From 40f44ede6fb1b3b160fc34bac7e46a0f86653f64 Mon Sep 17 00:00:00 2001 From: "N.N." Date: Thu, 9 Sep 2010 09:14:34 +0000 Subject: svn path=/trunk/externals/nusmuk/; revision=14014 --- msd2D/01_msd2Dtest.pd | 168 ------------- msd2D/02_msd2Dadd.pd | 463 ----------------------------------- msd2D/03_imsd2Dtest.pd | 156 ------------ msd2D/04_msd2Dperf.pd | 213 ---------------- msd2D/05_msd2DDataStruct.pd | 117 --------- msd2D/06_msd2Dgravit.pd | 212 ---------------- msd2D/07_sable.pd | 505 -------------------------------------- msd2D/Makefile.am | 51 ---- msd2D/editor/MOVED | 1 - msd2D/lb.pd | 13 - msd2D/license.txt | 504 -------------------------------------- msd2D/main.cpp | 3 - msd2D/make_anim.pd | 204 ---------------- msd2D/msd2D-help.pd | 582 -------------------------------------------- msd2D/package.txt | 4 - msd2D/sound_sable.pd | 67 ----- msd2D/structures.pd | 27 -- 17 files changed, 3290 deletions(-) delete mode 100644 msd2D/01_msd2Dtest.pd delete mode 100644 msd2D/02_msd2Dadd.pd delete mode 100644 msd2D/03_imsd2Dtest.pd delete mode 100644 msd2D/04_msd2Dperf.pd delete mode 100644 msd2D/05_msd2DDataStruct.pd delete mode 100644 msd2D/06_msd2Dgravit.pd delete mode 100644 msd2D/07_sable.pd delete mode 100644 msd2D/Makefile.am delete mode 100644 msd2D/editor/MOVED delete mode 100644 msd2D/lb.pd delete mode 100644 msd2D/license.txt delete mode 100644 msd2D/main.cpp delete mode 100644 msd2D/make_anim.pd delete mode 100644 msd2D/msd2D-help.pd delete mode 100644 msd2D/package.txt delete mode 100644 msd2D/sound_sable.pd delete mode 100644 msd2D/structures.pd (limited to 'msd2D') diff --git a/msd2D/01_msd2Dtest.pd b/msd2D/01_msd2Dtest.pd deleted file mode 100644 index fe68b84..0000000 --- a/msd2D/01_msd2Dtest.pd +++ /dev/null @@ -1,168 +0,0 @@ -#N canvas 520 22 626 507 10; 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-#X text 43 63 gem on/off; -#N canvas 487 334 635 333 creation 0; -#X obj 52 15 loadbang; -#X msg 221 71 reset; -#X msg 153 170 50 50; -#X msg 203 91 mass fix 0 100 50 50; -#X msg 169 192 Xmax 100 \, Xmin 0 \, Ymax 100 \, Ymin 0; -#X msg 186 150 mass mob 1 100 \$1 \$2; -#X obj 135 42 t b b b b b b; -#X msg 186 116 20 50 \, 23 61 \, 29 71 \, 39 77 \, 50 80 \, 61 77 \, -71 71 \, 77 61 \, 80 50 \, 77 39 \, 71 29 \, 61 23 \, 50 20 \, 39 23 -\, 29 29 \, 23 39; -#X msg 144 211 link intf mob 0 10 2.5; -#X msg 135 234 link inter mob mob 1 2.5; -#X obj 192 270 s mouse_init; -#X obj 135 261 s \$0-msdin; -#X obj 239 25 inlet; -#X text 303 226 all links are created with these two messages; -#X connect 0 0 6 0; -#X connect 1 0 11 0; -#X connect 2 0 10 0; -#X connect 3 0 11 0; -#X connect 4 0 11 0; -#X connect 5 0 11 0; -#X connect 6 0 9 0; -#X connect 6 1 8 0; -#X connect 6 2 2 0; -#X connect 6 2 4 0; -#X connect 6 3 7 0; -#X connect 6 4 3 0; -#X connect 6 5 1 0; -#X connect 7 0 5 0; -#X connect 8 0 11 0; -#X connect 9 0 