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@@ -75,3 +75,61 @@ v0.9: 2003/02/27
fixed pdp_xv bang crash
added pdp_grey2mask
added pdp_slice_cut/pdp_slice_glue (experimental/nondoc)
+
+v0.10: 2003/03/06
+ modules code reorganization
+ removed pdp_affine object and added compatibility object based on pdp_cheby
+ added pdp_mchp and PDP_IMAGE_MCHP packet format (experimental)
+ added pdp_and, pdp_or, pdp_xor, pdp_not, pdp_bitmask, pdp_bitdepth
+ added base class for pdp objects
+ added incremental garbage collector
+ added support for "not so pure" data packets
+ added opengl subproject containing a pdp_glx display object
+ added a PDP_TEX opengl texture packet (opengl lib)
+ added PDP_IMAGE_GREY8, PDP_IMAGE_RGB8, PDP_IMAGE_RGBA8 packets
+ (0.10.1) fixed (fatal) bug in pdp_base, and bug in pdp_noise (non-mmx)
+ (0.10.1) pdp_glx now compiles on mac osx
+
+v0.11: 2003/04/08
+ updated pdp_trigger to behave like pd's trigger object
+ added automatic philips web cam detection
+ removed "zombie" packet passing and made pool manager thread safe
+ (this required an api change: backward compat for pdp thread proc broken)
+ added gem style object rendering & transformation objects (opengl lib)
+ removed pdp_gradient binary module (it is now an abstraction)
+ added pdp_loop (a packet array / loop sampler)
+ added pdp_description
+ added support for libquicktime on osx (thanks Jamie)
+ added support for accumulation packets (dpd) (still experimental)
+ (0.11.1) fixed some packet registering and frame dropping bugs
+
+v0.12: 2003/06/21
+ added support for high level packet conversion (mime-like descriptions)
+ added pdp_convert
+ added "memlimit" message to pdp_control (to limit pdp's mem usage)
+ maximum nb of packets is now only limited by the memlimit
+ added new basic type: bitmap/*/* (PDP_BITMAP) for standard fourcc formats
+ cleaned up pdp_xv/glx (x window glue code reuse)
+ fixed rgb/bgr bug in conversion code
+ added pdp_abs, pdp_zthresh
+ completed dpd framework (for context based processing, i.e. 3dp)
+ rewrote gem like 3d library on top of dpd (it's almost stable)
+ added a matrix type (float/double real/complex) for linear algebra stuff
+ added matrix processors pdp_m_*: mv, mm, +=mm, LU, LU_inverse, LU_solve
+ pdp_cheby now accepts an array with a mapping function
+ added pdp_plasma
+ fixed outlet_pdp bug (this caused all kind of weirdness)
+ added embedded scheme interpreter for testing (see the guile/ dir)
+ added simple forth-style scripting language (pdp's rpn calculator)
+ added png load/save support to pdp_reg
+ (0.12.1) fixed OSX compilation probs
+ (0.12.1) fixed texture coordinate bugs (pdp_opengl)
+ (0.12.1) added multipass rendering support (pdp_opengl)
+ (0.12.1) pdp_cog (Johannes Taelman's gaussian blob estimator)
+ (0.12.1) pdp_sthresh, hthresh, positive, offset, sign
+ (0.12.1) pdp_agc, contrast, flip_lr, flip_tb
+ (0.12.1) added pdp and pdp_opengl examples
+ (0.12.2) pdp_histo, dither, pointcloud
+ (0.12.2) more examples & added some conversion code
+ (0.12.2) fixed c++ compilation issues
+