diff options
author | Tom Schouten <doelie@users.sourceforge.net> | 2003-02-05 06:05:39 +0000 |
---|---|---|
committer | Tom Schouten <doelie@users.sourceforge.net> | 2003-02-05 06:05:39 +0000 |
commit | 7da1d644ff98078ad2a78d940ec991abff440b00 (patch) | |
tree | cd5942bd3be84b57228d4d978ec4753dbdc56a89 /system/mmx | |
parent | 41faefa9874e70af29f1ad5ebc2a55f0be9a9cff (diff) |
pdp 0.8.3
svn path=/trunk/externals/pdp/; revision=382
Diffstat (limited to 'system/mmx')
-rw-r--r-- | system/mmx/Makefile | 5 | ||||
-rw-r--r-- | system/mmx/pixel_cheby_s16.s | 90 | ||||
-rw-r--r-- | system/mmx/pixel_resample_s16.s | 314 |
3 files changed, 408 insertions, 1 deletions
diff --git a/system/mmx/Makefile b/system/mmx/Makefile index 0f8f836..51e5052 100644 --- a/system/mmx/Makefile +++ b/system/mmx/Makefile @@ -14,7 +14,9 @@ pixel_biquad_s16.o \ pixel_ca_s1.o \ pixel_rand_s16.o \ pixel_crot_s16.o \ -pixel_gain_s16.o +pixel_gain_s16.o \ +pixel_resample_s16.o \ +pixel_cheby_s16.o all: $(OBJ) @@ -27,3 +29,4 @@ clean: rm -f pdp_mmx.a rm -f pdp_mmx_test + diff --git a/system/mmx/pixel_cheby_s16.s b/system/mmx/pixel_cheby_s16.s new file mode 100644 index 0000000..2afe9e2 --- /dev/null +++ b/system/mmx/pixel_cheby_s16.s @@ -0,0 +1,90 @@ +# Pure Data Packet mmx routine. +# Copyright (c) by Tom Schouten <pdp@zzz.kotnet.org> +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +# +.globl pixel_cheby_s16_3plus +.type pixel_cheby_s16_3plus,@function + +# void pixel_cheby_s16(int *buf, int nb_8pixel_vectors, int order+1, short int *coefs) + + +# coefs are s2.13 fixed point (-4->4) +pixel_cheby_s16_3plus: + pushl %ebp + movl %esp, %ebp + push %esi + push %edi + push %edx + + movl 8(%ebp), %esi # input array + movl 12(%ebp), %ecx # vector count + movl 16(%ebp), %eax # get order+1 + + shll $3, %eax + movl 20(%ebp), %edx + addl %eax, %edx # edx = coef endx address + +# jmp skip + + .align 16 + .loop_cheby: + + movl 20(%ebp), %edi # get coefs + movq (%esi), %mm0 # load 4 pixels from memory (mm0 = x) + pcmpeqw %mm2, %mm2 + movq %mm0, %mm1 # mm1 (T_n-1) <- x + psrlw $1, %mm2 # mm2 (T_n-2) <- 1 + + + movq (%edi), %mm4 # mm4 (acc) == a0 + psraw $1, %mm4 # mm4 == a0/2 + movq %mm0, %mm5 # mm5 (intermediate) + pmulhw 8(%edi), %mm5 # mm5 == (x * a1)/2 + paddsw %mm5, %mm4 # acc = c0 + c1 x + addl $16, %edi + + .loop_cheby_inner: + movq %mm1, %mm3 # mm3 == T_n-1 + psraw $2, %mm2 # mm2 == T_n-2 / 4 + pmulhw %mm0, %mm3 # mm3 == (2 x T_n-1) / 4 + psubsw %mm2, %mm3 # mm3 == (2 x T_n-1 - T_n-2) / 4 + paddsw %mm3, %mm3 + paddsw %mm3, %mm3 # mm3 == T_n + movq %mm1, %mm2 # mm2 == new T_n-1 + movq %mm3, %mm1 # mm3 == new T_n-2 + pmulhw (%edi), %mm3 # mm3 = a_n * T_n / 2 + paddsw %mm3, %mm4 # accumulate + addl $8, %edi + cmpl %edx, %edi + jne .loop_cheby_inner + + paddsw %mm4, %mm4 # compensate for 0.125 factor + paddsw %mm4, %mm4 + paddsw %mm4, %mm4 + movq %mm4, (%esi) # store result in memory + addl $8, %esi # increment source/dest pointer + decl %ecx + jnz .loop_cheby # loop + +skip: + emms + + pop %edx + pop %edi + pop %esi + leave + ret + diff --git a/system/mmx/pixel_resample_s16.s b/system/mmx/pixel_resample_s16.s new file mode 100644 index 0000000..3959f9c --- /dev/null +++ b/system/mmx/pixel_resample_s16.s @@ -0,0 +1,314 @@ + + +#interpolation data: +#* 4 vectors: neighbourhood for samples (TL, TR, BL, BR) +#* 2 vectors: fractional part (unsigned) +#* 2 vectors: addresses of pixel blocks + +#coord conversion data: +#1 vector: 32bit splatted address +#1 vector: 16bit splatted w-1 +#1 vector: 16bit splatted h-1 +#1 vector: 16bit splatted w (reuse w-1 with add?) +#1 dword: 32 bit line offset + +#coord generation data: several vectors for parameter update stuff.. + +#coordinate systems: 16 bit virtual coordinates (signed, center relative) +#* 2 vectors: virtual coordinates +#(evt tussenstap + conversie naar 16 bit virtual) + + +#step 1: generate virtual coords + + +#step 2: virtual coords -> block adresses + fractional adresses +#* mulhigh: real coords (x,y) (center relative) +#* add center -> unsigned (top left relative) +#* mullow: fractional part (x_frac, y_frac) +#* mulhigh, mullow, pack 32bit: y_offset +#* pack 32bit: x_offset +#* add, shift, add start address: real addresses + + +#step3: data fetch using generated addresses: +# this step would be much simpler in 4x16bit rgba. life's a bitch.. + +#step4: billinear interpolation + +#stat5: store + + + + # this can be simplified by doing 32 bit unaligned moves + # and vector unpacking on the data + + + + # cooked image data structure + # pixel environment temp storage + TL1 = 0x00 + TL2 = 0x02 + TL3 = 0x04 + TL4 = 0x06 + TR1 = 0x08 + TR2 = 0x0A + TR3 = 0x0C + TR4 = 0x0E + BL1 = 0x10 + BL2 = 0x12 + BL3 = 0x14 + BL4 = 0x16 + BR1 = 0x18 + BR2 = 0x1A + BR3 = 0x1C + BR4 = 0x1E + # addresses of pixel blocks + ADDRESS1 = 0x20 + ADDRESS2 = 0x24 + ADDRESS3 = 0x28 + ADDRESS4 = 0x2C + + # second env + address buffer (testing: not used) + SECONDBUFFER = 0x30 + + # 32bit splatted bitmap address + V2PLANEADDRESS = 0x60 + # 16bit splatted image constants + V4TWOWIDTHM1 = 0x68 + V4TWOHEIGHTM1 = 0x70 + V4LINEOFFSET = 0x78 + # data struct size + RESAMPLEDATASIZE = 0x80 + + + + # interpolation routine + # input: %mm0, %mm1 4 x 16bit unsigned top left relative virtual x and y coordinates + # %esi: temp & algo data structure + +getpixelsbilin: psrlw $1, %mm0 # convert to range 0->0x7fff [0,0.5[ + psrlw $1, %mm1 + movq %mm0, %mm2 + movq %mm1, %mm3 + movq V4TWOWIDTHM1(%esi), %mm4 # 2 * (width - 1) + movq V4TWOHEIGHTM1(%esi), %mm5 # 2 * (height - 1) + pmulhw %mm5, %mm3 # mm3 == y coord (topleft relative) + pmulhw %mm4, %mm2 # mm2 == x coord (topleft relative) + pmullw %mm5, %mm1 # mm1 == y frac (unsigned) + pmullw %mm4, %mm0 # mm0 == x frac (unsigned) + + movq %mm3, %mm5 # copy y coord + pmullw V4LINEOFFSET(%esi), %mm3 # low part of line offset + pmulhw V4LINEOFFSET(%esi), %mm5 # high part of line offset + + movq %mm2, %mm7 # copy x coord vector + pxor %mm4, %mm4 + punpcklwd %mm4, %mm2 # low part in %mm2 + punpckhwd %mm4, %mm7 # hight part in %mm7 + + movq %mm3, %mm6 # copy + punpcklwd %mm5, %mm3 # unpack low part in %mm3 + punpckhwd %mm5, %mm6 # high part int %mm6 + + paddd %mm2, %mm3 + paddd %mm7, %mm6 + pslld $1, %mm3 # convert to word adresses + pslld $1, %mm6 + + paddd V2PLANEADDRESS(%esi), %mm3 # add pixel plane address + paddd V2PLANEADDRESS(%esi), %mm6 + + movq %mm3, ADDRESS1(%esi) # store adresses + movq %mm6, ADDRESS3(%esi) + + pcmpeqw %mm2, %mm2 # all ones + movq %mm0, %mm4 # copy x frac + movq %mm1, %mm5 # copy y frac + pxor %mm2, %mm4 # compute compliment (approx negative) + pxor %mm2, %mm5 + + psrlw $1, %mm0 # shift right (0.5 * (frac x) + psrlw $1, %mm1 # shift right (0.5 * (frac y) + psrlw $1, %mm4 # shift right (0.5 * (1 - frac x) + psrlw $1, %mm5 # shift right (0.5 * (1 - frac y) + + movq %mm0, %mm2 # copy of frac x + movq %mm4, %mm3 # copy of (1-frac x) + # fetch data + + #jmp skipfetch # seems the fetch is the real killer. try to optimize this + # using 32 bit accesses & shifts + + # the src image data struct is padded to the cooked data struct + movl RESAMPLEDATASIZE(%esi), %edi + shll $1, %edi + + movl ADDRESS1(%esi), %ecx + movl ADDRESS2(%esi), %edx + + movw (%ecx), %ax + movw (%edx), %bx + movw %ax, TL1(%esi) + movw %bx, TL2(%esi) + movw 2(%ecx), %ax + movw 2(%edx), %bx + movw %ax, TR1(%esi) + movw %bx, TR2(%esi) + + addl %edi, %ecx + addl %edi, %edx + + movw (%ecx), %ax + movw (%edx), %bx + movw %ax, BL1(%esi) + movw %bx, BL2(%esi) + movw 2(%ecx), %ax + movw 2(%edx), %bx + movw %ax, BR1(%esi) + movw %bx, BR2(%esi) + + + movl ADDRESS3(%esi), %ecx + movl ADDRESS4(%esi), %edx + + + movw (%ecx), %ax + movw (%edx), %bx + movw %ax, TL3(%esi) + movw %bx, TL4(%esi) + movw 2(%ecx), %ax + movw 2(%edx), %bx + movw %ax, TR3(%esi) + movw %bx, TR4(%esi) + + addl %edi, %ecx + addl %edi, %edx + + movw (%ecx), %ax + movw (%edx), %bx + movw %ax, BL3(%esi) + movw %bx, BL4(%esi) + movw 2(%ecx), %ax + movw 2(%edx), %bx + movw %ax, BR3(%esi) + movw %bx, BR4(%esi) + + +skipfetch: + pmulhw TL1(%esi), %mm4 # bilin interpolation + pmulhw TR1(%esi), %mm0 + pmulhw BL1(%esi), %mm3 + pmulhw BR1(%esi), %mm2 + + + paddw %mm4, %mm0 + paddw %mm3, %mm2 + + pmulhw %mm5, %mm0 + pmulhw %mm1, %mm2 + + paddw %mm2, %mm0 + psllw $2, %mm0 # compensate for gain reduction + + ret + + + // linear mapping data struct + ROWSTATEX = 0x0 + ROWSTATEY = 0x8 + COLSTATEX = 0x10 + COLSTATEY = 0x18 + ROWINCX = 0x20 + ROWINCY = 0x28 + COLINCX = 0x30 + COLINCY = 0x38 + + // image data struct + LINEOFFSET = 0x0 + IMAGEADDRESS = 0x4 + WIDTH = 0x8 + HEIGHT = 0xC + IMAGEDATASIZE = 0x10 + + + +# pixel_resample_linmap_s16(void *x) +.globl pixel_resample_linmap_s16 +.type pixel_resample_linmap_s16,@function + + SOURCEIMAGE = RESAMPLEDATASIZE + DESTIMAGE = SOURCEIMAGE + IMAGEDATASIZE + LINMAPDATA = DESTIMAGE + IMAGEDATASIZE + +pixel_resample_linmap_s16: + pushl %ebp + movl %esp, %ebp + pushl %esi + pushl %edi + pushl %ebx + + + movl 8(%ebp), %esi # get data struct + movl DESTIMAGE+HEIGHT(%esi), %edx # image height + movl DESTIMAGE+IMAGEADDRESS(%esi), %edi # dest image address + movl DESTIMAGE+WIDTH(%esi), %ecx # image width + shrl $2, %ecx # vector count + .align 16 + +linmap_looprow: + movq LINMAPDATA+ROWSTATEX(%esi), %mm0 # get current coordinates + movq LINMAPDATA+ROWSTATEY(%esi), %mm1 + +linmap_loopcol: + movq %mm0, %mm4 # copy + movq %mm1, %mm5 + paddd LINMAPDATA+ROWINCX(%esi), %mm4 # increment + paddd LINMAPDATA+ROWINCY(%esi), %mm5 + movq %mm4, %mm6 # copy + movq %mm5, %mm7 + paddd LINMAPDATA+ROWINCX(%esi), %mm6 # increment + paddd LINMAPDATA+ROWINCY(%esi), %mm7 + movq %mm6, LINMAPDATA+ROWSTATEX(%esi) # store next state + movq %mm7, LINMAPDATA+ROWSTATEY(%esi) + + psrad $16, %mm0 # round to 16 bit + psrad $16, %mm1 + psrad $16, %mm4 + psrad $16, %mm5 + packssdw %mm4, %mm0 # pack new coordinates + packssdw %mm5, %mm1 + + push %ecx + push %edx + push %edi + + call getpixelsbilin # do interpolation + + pop %edi + pop %edx + pop %ecx + movq %mm0, (%edi) # store 4 pixels + addl $0x8, %edi # point to next 4 pixels + decl %ecx # dec row counter + jnz linmap_looprow + + movq LINMAPDATA+COLSTATEX(%esi), %mm0 # get column state vector + movq LINMAPDATA+COLSTATEY(%esi), %mm1 + movl DESTIMAGE+WIDTH(%esi), %ecx # image width + shrl $2, %ecx # vector count + paddd LINMAPDATA+COLINCX(%esi), %mm0 # increment + paddd LINMAPDATA+COLINCY(%esi), %mm1 + movq %mm0, LINMAPDATA+COLSTATEX(%esi) # store + movq %mm1, LINMAPDATA+COLSTATEY(%esi) + decl %edx # dec column counter + jnz linmap_loopcol + + emms + popl %ebx + popl %edi + popl %esi + leave + ret + + |