11 0; -#X connect 12 0 6 0; -#X restore 23 40 pd creation; -#N canvas 0 22 450 300 compute 0; -#X obj 53 100 gemhead; -#X obj 53 123 t b; -#X msg 53 145 bang \, get linksPos; -#X obj 53 224 s \$0-msdout; -#X obj 63 174 r \$0-msdin; -#X obj 53 198 msd2D; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 2 0 5 0; -#X connect 4 0 5 0; -#X connect 5 0 3 0; -#X restore 23 111 pd compute; -#X text 164 54 create window; -#X text 164 69 and drag the structure with the mouse; -#X connect 0 0 5 0; -#X connect 3 0 2 0; diff --git a/msd2D/04_msd2Dperf.pd b/msd2D/04_msd2Dperf.pd deleted file mode 100644 index d264d8f..0000000 --- a/msd2D/04_msd2Dperf.pd +++ /dev/null @@ -1,213 +0,0 @@ -#N canvas 521 54 428 182 10; -#X msg 144 71 forceX mob 100; -#X msg 144 94 forceX mob -100; -#X text 141 13 change number of mass to test performance; -#X text 141 26 (and reset afterwards); -#X obj 81 19 nbx 5 14 1 20000 1 1 empty empty empty 0 -6 0 10 -262144 --1 -1 125.925 256; -#X obj 18 18 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X text 38 16 reset; -#N canvas 487 334 635 333 creation 0; -#X msg 239 84 reset; -#X obj 167 55 t b b b b b; -#X obj 441 55 f; -#X msg 221 104 mass fix 0 100 0 0; -#N canvas 0 22 450 300 links 0; -#X obj 136 72 t b; -#X obj 136 116 + 1; -#X obj 130 191 f; -#X obj 92 171 t f b; -#X obj 91 211 pack f f; -#X msg 91 233 link souple \$1 \$2 10 0.5; -#X obj 136 23 inlet; -#X obj 91 260 outlet; -#X obj 136 48 until; -#X obj 202 112 sel 0; -#X obj 184 154 mod 29; -#X obj 136 93 f 0; -#X obj 311 32 inlet; -#X connect 0 0 11 0; -#X connect 1 0 10 0; -#X connect 1 0 2 1; -#X connect 2 0 4 1; -#X connect 3 0 4 0; -#X connect 3 1 2 0; -#X connect 4 0 5 0; -#X connect 5 0 7 0; -#X connect 6 0 8 0; -#X connect 8 0 0 0; -#X connect 9 0 8 1; -#X connect 10 0 9 0; -#X connect 10 0 11 1; -#X connect 11 0 1 0; -#X connect 11 0 3 0; -#X connect 12 0 10 1; -#X restore 167 194 pd links; -#N canvas 557 309 487 357 masses 0; -#X msg 211 239 mass mob 1 \$1 \$2 \$3; -#X msg 417 145 seed 1; -#X msg 342 144 seed 2; -#X msg 239 126 seed 3; -#X obj 211 218 pack f f f; -#X obj 42 14 inlet; -#X obj 212 307 outlet; -#X obj 268 47 loadbang; -#X text 284 101 M; -#X text 356 106 X; -#X text 437 106 Y; -#X obj 223 68 t b b; -#X obj 42 45 until; -#X obj 42 78 f; -#X obj 72 78 + 1; -#X obj 72 100 mod 30; -#X obj 90 45 sel 0; -#X obj 164 15 inlet; -#X obj 342 165 random 800; -#X obj 418 165 random 800; -#X obj 239 146 random 800; -#X obj 342 186 / 100; -#X obj 339 206 - 4; -#X obj 407 193 / 100; -#X obj 404 213 - 4; -#X obj 239 166 + 800; -#X obj 235 186 / 8; -#X connect 0 0 6 0; -#X connect 1 0 19 0; -#X connect 2 0 18 0; -#X connect 3 0 20 0; -#X connect 4 0 0 0; -#X connect 5 0 12 0; -#X connect 7 0 3 0; -#X connect 7 0 2 0; -#X connect 7 0 1 0; -#X connect 11 0 20 0; -#X connect 11 1 18 0; -#X connect 11 1 19 0; -#X connect 12 0 13 0; -#X connect 13 0 14 0; -#X connect 13 0 11 0; -#X connect 14 0 15 0; -#X connect 15 0 13 1; -#X connect 15 0 16 0; -#X connect 16 0 12 1; -#X connect 17 0 15 1; -#X connect 18 0 21 0; -#X connect 19 0 23 0; -#X connect 20 0 25 0; -#X connect 21 0 22 0; -#X connect 22 0 4 1; -#X connect 23 0 24 0; -#X connect 24 0 4 2; -#X connect 25 0 26 0; -#X connect 26 0 4 0; -#X restore 203 129 pd masses; -#X msg 185 155 Xmax 4 \, Xmin -4 \, Ymax 4 \, Ymin -4; -#X obj 166 29 inlet; -#X obj 205 30 loadbang; -#X obj 441 33 inlet; -#X obj 167 221 s \$0-msdin; -#X connect 0 0 10 0; -#X connect 1 0 4 0; -#X connect 1 1 6 0; -#X connect 1 2 5 0; -#X connect 1 3 3 0; -#X connect 1 4 0 0; -#X connect 2 0 4 1; -#X connect 2 0 5 1; -#X connect 3 0 10 0; -#X connect 4 0 10 0; -#X connect 5 0 10 0; -#X connect 6 0 10 0; -#X connect 7 0 1 0; -#X connect 8 0 1 0; -#X connect 9 0 2 0; -#X restore 18 41 pd creation; -#N canvas 0 22 450 300 gem 0; -#X msg 30 99 0 \, destroy; -#X msg 30 76 reset \, create \, lighting 1 \, 1; -#X obj 30 148 gemwin; -#X obj 32 25 inlet; -#X obj 32 53 sel 1 0; -#X obj 241 50 gemhead; -#X obj 241 73 world_light; -#X connect 0 0 2 0; -#X connect 1 0 2 0; -#X connect 3 0 4 0; -#X connect 4 0 1 0; -#X connect 4 1 0 0; -#X connect 5 0 6 0; -#X restore 18 91 pd gem; -#X obj 18 68 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1 -; -#X text 38 66 gem on/off; -#N canvas 0 22 450 300 compute 0; -#N canvas 643 123 311 308 massrender 0; -#X obj 24 196 translateXYZ; -#X obj 24 170 separator; -#X obj 24 144 gemhead 45; -#X obj 103 17 inlet; -#X obj 103 55 unpack f f f; -#X obj 109 83 t b f; -#X obj 24 56 loadbang; -#X msg 24 80 0; -#X obj 24 222 sphere 0.1; -#X connect 0 0 8 0; -#X connect 1 0 0 0; -#X connect 2 0 1 0; -#X connect 3 0 4 0; -#X connect 4 1 5 0; -#X connect 4 2 0 2; -#X connect 5 0 2 0; -#X connect 5 1 0 1; -#X connect 6 0 7 0; -#X connect 7 0 2 0; -#X restore 133 205 pd massrender; -#N canvas 284 227 394 269 linkrender 0; -#X obj 121 20 inlet; -#X obj 57 175 separator; -#X obj 57 220 curve 2; -#X obj 43 130 gemhead 45; -#X msg 213 69 \$4 \$5 0; -#X msg 141 65 \$2 \$3 0; -#X obj 140 94 t b a; -#X obj 44 46 loadbang; -#X msg 44 75 0; -#X connect 0 0 4 0; -#X connect 0 0 5 0; -#X connect 1 0 2 0; -#X connect 3 0 1 0; -#X connect 4 0 2 2; -#X connect 5 0 6 0; -#X connect 6 0 3 0; -#X connect 6 1 2 1; -#X connect 7 0 8 0; -#X connect 8 0 3 0; -#X restore 52 256 pd linkrender; -#X obj 52 28 gemhead; -#X msg 52 85 bang \, get massesPos \, get linksPos; -#X obj 52 176 route linksPos massesPos; -#X obj 82 127 r \$0-msdin; -#X obj 52 153 msd2D; -#X obj 85 198 inlet; -#X obj 52 227 spigot; -#X connect 2 0 3 0; -#X connect 3 0 6 0; -#X connect 4 0 8 0; -#X connect 4 1 0 0; -#X connect 5 0 6 0; -#X connect 6 0 4 0; -#X connect 7 0 8 1; -#X connect 8 0 1 0; -#X restore 19 137 pd compute; -#X obj 144 118 s \$0-msdin; -#X text 260 80 click to move; -#X obj 19 115 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 -1; -#X text 39 114 display links; -#X connect 0 0 12 0; -#X connect 1 0 12 0; -#X connect 4 0 7 1; -#X connect 5 0 7 0; -#X connect 9 0 8 0; -#X connect 14 0 11 0; diff --git a/msd2D/05_msd2DDataStruct.pd b/msd2D/05_msd2DDataStruct.pd deleted file mode 100644 index 9f74841..0000000 --- a/msd2D/05_msd2DDataStruct.pd +++ /dev/null @@ -1,117 +0,0 @@ -#N struct liaison float x1 float y1 float x2 float y2 float mid1 float -mid2 float lid; -#N struct mass float x float y float mid float mob; -#N struct fixmass float x float y float mid; -#N canvas 241 22 630 524 10; -#X obj 15 58 structures; -#X obj 16 96 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 -; -#X msg 16 153 forceY mob 8; -#X obj 16 125 metro 10; -#N canvas 0 22 307 306 \$0-anim 0; -#X scalar liaison 90.3805 300 139.692 181.359 0 0 0 \;; -#X scalar liaison 89.4172 189.783 104.878 200.197 0 0 0 \;; -#X scalar liaison 89.4172 189.783 139.692 181.359 0 0 0 \;; -#X scalar liaison 145.861 231.953 90.3805 300 0 0 0 \;; -#X scalar liaison 81.2748 184.111 102.254 162.589 0 0 0 \;; -#X scalar liaison 89.4172 189.783 52.423 226.527 0 0 0 \;; -#X scalar liaison 156.503 300 89.4172 189.783 0 0 0 \;; -#X scalar liaison 104.878 200.197 121.885 186.762 0 0 0 \;; -#X scalar liaison 145.861 231.953 89.4172 189.783 0 0 0 \;; -#X scalar liaison 156.503 300 145.861 231.953 0 0 0 \;; -#X scalar liaison 121.885 186.762 81.2748 184.111 0 0 0 \;; -#X scalar liaison 52.423 226.527 139.692 181.359 0 0 0 \;; -#X scalar liaison 156.503 300 97.1881 236.113 0 0 0 \;; -#X scalar liaison 139.692 181.359 121.885 186.762 0 0 0 \;; -#X scalar liaison 139.692 181.359 145.861 231.953 0 0 0 \;; -#X scalar liaison 90.3805 300 97.1881 236.113 0 0 0 \;; -#X scalar liaison 102.254 162.589 121.885 186.762 0 0 0 \;; -#X scalar liaison 139.692 181.359 187.622 200.002 0 0 0 \;; -#X scalar liaison 97.1881 236.113 145.861 231.953 0 0 0 \;; -#X scalar liaison 104.878 200.197 81.2748 184.111 0 0 0 \;; -#X scalar liaison 97.1881 236.113 139.692 181.359 0 0 0 \;; -#X scalar liaison 97.1881 236.113 89.4172 189.783 0 0 0 \;; -#X scalar liaison 104.878 200.197 102.254 162.589 0 0 0 \;; -#X scalar liaison 89.4172 189.783 187.622 200.002 0 0 0 \;; -#X scalar mass 90.3805 300 0 0 \;; -#X scalar mass 104.878 200.197 8 0 \;; -#X scalar mass 89.4172 189.783 4 0 \;; -#X scalar mass 97.1881 236.113 2 0 \;; -#X scalar mass 81.2748 184.111 10 0 \;; -#X scalar mass 52.423 226.527 6 0 \;; -#X scalar mass 156.503 300 1 0 \;; -#X scalar mass 121.885 186.762 9 0 \;; -#X scalar mass 139.692 181.359 5 0 \;; -#X scalar mass 145.861 231.953 3 0 \;; -#X scalar mass 102.254 162.589 11 0 \;; -#X scalar mass 187.622 200.002 7 0 \;; -#X coords 0 0 300 300 300 300 1; -#X restore 255 92 pd \$0-anim; -#X obj 16 212 make_anim \$0-anim; -#X msg 15 358 forceY mob -200; -#X msg 15 380 forceY mob 200; -#X msg 15 316 forceX mob 200; -#X msg 15 337 forceX mob -200; -#X msg 15 400 forceX 0 -200 \, forceX 1 200; -#X msg 15 442 forceY 0 -200 \, forceY 1 -200 \, forceX 0 -200 \, forceX -1 200; -#X msg 15 421 forceY 6 -200 \, forceY 7 -200; -#X obj 15 182 r \$0-msdin; -#N canvas 0 22 450 300 creation 0; -#X obj 45 20 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262131 -1 --1; -#X msg 117 71 reset; -#X text 83 21 reset; -#X obj 45 42 t b b b b b; -#X msg 63 181 Xmax 300 \, Xmin 0 \, Ymax 300 \, Ymin 0; -#X msg 81 113 100 300 \, 150 300 \, 100 230 \, 150 230 \, 100 180 \, -150 180 \, 50 180 \, 200 180 \, 115 180 \, 135 180 \, 110 150 \, 140 -150; -#X msg 45 205 0 5 \, 1 2 \, 1 4 \, 2 3 \, 3 0 \, 0 2 \, 1 3 \, 2 4 -\, 4 5 \, 5 3 \, 3 4 \, 2 5 \, 4 6 \, 5 7 \, 6 5 \, 4 7 \, 4 8 \, 5 -9 \, 8 9 \, 8 10 \, 10 11 \, 11 9 \, 9 10 \, 8 11; -#X msg 45 252 link souple \$1 \$2 12 20; -#X msg 81 146 mass mob 1 100 \$1 \$2; -#X obj 45 274 s \$0-msdin; -#X obj 69 6 inlet; -#X obj 141 26 loadbang; -#X connect 0 0 3 0; -#X connect 1 0 9 0; -#X connect 3 0 6 0; -#X connect 3 1 4 0; -#X connect 3 2 5 0; -#X connect 3 4 1 0; -#X connect 4 0 9 0; -#X connect 5 0 8 0; -#X connect 6 0 7 0; -#X connect 7 0 9 0; -#X connect 8 0 9 0; -#X connect 10 0 3 0; -#X connect 11 0 3 0; -#X restore 15 37 pd creation; -#X obj 15 14 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 --1; -#X text 36 14 reset; -#X obj 15 467 s \$0-msdin; -#X obj 15 286 msd2D; -#X text 38 95 compute; -#X text 252 28 1 - notch the "poll" case to set DS to actual model -state; -#X text 252 47 2 - compute ON; -#X text 252 64 3 - "force" the dancer to move; -#X connect 1 0 3 0; -#X connect 2 0 18 0; -#X connect 3 0 2 0; -#X connect 3 0 18 0; -#X connect 5 0 18 0; -#X connect 6 0 17 0; -#X connect 7 0 17 0; -#X connect 8 0 17 0; -#X connect 9 0 17 0; -#X connect 10 0 17 0; -#X connect 11 0 17 0; -#X connect 12 0 17 0; -#X connect 13 0 18 0; -#X connect 15 0 14 0; -#X connect 18 0 5 0; -#X connect 18 1 5 0; diff --git a/msd2D/06_msd2Dgravit.pd b/msd2D/06_msd2Dgravit.pd deleted file mode 100644 index 0213fe5..0000000 --- a/msd2D/06_msd2Dgravit.pd +++ /dev/null @@ -1,212 +0,0 @@ -#N canvas 386 22 491 156 10; -#X obj 18 21 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X text 39 18 reset; -#N canvas 0 22 450 300 gem_stuff 0; -#X msg 30 89 0 \, destroy; -#X obj 30 185 gemhead; -#X obj 30 238 world_light; -#X obj 30 148 gemwin; -#X msg 30 66 reset \, dimen 800 800 \, create \, lighting 1 \, 1; -#X obj 30 212 rotateXYZ 30 20 0; -#X obj 32 10 inlet; -#X obj 32 37 sel 1 0; -#X connect 0 0 3 0; -#X connect 1 0 5 0; -#X connect 4 0 3 0; -#X connect 5 0 2 0; -#X connect 6 0 7 0; -#X connect 7 0 4 0; -#X connect 7 1 0 0; -#X restore 18 87 pd gem_stuff; -#X obj 18 69 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 1 -; -#N canvas 0 22 804 395 creation 0; -#X obj 42 28 bng 20 250 50 0 empty empty empty 0 -6 0 8 -258699 -1 --1; -#X msg 239 84 reset; -#X obj 245 32 loadbang; -#X text 68 30 reset; -#X obj 167 55 t b b b b b; -#X text 501 28 change number of mass to test performance; -#X text 501 41 (and reset afterwards); -#X obj 441 34 nbx 5 14 1 20000 1 1 empty empty empty 0 -6 0 10 -262144 --1 -1 1681.79 256; -#X msg 185 241 Xmax 4 \, Xmin -4 \, Ymax 4 \, Ymin -4; -#X msg 167 215 setL sun 0; -#X msg 221 107 mass fix 0 100 0 0; -#X text 409 270 0.2 : rigidity \, 0 : damping \, -2 : power \, 0.4 -: Lmin; -#X text 363 109 Sun; -#X text 288 181 Initial speed; -#N canvas 309 104 769 663 masses 0; -#X obj 151 16 inlet; -#X obj 232 28 inlet; -#X obj 151 616 outlet; -#X msg 151 551 mass mob 1 \$1 \$2 \$3; -#X msg 151 307 seed 3; -#X obj 151 519 pack f f f; -#X obj 151 228 t b b b; -#X msg 243 306 seed 20; -#X msg 331 308 seed 10; -#X obj 151 327 random 10000; -#X obj 243 371 - 1; -#X obj 331 370 - 1; -#X obj 151 47 t b; -#X obj 333 52 loadbang; -#X text 263 277 X; -#X text 166 276 M; -#X text 372 278 Y; -#X obj 151 67 until; -#X obj 151 86 f; -#X obj 177 87 + 1; -#X obj 177 118 mod 1000; -#X obj 206 87 sel 0; -#X obj 243 327 random 1000; -#X obj 331 328 random 1000; -#X obj 243 348 / 50000; -#X obj 331 349 / 50000; -#X obj 151 349 / 250; -#X obj 151 371 + 185; -#X connect 0 0 12 0; -#X connect 1 0 20 1; -#X connect 3 0 2 0; -#X connect 4 0 9 0; -#X connect 5 0 3 0; -#X connect 6 0 9 0; -#X connect 6 1 22 0; -#X connect 6 2 23 0; -#X connect 7 0 22 0; -#X connect 8 0 23 0; -#X connect 9 0 26 0; -#X connect 10 0 5 1; -#X connect 11 0 5 2; -#X connect 12 0 17 0; -#X connect 13 0 7 0; -#X connect 13 0 8 0; -#X connect 13 0 4 0; -#X connect 17 0 18 0; -#X connect 18 0 19 0; -#X connect 18 0 6 0; -#X connect 19 0 20 0; -#X connect 20 0 21 0; -#X connect 20 0 18 1; -#X connect 21 0 17 1; -#X connect 22 0 24 0; -#X connect 23 0 25 0; -#X connect 24 0 10 0; -#X connect 25 0 11 0; -#X connect 26 0 27 0; -#X connect 27 0 5 0; -#X restore 203 144 pd masses; -#X text 410 289 The power of the link is -2 to simulate a gravity field -in 1/R^2; -#X text 292 146 Particules; -#X msg 185 268 link sun fix mob 0.2 0 -2 0.4; -#X msg 167 178 forceX mob 5.9; -#X obj 167 310 s \$0-msdin; -#X obj 166 25 inlet; -#X connect 0 0 4 0; -#X connect 1 0 19 0; -#X connect 2 0 4 0; -#X connect 4 0 9 0; -#X connect 4 0 18 0; -#X connect 4 1 8 0; -#X connect 4 1 17 0; -#X connect 4 2 14 0; -#X connect 4 3 10 0; -#X connect 4 4 1 0; -#X connect 7 0 14 1; -#X connect 8 0 19 0; -#X connect 9 0 19 0; -#X connect 10 0 19 0; -#X connect 14 0 19 0; -#X connect 17 0 19 0; -#X connect 18 0 19 0; -#X connect 20 0 4 0; -#X restore 18 43 pd creation; -#X text 116 58 gravity field simulation; -#X text 115 72 if you have cpu problem \, you can reduce the mass number -in "creation"; -#N canvas 0 22 450 300 compute 0; -#X obj 52 182 