#N canvas 2743 342 700 541 10; #X floatatom 32 156 5 0 0 0 - - -; #X floatatom 61 197 5 0 0 0 - - -; #X floatatom 96 239 5 0 0 0 - - -; #X obj 29 139 hsl 200 15 -1 5 0 0 empty empty center_position -2 -6 0 8 -262144 -1 -1 7200 1; #X obj 99 221 hsl 128 15 0.01 10 1 0 empty empty empty -2 -6 0 8 -262144 -1 -1 0 1; #X obj 26 327 multi_slider 50; #X obj 64 179 hsl 128 15 0 50 0 0 empty empty empty -2 -6 0 8 -262144 -1 -1 0 1; #X floatatom 167 283 5 0 0 0 - - -; #X text 238 222 size of the wave (proportion of the total point number) ; #X text 204 280 shape of the wave (thanks to a curve_pow inside the object); #X text 199 176 total nubmer of points in the list; #X text 243 140 position of the center of the wave (0 ... 1); #X floatatom 131 263 5 0 0 0 - - -; #X obj 26 304 wave_loop 50 0.4 0.6 0.1; #X text 173 261 loop size (proportion of total point number); #X text 142 3 the wave object generate a list of float. This list is composed of value creating a triangular shape. This object is mainly use to generate data aiming at the control of lighting \, spacialisation or else.; #X text 142 71 similar to "wave" but provide a loop possibility; #X connect 1 0 13 1; #X connect 2 0 13 2; #X connect 3 0 0 0; #X connect 3 0 13 0; #X connect 4 0 2 0; #X connect 6 0 1 0; #X connect 7 0 13 4; #X connect 12 0 13 3; #X connect 13 0 5 0;