#N canvas 745 272 838 561 12; #X obj 49 377 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144 -1 -1 7366 1; #X obj 49 46 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 1 ; #X obj 49 344 * 127; #X obj 49 315 ADSR -------; #X obj 72 78 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144 -1 -1 0 1; #X obj 95 98 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144 -1 -1 0 1; #X obj 118 123 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144 -1 -1 0 1; #X obj 142 149 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144 -1 -1 0 1; #X text 280 37 Standard analog style ADSR; #X text 92 74 Attack; #X text 118 94 Decay; #X text 138 116 Sustain; #X text 159 140 Release; #X text 72 43 On / Off; #X obj 118 288 / 127; #X text 281 73 A \, D \, R are from 0 to 127 \, using arbitrary unit ; #X text 280 102 S is from 0 to 1 \, output is from 0 to 1; #X connect 1 0 3 0; #X connect 2 0 0 0; #X connect 3 0 2 0; #X connect 4 0 3 1; #X connect 5 0 3 2; #X connect 6 0 14 0; #X connect 7 0 3 4; #X connect 14 0 3 3;