known bugs: * running out of memory (using delay lines or loops) will likely crash pd. short story: don't, use pdp_control's memlimit for limiting pdp's memory usage. todo 0.12.5: * find nasty 3dp bug * fix pdp_glx BadMatch bug (crashes on OSX) : fixed in pf * platform independent [pdp_vdac] [pdp_vadc] * fix pdp_help_input/output so they are actually usable * incorporate jamie's osx changes / guenter's windows port todo later: * field based bttv capture (might be possible without driver hacks using v4l2) * pdp_crop/pad * where to solve autoconvert? per type, or central in pdp_base? 2 cases: - template based autoconvert: in pdp_base - compatibility based autoconvert: i.e. pdp_add (solve in base: move_passive) * finish high level packet conversion: - move 8bit images to packet level (iow: cleanup pdp_qt, pdp_v4l, pdp_xv) (solve with forth) - get rid of pdp_type* methods * fix mac/linux name differences (use pdp_video, pdp_movie, pdp_window) * pdp_xv framerate doc + pwc addons * enable audio output on bttv cards in pdp_v4l * fix cache slicer objects + thread problems (fixed in sliceforth) * derive as much classes as possible from pdp_base class (obsolete: use forth instead) * displacement warp, substitution warp, refraction warp, timespace warp, wormhole warp * check the use of varargs for image processing dispatching routine (obsolete: forth) * more scopes * 2D affine transforms parametrized by vectors (center, x-axis, y-axis) (np1 + matrix processing objects) * some abstractions around pdp_cheby (colour shape, ...) * efficient rescalers: pdp_double pdp_halve (+ efficient arbitrary scaler in sliceforth) * move float color conversion and float<->fixed point conv code to system * crop, shift (pad+scroll) * solve biquad (blur) mmx boundary init prob (bands at edges: solve with proper init?) (sliceforth) * optimize blur effect (1 pole ? / dependency stalls) (sliceforth) * jpeg/png packet and streaming support (pdp_netsend / pdp_netreceive : binary compat issues!!) * find out why resampling code (warping) is so slow (reg->mem->reg->mem stalls?) (solve in sliceforth) * mmx profiling (done: sliceforth) * add audio resampling in pdp_qt~ * use pd_error instead of post for errors * ascii art packet processors * 3D time space interpolation * colour keying * motion tracking * moebius transforms * type multiplexing: find a way to use the same name for packet processors. (solved in forth: polymorhpy) i.e. pdp_add should add images, but also vectors, ascii packets, textures,... * modify 2D rotation to be used as arbitrary rotation (givens) * add 3D rotation * frame rate limited delay line (burst delay?) * optimize resampling code (mipmapped packed 16bit format?)