect 31 0 22 0; +#X connect 32 0 43 0; +#X connect 32 0 51 0; +#X connect 33 0 32 0; +#X connect 34 0 33 0; +#X connect 34 1 33 1; +#X connect 34 1 58 1; +#X connect 35 0 37 0; +#X connect 36 0 37 1; +#X connect 37 0 41 0; +#X connect 38 0 40 0; +#X connect 39 0 40 1; +#X connect 40 0 17 2; +#X connect 41 0 42 0; +#X connect 41 1 17 1; +#X connect 42 0 17 0; +#X connect 44 0 62 1; +#X connect 46 0 45 1; +#X connect 47 0 52 1; +#X connect 48 0 52 1; +#X connect 51 0 57 0; +#X connect 51 1 35 0; +#X connect 51 2 38 0; +#X connect 51 3 39 0; +#X connect 51 3 36 0; +#X connect 52 0 62 0; +#X connect 53 0 54 1; +#X connect 54 0 60 0; +#X connect 55 0 54 0; +#X connect 55 1 48 0; +#X connect 56 0 16 0; +#X connect 56 1 9 0; +#X connect 56 2 47 1; +#X connect 57 0 55 0; +#X connect 57 1 58 0; +#X connect 58 0 61 0; +#X connect 58 1 59 0; +#X connect 59 0 54 0; +#X connect 60 0 52 1; +#X connect 60 1 52 0; +#X connect 61 0 54 0; +#X connect 61 1 47 0; +#X connect 61 2 59 0; +#X connect 62 0 45 0; +#X restore 108 92 pd make-ml; +#X obj 173 69 tgl 15 0 empty empty fix/mob 0 -6 0 8 -262144 -1 -1 0 +1; +#X floatatom 108 71 5 0 0 2 howmany - -; +#X obj 73 89 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 +; +#X connect 3 0 2 1; +#X connect 4 0 2 0; +#X connect 5 0 2 2; +#X restore 40 32 pd mass-lines; +#N canvas 14 85 865 862 mousepaint 0; +#X obj 45 97 tot data; +#X obj 99 136 route motion mouseup mouse key; +#X msg 45 69 capture \$1; +#X obj 45 46 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 +; +#X obj 106 258 pack 0 0 0; +#X obj 106 293 s \$0-newmass; +#X obj 455 410 link2masses; +#X obj 527 360 r \$0-link-param; +#X obj 457 192 r \$0-lastmass; +#X obj 407 190 t b; +#X obj 456 271 t p p; +#X obj 204 194 print mouse; +#X obj 592 194 r \$0-lastmass; +#X obj 548 226 pointer; +#X msg 134 232 \$1; +#X msg 160 232 \$2; +#X obj 455 318 pack p p; +#X obj 413 224 pointer; +#X msg 96 228 900; +#X obj 134 166 t b a a; +#X msg 49 183 \$3; +#X obj 51 205 select 1 2; +#X msg 41 229 0; +#X obj 100 33 inlet; +#X connect 0 2 1 0; +#X connect 1 2 11 0; +#X connect 1 2 19 0; +#X connect 2 0 0 0; +#X connect 3 0 2 0; +#X connect 4 0 5 0; +#X connect 7 0 6 1; +#X connect 8 0 17 1; +#X connect 9 0 17 0; +#X connect 10 0 16 1; +#X connect 10 1 16 0; +#X connect 12 0 13 1; +#X connect 14 0 4 1; +#X connect 15 0 4 2; +#X connect 16 0 6 0; +#X connect 17 0 10 0; +#X connect 18 0 4 0; +#X connect 19 0 17 0; +#X connect 19 1 20 0; +#X connect 19 2 14 0; +#X connect 19 2 15 0; +#X connect 20 0 21 0; +#X connect 21 0 22 0; +#X connect 21 1 18 0; +#X connect 22 0 4 0; +#X connect 23 0 2 0; +#X restore 31 97 pd mousepaint; +#X obj 31 74 tgl 15 0 empty empty capture 0 -6 0 8 -262144 -1 -1 0 +1; +#X connect 2 0 1 0; +#X restore 175 601 pd testing; +#X obj 24 79 r \$0-newmass; +#X obj 17 226 s \$0-lastmass; +#X obj 110 250 s \$0-link-param; +#X obj 110 50 morelinks; +#N canvas 0 0 450 300 guts 0; +#N canvas 366 103 781 748 generator 0; +#N canvas 311 93 877 551 getter 0; +#X obj 244 89 inlet; +#X obj 330 145 outlet; +#X text 91 57 First build masses \, then links!!; +#X obj 234 285 outlet; +#N canvas 629 18 551 784 fix-mass-ids 0; +#X obj 43 72 t b b b b b b b; +#X msg 79 168 traverse pd-data \, next; +#X obj 79 200 pointer mass; +#X obj 143 103 s \$0-reset-counter; +#N canvas 331 520 708 349 counter 0; +#X obj 156 125 f 0; +#X msg 172 102 0; +#X obj 172 74 r \$0-reset-counter; +#X obj 188 125 + 