diff options
author | Pablo Martín <caedesv@users.sourceforge.net> | 2003-09-07 20:01:24 +0000 |
---|---|---|
committer | Pablo Martín <caedesv@users.sourceforge.net> | 2003-09-07 20:01:24 +0000 |
commit | e20d5ae3622d5d656dc28d7a090aee76b08158b0 (patch) | |
tree | de772d913888f4d5faf127414e2cb4ce486be3ca /CHANGES.LOG | |
parent | 69fab985ebfc5ea03228c92a859e4091fee1b28d (diff) |
updating pdp to current version 0.12.2
svn path=/trunk/externals/pdp/; revision=936
Diffstat (limited to 'CHANGES.LOG')
-rw-r--r-- | CHANGES.LOG | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/CHANGES.LOG b/CHANGES.LOG index eeb0931..67215ce 100644 --- a/CHANGES.LOG +++ b/CHANGES.LOG @@ -75,3 +75,61 @@ v0.9: 2003/02/27 fixed pdp_xv bang crash added pdp_grey2mask added pdp_slice_cut/pdp_slice_glue (experimental/nondoc) + +v0.10: 2003/03/06 + modules code reorganization + removed pdp_affine object and added compatibility object based on pdp_cheby + added pdp_mchp and PDP_IMAGE_MCHP packet format (experimental) + added pdp_and, pdp_or, pdp_xor, pdp_not, pdp_bitmask, pdp_bitdepth + added base class for pdp objects + added incremental garbage collector + added support for "not so pure" data packets + added opengl subproject containing a pdp_glx display object + added a PDP_TEX opengl texture packet (opengl lib) + added PDP_IMAGE_GREY8, PDP_IMAGE_RGB8, PDP_IMAGE_RGBA8 packets + (0.10.1) fixed (fatal) bug in pdp_base, and bug in pdp_noise (non-mmx) + (0.10.1) pdp_glx now compiles on mac osx + +v0.11: 2003/04/08 + updated pdp_trigger to behave like pd's trigger object + added automatic philips web cam detection + removed "zombie" packet passing and made pool manager thread safe + (this required an api change: backward compat for pdp thread proc broken) + added gem style object rendering & transformation objects (opengl lib) + removed pdp_gradient binary module (it is now an abstraction) + added pdp_loop (a packet array / loop sampler) + added pdp_description + added support for libquicktime on osx (thanks Jamie) + added support for accumulation packets (dpd) (still experimental) + (0.11.1) fixed some packet registering and frame dropping bugs + +v0.12: 2003/06/21 + added support for high level packet conversion (mime-like descriptions) + added pdp_convert + added "memlimit" message to pdp_control (to limit pdp's mem usage) + maximum nb of packets is now only limited by the memlimit + added new basic type: bitmap/*/* (PDP_BITMAP) for standard fourcc formats + cleaned up pdp_xv/glx (x window glue code reuse) + fixed rgb/bgr bug in conversion code + added pdp_abs, pdp_zthresh + completed dpd framework (for context based processing, i.e. 3dp) + rewrote gem like 3d library on top of dpd (it's almost stable) + added a matrix type (float/double real/complex) for linear algebra stuff + added matrix processors pdp_m_*: mv, mm, +=mm, LU, LU_inverse, LU_solve + pdp_cheby now accepts an array with a mapping function + added pdp_plasma + fixed outlet_pdp bug (this caused all kind of weirdness) + added embedded scheme interpreter for testing (see the guile/ dir) + added simple forth-style scripting language (pdp's rpn calculator) + added png load/save support to pdp_reg + (0.12.1) fixed OSX compilation probs + (0.12.1) fixed texture coordinate bugs (pdp_opengl) + (0.12.1) added multipass rendering support (pdp_opengl) + (0.12.1) pdp_cog (Johannes Taelman's gaussian blob estimator) + (0.12.1) pdp_sthresh, hthresh, positive, offset, sign + (0.12.1) pdp_agc, contrast, flip_lr, flip_tb + (0.12.1) added pdp and pdp_opengl examples + (0.12.2) pdp_histo, dither, pointcloud + (0.12.2) more examples & added some conversion code + (0.12.2) fixed c++ compilation issues + |