todo 0.12.x: best to do an intermediate release for documentation. 0.13 is not there yet. * check reference.txt known bugs: * running out of memory (using delay lines or loops) will likely crash pd. short story: don't, use pdp_control's memlimit for limiting pdp's memory usage. * no known other fatal (crashing) bugs. please let me know if you find one. pdp/libpdp remark: i'm working on a version 2 of pdp. until that is finished, pdp proper will probably be frozen, except for bug fixes. todo 0.13: * yves shm code * make fobs (all c object code usable in packet forth should be wrapped (automaticly??)) * pdp_xwindow event handling is not thread safe (fixed ?) * fine tune udp protocol * solve scheduling probs: pd+3dp = ok, pd+pdp+(3dp) = not (lots of frags -> video slow, few frags -> audio drops. pdp threading is not implemented everywhere and is a problem for feedback stuff. think about a synchronous dropping scheme (central point of failure), like for 3dp. most of the threading problems could be solved with the new threadsafe pd 0.37 -> check this out) * add source type to source objects (noise,plasma,constant,...) (solve with forth) * pdp_crop/pad * seed plasma * reorganize headers to cut down compile time (done for core stuff, move pd objects to forth) * fullscreen x command -> add window manager suppression * where to solve autoconvert? per type, or central in pdp_base? 2 cases: - template based autoconvert: in pdp_base - compatibility based autoconvert: i.e. pdp_add (solve in base: move_passive) * finish high level packet conversion: - move 8bit images to packet level (iow: cleanup pdp_qt, pdp_v4l, pdp_xv) (solve with forth) - add bitmap packet support to source modules (optim for pdp_opengl usage) (solve with sliceforth: pdp image processing should become independent of image encoding: at least packed 8/16 rgb(a), and all planar rgb/yuv formats should be well supported: sliceforth feeders) - get rid of pdp_type* methods * fix mac/linux name differences (use pdp_video, pdp_movie, pdp_window) * pdp_xv framerate doc + pwc addons todo 0.14: * stress test the memory manager. it looks like there's a bug that pops up after running for a while * enable audio output on bttv cards in pdp_v4l * fix cache slicer objects + thread problems (fixed in sliceforth) * derive as much classes as possible from pdp_base class (obsolete: use forth instead) * displacement warp, substitution warp, refraction warp, timespace warp, wormhole warp * check the use of varargs for image processing dispatching routine (obsolete: forth) * more scopes * 2D affine transforms parametrized by vectors (center, x-axis, y-axis) (np1 + matrix processing objects) * some abstractions around pdp_cheby (colour shape, ...) * efficient rescalers: pdp_double pdp_halve (+ efficient arbitrary scaler in sliceforth) * move float color conversion and float<->fixed point conv code to system * crop, shift (pad+scroll) * solve biquad (blur) mmx boundary init prob (bands at edges: solve with proper init?) (sliceforth) * optimize blur effect (1 pole ? / dependency stalls) (sliceforth) * jpeg/png packet and streaming support (pdp_netsend / pdp_netreceive : binary compat issues!!) * find out why resampling code (warping) is so slow (reg->mem->reg->mem stalls?) (solve in sliceforth) * mmx profiling (done: sliceforth) * add audio resampling in pdp_qt~ * use pd_error instead of post for errors * ascii art packet processors * 3D time space interpolation * colour keying * motion tracking * moebius transforms * type multiplexing: find a way to use the same name for packet processors. (solved in forth: polymorhpy) i.e. pdp_add should add images, but also vectors, ascii packets, textures,... experimental stuff * modify 2D rotation to be used as arbitrary rotation (givens) * add 3D rotation * frame rate limited delay line (burst delay?) * optimize resampling code (mipmapped packed 16bit format?) * better type handling core is in place. todo: - better (tree) search algorithm (breadth first + cost) - add more converters