1; +#X obj 156 179 outlet; +#X obj 156 50 inlet; +#X connect 0 0 3 0; +#X connect 0 0 4 0; +#X connect 1 0 0 1; +#X connect 2 0 1 0; +#X connect 3 0 0 1; +#X connect 5 0 0 0; +#X restore 96 298 pd counter; +#X obj 96 396 set mass mid; +#X text 176 200 At end: fix links!; +#X obj 186 300 get mass mid; +#X obj 79 247 t b b b b p p; +#X obj 211 375 pack 0 0; +#X obj 211 404 tabwrite \$0-mid2msdid; +#X text 125 434 Store a mapping mid => msdid for fixing links later +; +#X obj 43 24 inlet; +#X obj 158 221 outlet; +#X text 96 52 Avoid stack overflow lops; +#X obj 85 23 r \$0-stack-delay; +#X obj 16 228 ds-next; +#X obj 43 51 del 0; +#X text 122 470 This still is not prepared to handle symbolic IDs!!! +; +#X connect 0 5 1 0; +#X connect 0 6 3 0; +#X connect 1 0 2 0; +#X connect 2 0 8 0; +#X connect 2 1 16 0; +#X connect 2 2 13 0; +#X connect 4 0 9 0; +#X connect 4 0 5 0; +#X connect 7 0 9 1; +#X connect 8 0 16 0; +#X connect 8 1 4 0; +#X connect 8 4 7 0; +#X connect 8 5 5 1; +#X connect 9 0 10 0; +#X connect 12 0 17 0; +#X connect 15 0 17 1; +#X connect 16 0 2 0; +#X connect 17 0 0 0; +#X restore 244 173 pd fix-mass-ids; +#N canvas 403 15 685 826 fix-links 0; +#X obj 139 158 t b b b b b b b; +#X msg 175 254 traverse pd-data \, next; +#X obj 239 189 s \$0-reset-counter; +#X obj 175 284 pointer liaison; +#X text 293 285 At end: make links in msd*!; +#X obj 192 420 tabread \$0-mid2msdid; +#X obj 192 482 set liaison mid1 mid2; +#X obj 343 418 tabread \$0-mid2msdid; +#X obj 192 389 get liaison mid1 mid2; +#X obj 175 333 t b b b b p p; +#X obj 139 70 inlet; +#X obj 275 312 outlet; +#X text 192 106 Avoid stack overflow lops; +#X obj 188 68 r \$0-stack-delay; +#X obj 113 282 ds-next; +#X obj 139 105 del 0; +#X connect 0 5 1 0; +#X connect 1 0 3 0; +#X connect 3 0 9 0; +#X connect 3 1 14 0; +#X connect 3 2 11 0; +#X connect 5 0 6 0; +#X connect 7 0 6 1; +#X connect 8 0 5 0; +#X connect 8 1 7 0; +#X connect 9 0 14 0; +#X connect 9 4 8 0; +#X connect 9 5 6 2; +#X connect 10 0 15 0; +#X connect 13 0 15 1; +#X connect 14 0 3 0; +#X connect 15 0 0 0; +#X restore 244 196 pd fix-links; +#N canvas 236 8 602 856 get-masses 0; +#X obj 148 80 t b b b b b b b; +#X msg 184 176 traverse pd-data \, next; +#X obj 184 206 pointer mass; +#X obj 325 385 select 0; +#X msg 365 410 0; +#X msg 324 409 1; +#X obj 248 111 s \$0-reset-counter; +#X msg 248 131 const 0; +#X obj 248 152 s \$0-mid; +#X obj 310 152 s \$0-msdid; +#X text 44 397 At end: start 2nd pass; +#X obj 148 31 inlet; +#X obj 214 494 outlet; +#X obj 81 435 outlet; +#X obj 184 255 t b p; +#X obj 214 402 scale-ds2msd; +#X obj 120 251 ds-next; +#X obj 214 362 get mass x y mid mob M sid; +#X obj 214 444 pack 0 0 0 0 0 0; +#X connect 0 5 1 0; +#X connect 0 6 6 0; +#X connect 0 6 7 0; +#X connect 1 0 2 0; +#X connect 2 0 14 0; +#X connect 2 1 16 0; +#X connect 2 2 13 0; +#X connect 3 0 5 0; +#X connect 3 1 4 0; +#X connect 4 0 18 3; +#X connect 5 0 18 3; +#X connect 7 0 8 0; +#X connect 7 0 9 0; +#X connect 11 0 0 0; +#X connect 14 0 16 0; +#X connect 14 1 17 0; +#X connect 15 0 18 0; +#X connect 15 1 18 1; +#X connect 16 0 2 0; +#X connect 17 0 15 0; +#X connect 17 1 15 1; +#X connect 17 2 18 2; +#X connect 17 3 3 0; +#X connect 17 4 18 4; +#X connect 17 5 18 5; +#X connect 18 0 12 0; +#X restore 244 115 pd get-masses; +#N canvas 0 0 768 708 make-links 0; +#X obj 316 252 pointer liaison; +#X msg 354 227 traverse pd-data \, bang; +#X obj 286 274 