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authorPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
committerPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
commit9aa1e112850a11854caa2198393dbd910e226151 (patch)
tree9ed62d40d96b503049229e1cb2555c4883416cb9 /opengl/abstractions/3dp_blend.pd
parent213978fa8a868661dda88e6b4e7cacec1c90677a (diff)
Updating pdp version to 0.12.2
svn path=/trunk/externals/pdp/; revision=942
Diffstat (limited to 'opengl/abstractions/3dp_blend.pd')
-rw-r--r--opengl/abstractions/3dp_blend.pd13
1 files changed, 13 insertions, 0 deletions
diff --git a/opengl/abstractions/3dp_blend.pd b/opengl/abstractions/3dp_blend.pd
new file mode 100644
index 0000000..e7768d7
--- /dev/null
+++ b/opengl/abstractions/3dp_blend.pd
@@ -0,0 +1,13 @@
+#N canvas 554 145 570 225 10;
+#X obj 25 124 3dp_toggle depth_test 0;
+#X obj 181 159 3dp_toggle blend_add 1;
+#X obj 25 90 inlet;
+#X obj 330 199 outlet;
+#X text 38 11 use this object for quick and dirty blending effects.
+it has the depth test disabled and accumulated blending enabled.;
+#X text 128 60 NOTE: proper transparency is quite hard to do \, because
+it requires manual depth sorting. there is no real support for this
+in 3dp yet.;
+#X connect 0 1 1 0;
+#X connect 1 1 3 0;
+#X connect 2 0 0 0;