msd2D --------------------------------; -#X obj 52 64 t b; -#X obj 52 41 gemhead; -#X msg 197 123 forceX mob 0.051; -#X msg 197 149 forceY mob 0.1; -#X msg 52 98 bang \, bang \, get massesPos; -#N canvas 637 205 609 594 massrender 0; -#X obj 124 5 inlet; -#X obj 291 245 translateXYZ; -#X obj 291 186 gemhead; -#X obj 291 219 separator; -#X obj 292 63 unpack f f f; -#X obj 57 257 translateXYZ; -#X obj 57 198 gemhead; -#X obj 57 231 separator; -#X obj 123 31 route 0 1; -#X obj 296 118 t b; -#X obj 64 71 unpack f f; -#X obj 57 151 t b f; -#X obj 168 262 translateXYZ; -#X obj 168 197 gemhead; -#X obj 168 236 separator; -#X obj 175 76 unpack f f; -#X obj 168 154 t b f; -#X obj 169 290 color 1 0 0; -#X obj 292 319 square 0.015; -#X obj 168 320 square 0.04; -#X text 61 351 Sun; -#X text 169 355 Red particule; -#X text 307 355 Particule; -#X obj 56 315 sphere 0.3 30; -#X obj 57 289 color 0.3 0.3 0.3; -#X obj 292 291 color 0.3 0.3 0.3; -#X obj 9 49 loadbang; -#X msg 9 80 0; -#X connect 0 0 8 0; -#X connect 1 0 25 0; -#X connect 2 0 3 0; -#X connect 3 0 1 0; -#X connect 4 0 9 0; -#X connect 4 1 1 1; -#X connect 4 2 1 2; -#X connect 5 0 24 0; -#X connect 6 0 7 0; -#X connect 7 0 5 0; -#X connect 8 0 10 0; 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-#X obj 18 86 loadbang; -#X obj 18 63 universal; -#X msg 18 41 loadbang loadbang; -#X obj 18 17 inlet; -#X obj 18 108 outlet; -#X obj 104 84 r lb; -#X obj 104 105 t b; -#X connect 0 0 4 0; -#X connect 2 0 1 0; -#X connect 3 0 2 0; -#X connect 5 0 6 0; -#X connect 6 0 4 0; diff --git a/msd2D/license.txt b/msd2D/license.txt deleted file mode 100644 index b1e3f5a..0000000 --- a/msd2D/license.txt +++ /dev/null @@ -1,504 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the - library `Frob' (a library for tweaking knobs) written by James Random Hacker. - - , 1 April 1990 - Ty Coon, President of Vice - -That's all there is to it! - - diff --git a/msd2D/main.cpp b/msd2D/main.cpp deleted file mode 100644 index 4539810..0000000 --- a/msd2D/main.cpp +++ /dev/null @@ -1,3 +0,0 @@ -#include "../msd.h" - -MSD("msd2D",msd2D,2) diff --git a/msd2D/make_anim.pd b/msd2D/make_anim.pd deleted file mode 100644 index c29fc3f..0000000 --- a/msd2D/make_anim.pd +++ /dev/null @@ -1,204 +0,0 @@ -#N struct mass float x float y float mid float mob; -#N struct fixmass float x float y float mid; -#N canvas 445 254 669 506 10; -#X obj 352 260 pointer; -#X obj 86 83 spigot; -#X obj 400 20 bng 15 250 50 0 \$0-create empty Create 22 6 0 10 -258113 --1 -1; -#X obj 316 76 r \$0-create; -#X obj 123 50 r \$0-listen; -#X obj 533 184 s \$0-listen; -#X msg 533 159 1; -#X obj 316 98 t b b b b b; 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The -msd masses are the principals objects of the model. They got only one -physical parameter \, the value of their mass. 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