t b p; +#X obj 364 418 outlet; +#X obj 354 170 inlet; +#X obj 192 389 outlet; +#X text 142 412 Now set lid field of links.; +#X text 407 200 Avoid stack overflow lops; +#X obj 399 167 r \$0-stack-delay; +#X obj 286 226 ds-next; +#X obj 354 201 del 0; +#X obj 316 298 get liaison sid mid1 mid2 K D P Lmin Lmax; +#X obj 364 385 pack 0 0 0 0 0 0 0 0; +#X connect 0 0 2 0; +#X connect 0 1 9 0; +#X connect 0 2 5 0; +#X connect 1 0 0 0; +#X connect 2 0 9 0; +#X connect 2 1 11 0; +#X connect 4 0 10 0; +#X connect 8 0 10 1; +#X connect 9 0 0 0; +#X connect 10 0 1 0; +#X connect 11 0 12 0; +#X connect 11 1 12 1; +#X connect 11 2 12 2; +#X connect 11 3 12 3; +#X connect 11 4 12 4; +#X connect 11 5 12 5; +#X connect 11 6 12 6; +#X connect 11 7 12 7; +#X connect 12 0 3 0; +#X restore 148 257 pd make-links; +#X text 284 418 TABLES USED:; +#X text 364 174 Change DS mass ids to match msdIds \, store mid2msdid +mapping; +#X text 366 196 Fix mid1 and mid2 in links to match what msd2D thinks +is right.; +#X text 257 258 Create messages to msd2D to create links; +#X text 317 325 Correct lids to match what msd2D tells us; +#X obj 146 446 table \$0-mid2msdid 4000; +#X text 354 111 First get masses positions \, send to msd2D; +#X text 324 446 mass id as index \, msdid as value. Size 4000 taken +from the #define in msd sources.; +#N canvas 283 271 635 631 set-lid-alternative 0; +#X obj 43 72 t b b b b b b b; +#X msg 79 168 traverse pd-data \, next; +#N canvas 331 520 708 349 counter 0; +#X obj 156 125 f 0; +#X msg 172 102 0; +#X obj 172 74 r \$0-reset-counter; +#X obj 188 125 + 1; +#X obj 156 179 outlet; +#X obj 156 50 inlet; +#X connect 0 0 3 0; +#X connect 0 0 4 0; +#X connect 1 0 0 1; +#X connect 2 0 1 0; +#X connect 3 0 0 1; +#X connect 5 0 0 0; +#X restore 96 298 pd counter; +#X obj 79 247 t b b b b p p; +#X obj 43 24 inlet; +#X text 96 52 Avoid stack overflow lops; +#X obj 85 23 r \$0-stack-delay; +#X obj 16 228 ds-next; +#X obj 43 51 del 0; +#X obj 79 200 pointer liaison; +#X obj 96 396 set liaison lid; +#X connect 0 5 1 0; +#X connect 1 0 9 0; +#X connect 2 0 10 0; +#X connect 3 0 7 0; +#X connect 3 1 2 0; +#X connect 3 5 10 1; +#X connect 4 0 8 0; +#X connect 6 0 8 1; +#X connect 7 0 9 0; +#X connect 8 0 0 0; +#X connect 9 0 3 0; +#X connect 9 1 7 0; +#X restore 148 329 pd set-lid-alternative; +#X text 319 346 This is simpler and may work as well. It depends on +sorted data structures.; +#X connect 0 0 6 0; +#X connect 4 0 5 0; +#X connect 5 0 7 0; +#X connect 6 0 4 0; +#X connect 6 1 1 0; +#X connect 7 0 16 0; +#X connect 7 1 3 0; +#X restore 131 221 pd getter; +#X obj 131 369 s \$0-msd; +#X msg 170 107 reset; +#X obj 170 132 s \$0-msd; +#X obj 112 80 t b b b b; +#N canvas 338 182 781 563 make-setters 0; +#X obj 262 451 s pd-setter; +#X obj 136 109 t b b b b; +#X obj 262 337 get mass x y mid; +#X msg 262 404 obj \$1 \$2 mass-set \$3; +#X obj 262 360 pack 0 0 0; +#X obj 171 335 s mypointer; +#X msg 194 135 clear; +#X obj 194 160 s pd-setter; +#X obj 136 68 inlet; +#X obj 174 240 pointer mass liaison; +#X obj 506 373 pack 0 0 0; +#X obj 506 350 get liaison x1 y1 lid; +#X msg 506 417 obj \$1 \$2 link-set \$3; +#X obj 506 462 s pd-lsetter; +#X obj 194 186 s pd-lsetter; +#X obj 399 350 s myliapointer; +#X obj 136 487 outlet; +#X text 196 487 Post-Actions; +#X obj 401 270 t b p p; +#X obj 174 272 t b p p; +#N canvas 0 0 450 300 next 0; 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