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authorPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
committerPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
commit9aa1e112850a11854caa2198393dbd910e226151 (patch)
tree9ed62d40d96b503049229e1cb2555c4883416cb9 /opengl/include/pdp_3Dcontext.h
parent213978fa8a868661dda88e6b4e7cacec1c90677a (diff)
Updating pdp version to 0.12.2
svn path=/trunk/externals/pdp/; revision=942
Diffstat (limited to 'opengl/include/pdp_3Dcontext.h')
-rw-r--r--opengl/include/pdp_3Dcontext.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/opengl/include/pdp_3Dcontext.h b/opengl/include/pdp_3Dcontext.h
new file mode 100644
index 0000000..2af1dcf
--- /dev/null
+++ b/opengl/include/pdp_3Dcontext.h
@@ -0,0 +1,94 @@
+/*
+ * pdp system module - 3d render context packet type
+ * Copyright (c) by Tom Schouten <pdp@zzz.kotnet.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ */
+
+
+/* the 3d render context packet: platform independent data structure
+ and method prototypes */
+
+
+#ifndef PDP_3DCONTEXT_H
+#define PDP_3DCONTEXT_H
+
+#include "pdp.h"
+
+
+
+
+typedef struct _3dcontext
+{
+ u32 encoding; /* the kind of render context */
+ u32 width; /* context width */
+ u32 height; /* context height */
+ u32 sub_width; /* portion that is currently used */
+ u32 sub_height;
+ void *drawable; /* context's drawable (i.e. Window, GLXPbuffer, ...) */
+ void *context; /* context's context object */
+
+} t_3Dcontext;
+
+#define PDP_3DCONTEXT 5 /* 3d context packet id */
+#define PDP_3DCONTEXT_WINDOW 1 /* window context packet id */
+#define PDP_3DCONTEXT_PBUFFER 2 /* pbuf context packet id */
+
+/* all symbols are C-style */
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+ /* info methods */
+ u32 pdp_packet_3Dcontext_width(int packet);
+ u32 pdp_packet_3Dcontext_subwidth(int packet);
+ u32 pdp_packet_3Dcontext_height(int packet);
+ u32 pdp_packet_3Dcontext_subheight(int packet);
+ float pdp_packet_3Dcontext_subaspect(int packet);
+ int pdp_packet_3Dcontext_isvalid(int packet);
+ t_3Dcontext *pdp_packet_3Dcontext_info(int packet);
+
+
+ /* setters */
+ void pdp_packet_3Dcontext_set_subwidth(int packet, u32 w);
+ void pdp_packet_3Dcontext_set_subheight(int packet, u32 h);
+
+
+ /* render context activation and initialization */
+ void pdp_packet_3Dcontext_set_rendering_context(int packet);
+ void pdp_packet_3Dcontext_unset_rendering_context(int packet);
+ void pdp_packet_3Dcontext_setup_3d_context(int p);
+ void pdp_packet_3Dcontext_setup_2d_context(int p);
+
+ /* constructors */
+ int pdp_packet_new_3Dcontext_pbuf(u32 width, u32 height, u32 depth);
+ int pdp_packet_new_3Dcontext_win(void);
+
+ /* window specific methods */
+ void pdp_packet_3Dcontext_win_resize(int packet, int width, int height);
+ void pdp_packet_3Dcontext_win_send_events(int packet, t_outlet *outlet);
+ void pdp_packet_3Dcontext_win_cursor(int packet, bool toggle);
+ void pdp_packet_3Dcontext_win_swapbuffers(int packet);
+
+ /* converters */
+ int pdp_packet_3Dcontext_snap_to_bitmap(int packet, int w, int h);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif